Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

119,672,614

Max blood points amount spent on one character

9,620,000

Highest prestige level

34

Mystery boxes opened

178

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

68% Survivor

Killer 32%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

2

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

113

Survivor full load-out matches

789

Ultra rare addon warded without a protection ward

89

Survivor rank
Gold I

Gold I

1 / 5 pips
Adept progress 22%

11 / 51

Survivor
Got 11 Left 40
Killer

Killer

Killer perfect matches (5 000 points each category)

190

Killer full load-out matches

137

Ultra rare offering burned

5

Killer rank
Iridescent III

Iridescent III

1 / 5 pips
Adept progress 7%

3 / 42

Killer
Got 3 Left 39

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
66 087 ElvilesMoons 74 325 444 931 183 741
66 088 fuzzy 74 321 210 737 340 1 384
66 089 Silence 74 316 740 9 351 1 226
66 090 othergalaxies 74 313 989 509 385 1 773
66 091 dy245 74 306 484 565 449 1 552
66 092 Skenia 74 304 191 419 434 2 298
66 093 󠀡󠀡ꝹꞬꝈꝎⱿꝪЯ 74 301 106 1 647 1 379 3 576

Currently at

66 090 place

othergalaxies needs another

2 751 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,527

Obsessions healed

329

Survivors healed while you are injured

270

Survivors healed while rest are injured

632

Survivors unhooked

1,503

Survivors saved (from dying state/hook) in endgame

30

Knocked (In dying state) survivors healed

107

Survivors healed that come to you first

145

Protection hits for unhooked survivors

72

Protection hits for carried survivors

16

Survivors saved using pallet

2

Survivors affected with boon totems

942

Survivors affected with speed boost

20

Recovered from dying state

127

Take a hit with the Endurance status effect

66

Survivors healed in the Basement

7

Heals completed after all generators have been completed

133

Safe unhooks while broken

9

Protection hits during End Game

32

Objective actions

Objective actions

Items depleted

379

Repaired generators

2,131

Repaired damaged generators

658

Successful skill checks

26,284

Exit gates opened

196

Hex totems cleansed

73

Hex totems blessed

0

Chests opened

330

Chests opened in basement

29

Escapes when playing without any perk and repaired generator(s)

90

Matches with 300+ seconds of repairing generators

4

Matches in that picked up and used special item

168

Great skill checks while injured

899

Swap held Survivor items for new ones from chests (counts once per chest)

101

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

8

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

6,325

Finished repairs of generators while injured

220

Chests opened with a key

6

Boldness actions

Boldness actions

Vaults in chase

1,485

Hits dodged by vaults

105

Basic attacks and projectiles dodged

1,968

Escapes after stunning killer using pallet

327

Escapes from killer gasp

38

Hooks sabotaged

24

Chases escaped after being injured in this chase

1,106

Chases lost by hiding in locker

2

Revealed killer aura

849

Unhooked yourself

9

Amount of screams

6,641

Reveal the Killer's aura for a total of 60 seconds in a single trial

5,340

Blind killer using flashlight

78

Perform a fast vault within 3 seconds of getting hit

371

Pallet stun the Killer while holding a rare, common, or uncommon item

315

Trials where you've revealed or seen the Killer's aura 11+ times

2,047

Escapes

Escapes

Total escapes

480

Escapes crawling (In dying state) through exit gates

13

Escapes through hatch

20

Escapes through hatch crawling (In dying state)

0

Escapes with new item

68

Escapes with somebody else item

4

Escapes being injured with for over half a match

52

Escapes while being downed at most once

286

Escapes after unhooked yourself

2

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

447

Escapes healthy or injured through hatch

20

Escaped by

96% Exit Gates

Hatch 4%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

6

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

5

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

5

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

6

Dead Dawg Saloon (Upstairs Saloon)

4

Treatment Theatre (Operation Theatre)

6

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

3

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

3

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

4

Nostromo Wreckage (Mess Hall)

3

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

0

Fallen Refuge

2

Raccoon City Police Exit Opened and Escaped

5

Killer statistics

Killer statistics

Kills

Kills

Hooks

814

Obsessions sacrificed

129

Kills (Memento mories)

139

Kills (Memento mories) or sacrifices after last generator

177

All survivors sacrificed or killed (Memento Mori) before the last generator

46

Hooks

Hooks

Different survivors hooked in basement

31

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

160

Survivors hooked before single generator was repaired

401

Survivors hooked in endgame

96

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

211

Generators damaged with Undetectable effect

250

Survivors grabbed while repairing a generator

114

Survivors grabbed while cleansing a totem

0

Generators protection

51% Protected

Unprotected 49%

Hit survivors with a basic attack while you are Undetectable

424

Survivors injured while in the basement

5

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

48

Oblivious effect applied

125

Survivors with Exposed effect downed

73

Survivors downed while carrying another survivor

12

Make unique survivors scream

1,415

Survivors hit with haste effect

187

Injure or down survivors who are Hindered

107

Survivors that holding Special Item hit

387

Survivors downed next to a raised pallet

1,055

Survivors downed in Exit Gate

23

Survivors downed withit 30 seconds of breaking pallet or wall

59

Preventing escape

Preventing escape

Survivors grabbed from locker

58

Hatches closed

103

Survivors hit after they drop a pallet during chase

400

Survivors hit while carrying another survivor

33

Survivors detected using killer instinct

1,480

Killer vaults in chase

408

Survivors grabbed while performing a vault

24

Meters fallen

1,638

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

369

Matches finished with one or more Hex totems remaining

3

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

58

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

55

Survivors with Broken effect downed

63

Condemned survivors (The Onryō)

60

Slams of one Survivor into another (The Mastermind)

31

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

9

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

137

Survivors immobilized to a wall (The Slasher)

20

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

92

Deep wounded survivors downed (The Legion)

2

Survivors downed while having max Sickness (The Plague)

4

Marked survivors downed (The Ghostface)

66

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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