Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

63,920,220

Max blood points amount spent on one character

5,025,000

Highest prestige level

4

Mystery boxes opened

281

Time played

327h 13m

Time played in last two weeks

0m

Blood points per hour

195,345

Estimated playtime per role

29% Survivor

Killer 71%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

24

Survivor full load-out matches

175

Ultra rare addon warded without a protection ward

0

Survivor rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

298

Killer full load-out matches

287

Ultra rare offering burned

1

Killer rank
Bronze I

Bronze I

1 / 4 pips
Adept progress 12%

5 / 42

Killer
Got 5 Left 37

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
96 796 weak 22 369 978 123 130 533
96 797 Donald Tusk 22 367 270 87 86 459
96 798 Spork_Bender 22 362 488 246 66 287
96 799 とつにき 22 361 163 575 42 182
96 800 Florp 22 358 009 176 105 463
96 801 Nothing_X01 22 355 510 316 98 384
96 802 SoWhoIsGae? 22 351 063 533 129 661

Currently at

96 799 place

とつにき needs another

1 325 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

261

Obsessions healed

61

Survivors healed while you are injured

38

Survivors healed while rest are injured

91

Survivors unhooked

450

Survivors saved (from dying state/hook) in endgame

28

Knocked (In dying state) survivors healed

51

Survivors healed that come to you first

45

Protection hits for unhooked survivors

29

Protection hits for carried survivors

7

Survivors saved using pallet

0

Survivors affected with boon totems

1,439

Survivors affected with speed boost

35

Recovered from dying state

33

Take a hit with the Endurance status effect

17

Survivors healed in the Basement

43

Heals completed after all generators have been completed

11

Safe unhooks while broken

6

Protection hits during End Game

9

Objective actions

Objective actions

Items depleted

133

Repaired generators

547

Repaired damaged generators

252

Successful skill checks

6,835

Exit gates opened

95

Hex totems cleansed

32

Hex totems blessed

3

Chests opened

77

Chests opened in basement

3

Escapes when playing without any perk and repaired generator(s)

22

Matches with 300+ seconds of repairing generators

300

Matches in that picked up and used special item

50

Great skill checks while injured

411

Swap held Survivor items for new ones from chests (counts once per chest)

37

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

1

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

721

Finished repairs of generators while injured

14

Chests opened with a key

2

Boldness actions

Boldness actions

Vaults in chase

371

Hits dodged by vaults

31

Basic attacks and projectiles dodged

398

Escapes after stunning killer using pallet

89

Escapes from killer gasp

5

Hooks sabotaged

4

Chases escaped after being injured in this chase

314

Chases lost by hiding in locker

2

Revealed killer aura

293

Unhooked yourself

2

Amount of screams

1,646

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,320

Blind killer using flashlight

3

Perform a fast vault within 3 seconds of getting hit

94

Pallet stun the Killer while holding a rare, common, or uncommon item

97

Trials where you've revealed or seen the Killer's aura 11+ times

21

Escapes

Escapes

Total escapes

134

Escapes crawling (In dying state) through exit gates

9

Escapes through hatch

10

Escapes through hatch crawling (In dying state)

3

Escapes with new item

30

Escapes with somebody else item

0

Escapes being injured with for over half a match

6

Escapes while being downed at most once

85

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

115

Escapes healthy or injured through hatch

7

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

1

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

3

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

3

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

3

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,057

Obsessions sacrificed

256

Kills (Memento mories)

217

Kills (Memento mories) or sacrifices after last generator

249

All survivors sacrificed or killed (Memento Mori) before the last generator

60

Hooks

Hooks

Different survivors hooked in basement

130

Basement trees (3 or 4 survivors hooked in basement in this same time)

19

Survivors hooked while all remaining were injured

131

Survivors hooked before single generator was repaired

602

Survivors hooked in endgame

128

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

1,049

Generators damaged with Undetectable effect

251

Survivors grabbed while repairing a generator

31

Survivors grabbed while cleansing a totem

6

Generators protection

49% Protected

Unprotected 51%

Hit survivors with a basic attack while you are Undetectable

386

Survivors injured while in the basement

45

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

230

Oblivious effect applied

782

Survivors with Exposed effect downed

126

Survivors downed while carrying another survivor

19

Make unique survivors scream

1,763

Survivors hit with haste effect

282

Injure or down survivors who are Hindered

200

Survivors that holding Special Item hit

425

Survivors downed next to a raised pallet

1,777

Survivors downed in Exit Gate

20

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

212

Hatches closed

59

Survivors hit after they drop a pallet during chase

921

Survivors hit while carrying another survivor

70

Survivors detected using killer instinct

1,472

Killer vaults in chase

615

Survivors grabbed while performing a vault

36

Meters fallen

5,774

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

515

Blink attacks (The Nurse)

241

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

251

Matches finished with one or more Hex totems remaining

13

Traps triggered (The Hag)

20

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

243

Trials where all survivors suffered from madness 3 (The Doctor)

72

Hatchets thrown (The Huntress)

533

Survivors put to sleep (The Nightmare)

137

Reverse bear-traps put on survivors (The Pig)

43

Survivors sent to Cage of Atonement (The Executioner)

22

Survivors hit with Lethal Rush (The Blight)

100

Max Lacerations dealt (The Trickster)

67

Survivors with Broken effect downed

124

Condemned survivors (The Onryō)

510

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

21

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

5

Survivors hit during Tail attack (The Xenomorph)

196

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

218

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

2

Hit a Survivor using Hellfire (The Dark Lord)

17

Damage Survivor pursued by a Guard (The First)

75

Perfectly times grab attacks (The Ghoul)

21

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

2

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

23

Survivors downed by 24m+ hatchet throw (The Huntress)

2

Survivors downed with chainsaw (The Cannibal)

51

Intoxicated survivors downed (The Clown)

39

Survivors downed after phase walk (The Spirit)

51

Deep wounded survivors downed (The Legion)

131

Survivors downed while having max Sickness (The Plague)

58

Marked survivors downed (The Ghostface)

29

Survivors downed with Demon Fury (The Oni)

24

Survivors downed while speared (The Deathslinger)

49

Survivors downed with Victor clinging (The Twins)

14

Survivors downed while contaminated (The Nemesis)

34

Survivors downed with Dire Crows (The Artist)

17

Survivors downed during Nightfall (The Dredge)

28

Down survivor you recently teleported to (The Singularity)

48

Down survivor using UVX (The Unknown)

26

Whip downs (The Krause)

21

Killer abilities chart

Killer abilities chart

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