Overall statistics
Account overall
Total blood points earned
344,365,000
Max blood points amount spent on one character
34,112,928
Highest prestige level
100
Mystery boxes opened
1,984
Time played
5031h 21m
Time played in last two weeks
1h 57m
Blood points per hour
68,444
Estimated playtime per role
93% Survivor
Killer 7%
Discovered hidden guardian ath the Yamaoka Estate (Tanuki)
3
Highest bloodweb level
50
Survivor
Survivor perfect matches (5 000 points each category)
468
Survivor full load-out matches
645
Ultra rare addon warded without a protection ward
98
Ash III
48 / 51
SurvivorKiller
Killer perfect matches (5 000 points each category)
61
Killer full load-out matches
64
Ultra rare offering burned
14
Ash IV
10 / 42
KillerLeaderboards
Currently at
32 241 place
silly goose time needs another
2 746 bloodpoints
to level up
Estimated time
1h
Survivor statistics
Altruism actions
Health states healed
11,193
Obsessions healed
1,793
Survivors healed while you are injured
3,649
Survivors healed while rest are injured
4,106
Survivors unhooked
13,178
Survivors saved (from dying state/hook) in endgame
384
Knocked (In dying state) survivors healed
2,046
Survivors healed that come to you first
492
Protection hits for unhooked survivors
1,586
Protection hits for carried survivors
550
Survivors saved using pallet
149
Survivors affected with boon totems
19,234
Survivors affected with speed boost
46
Recovered from dying state
755
Take a hit with the Endurance status effect
632
Survivors healed in the Basement
70
Heals completed after all generators have been completed
98
Safe unhooks while broken
6
Protection hits during End Game
44
Objective actions
Items depleted
1,422
Repaired generators
12,501
Repaired damaged generators
5,082
Successful skill checks
140,020
Exit gates opened
1,227
Hex totems cleansed
648
Hex totems blessed
9
Chests opened
1,881
Chests opened in basement
157
Escapes when playing without any perk and repaired generator(s)
42
Matches with 300+ seconds of repairing generators
323
Matches in that picked up and used special item
358
Great skill checks while injured
1,004
Swap held Survivor items for new ones from chests (counts once per chest)
11
Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped
1
Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped
1
Healing or repairing skill checks
4,145
Finished repairs of generators while injured
167
Chests opened with a key
1
Boldness actions
Vaults in chase
13,647
Hits dodged by vaults
1,864
Basic attacks and projectiles dodged
33,417
Escapes after stunning killer using pallet
2,486
Escapes from killer gasp
734
Hooks sabotaged
412
Chases escaped after being injured in this chase
4,677
Chases lost by hiding in locker
105
Revealed killer aura
7,321
Unhooked yourself
151
Amount of screams
19,118
Reveal the Killer's aura for a total of 60 seconds in a single trial
18,900
Blind killer using flashlight
810
Perform a fast vault within 3 seconds of getting hit
309
Pallet stun the Killer while holding a rare, common, or uncommon item
129
Trials where you've revealed or seen the Killer's aura 11+ times
1,150
Escapes
Total escapes
2,806
Escapes crawling (In dying state) through exit gates
353
Escapes through hatch
223
Escapes through hatch crawling (In dying state)
48
Escapes with new item
453
Escapes with somebody else item
60
Escapes being injured with for over half a match
595
Escapes while being downed at most once
1,403
Escapes after unhooked yourself
41
Escapes as obsession without getting a hit as last survivor
24
Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit
8
Escape through hatch using key
15
Escapes after fixing last generator as lone survivor
2
Escapes through exit gates
2,230
Escapes healthy or injured through hatch
175
Escaped by
92% Exit Gates
Hatch 8%
Find and use the Hand or Eye of Vecna and escape a Trial
2
Escapes while broken
7
Escapes from maps
Disturbed Ward (Upstairs Main Building)
21
Campbell's Chapel (Upstairs Main Building)
28
Family Residence (Main Building)
38
Sanctum of Wrath (Upstairs on Shrine)
15
Mother's Dwelling (Upstairs Cottage)
26
Temple of Purgation (Main Building Basement)
15
The Pale Rose (Steamboat)
28
The Game (Bathroom)
42
Mount Ormond Resort (Chalet/Main Building)
40
Dead Dawg Saloon (Upstairs Saloon)
32
Treatment Theatre (Operation Theatre)
39
Midwich Elementary School
29
Raccoon City Police Station (1st Floor Main Hall)
31
Eyrie of Crows (Inside Eyrie)
26
Garden of Joy (Upstairs Main Building)
28
Shattered Square (Upstairs Main Building)
12
Shelter Woods (by Command Centre)
5
Toba Landing repair (Upstairs Main Building)
9
Nostromo Wreckage (Mess Hall)
7
Greenville Square (Movie theatre)
4
Forgotten Ruins (Torture Room)
10
Fallen Refuge
1
Raccoon City Police Exit Opened and Escaped
17
Killer statistics
Kills
Hooks
743
Obsessions sacrificed
141
Kills (Memento mories)
32
Kills (Memento mories) or sacrifices after last generator
212
All survivors sacrificed or killed (Memento Mori) before the last generator
79
Hooks
Different survivors hooked in basement
114
Basement trees (3 or 4 survivors hooked in basement in this same time)
2
Survivors hooked while all remaining were injured
57
Survivors hooked before single generator was repaired
257
Survivors hooked in endgame
111
Territory protection
Generators damaged with at least one survivor hooked
287
Generators damaged with Undetectable effect
53
Survivors grabbed while repairing a generator
43
Survivors grabbed while cleansing a totem
4
Generators protection
60% Protected
Unprotected 40%
Hit survivors with a basic attack while you are Undetectable
78
Survivors injured while in the basement
8
Downs and effects
Survivors with Oblivious effect downed
11
Oblivious effect applied
34
Survivors with Exposed effect downed
303
Survivors downed while carrying another survivor
19
Make unique survivors scream
464
Survivors hit with haste effect
236
Injure or down survivors who are Hindered
11
Survivors that holding Special Item hit
15
Survivors downed next to a raised pallet
572
Survivors downed in Exit Gate
2
Survivors downed withit 30 seconds of breaking pallet or wall
0
Preventing escape
Survivors grabbed from locker
34
Hatches closed
84
Survivors hit after they drop a pallet during chase
392
Survivors hit while carrying another survivor
73
Survivors detected using killer instinct
116
Killer vaults in chase
77
Survivors grabbed while performing a vault
2
Meters fallen
408
Merciless Victories with 3 Universal Perks
0
Killer abilities
Killer abilities actions
Survivors trapped and picked up (The Trapper)
5
Uncloak attacks (The Wraith)
217
Blink attacks (The Nurse)
10
Survivors grabbed after triple blink (The Nurse)
0
Obsessions hooked
154
Matches finished with one or more Hex totems remaining
7
Traps triggered (The Hag)
54
Trials where each survivor was hit after teleport (The Hag)
0
Shocks (The Doctor)
152
Trials where all survivors suffered from madness 3 (The Doctor)
10
Hatchets thrown (The Huntress)
674
Survivors put to sleep (The Nightmare)
15
Reverse bear-traps put on survivors (The Pig)
8
Survivors sent to Cage of Atonement (The Executioner)
2
Survivors hit with Lethal Rush (The Blight)
1
Max Lacerations dealt (The Trickster)
35
Survivors with Broken effect downed
18
Condemned survivors (The Onryō)
24
Slams of one Survivor into another (The Mastermind)
0
Damage Survivor pursued by a Guard (The Knight)
0
Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)
0
Survivors hit during Tail attack (The Xenomorph)
0
Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)
1
Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)
0
Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)
0
Hit a Survivor using Hellfire (The Dark Lord)
0
Damage Survivor pursued by a Guard (The First)
8
Perfectly times grab attacks (The Ghoul)
0
Survivors immobilized to a wall (The Slasher)
0
Survivors interrupted in Security Office (The Animatronic)
0
Killer abilities downs
Survivors downed with chainsaw (The Hillbilly)
2,678
Survivors downed by 24m+ hatchet throw (The Huntress)
0
Survivors downed with chainsaw (The Cannibal)
36
Intoxicated survivors downed (The Clown)
3
Survivors downed after phase walk (The Spirit)
1
Deep wounded survivors downed (The Legion)
32
Survivors downed while having max Sickness (The Plague)
2
Marked survivors downed (The Ghostface)
66
Survivors downed with Demon Fury (The Oni)
69
Survivors downed while speared (The Deathslinger)
20
Survivors downed with Victor clinging (The Twins)
1
Survivors downed while contaminated (The Nemesis)
4
Survivors downed with Dire Crows (The Artist)
0
Survivors downed during Nightfall (The Dredge)
0
Down survivor you recently teleported to (The Singularity)
0
Down survivor using UVX (The Unknown)
0
Whip downs (The Krause)
0
Killer abilities chart
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