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Zagreus

76561199080398781

Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

81,576,879

Max blood points amount spent on one character

7,556,791

Highest prestige level

53

Mystery boxes opened

197

Time played

679h 34m

Time played in last two weeks

0m

Blood points per hour

120,042

Estimated playtime per role

67% Survivor

Killer 33%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

107

Survivor full load-out matches

617

Ultra rare addon warded without a protection ward

88

Survivor rank
Ash IV

Ash IV

2 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

143

Killer full load-out matches

193

Ultra rare offering burned

23

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
104 577 Zagreus 81 576 879 706 448 1 795
104 578 metro 9 565 221 116 0 0
104 579 STITCH 9 565 077 167 129 542
104 580 Horaccio 9 564 011 118 170 646
104 581 Bradley James Nowell 9 561 730 34 40 117
104 582 9 559 924 53 12 45
104 583 Anxiety 9 556 636 421 35 140

Currently at

104 580 place

Horaccio needs another

1 066 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,454

Obsessions healed

364

Survivors healed while you are injured

331

Survivors healed while rest are injured

482

Survivors unhooked

1,802

Survivors saved (from dying state/hook) in endgame

68

Knocked (In dying state) survivors healed

264

Survivors healed that come to you first

144

Protection hits for unhooked survivors

142

Protection hits for carried survivors

85

Survivors saved using pallet

4

Survivors affected with boon totems

1,922

Survivors affected with speed boost

114

Recovered from dying state

174

Take a hit with the Endurance status effect

135

Survivors healed in the Basement

3

Heals completed after all generators have been completed

11

Safe unhooks while broken

0

Protection hits during End Game

3

Objective actions

Objective actions

Items depleted

382

Repaired generators

1,795

Repaired damaged generators

3,079

Successful skill checks

16,276

Exit gates opened

198

Hex totems cleansed

41

Hex totems blessed

0

Chests opened

397

Chests opened in basement

29

Escapes when playing without any perk and repaired generator(s)

13

Matches with 300+ seconds of repairing generators

4

Matches in that picked up and used special item

155

Great skill checks while injured

189

Swap held Survivor items for new ones from chests (counts once per chest)

7

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

20

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

2,678

Hits dodged by vaults

294

Basic attacks and projectiles dodged

3,334

Escapes after stunning killer using pallet

545

Escapes from killer gasp

57

Hooks sabotaged

55

Chases escaped after being injured in this chase

1,271

Chases lost by hiding in locker

3

Revealed killer aura

157

Unhooked yourself

15

Amount of screams

7,489

Reveal the Killer's aura for a total of 60 seconds in a single trial

480

Blind killer using flashlight

69

Perform a fast vault within 3 seconds of getting hit

48

Pallet stun the Killer while holding a rare, common, or uncommon item

26

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

448

Escapes crawling (In dying state) through exit gates

32

Escapes through hatch

27

Escapes through hatch crawling (In dying state)

4

Escapes with new item

115

Escapes with somebody else item

14

Escapes being injured with for over half a match

47

Escapes while being downed at most once

247

Escapes after unhooked yourself

5

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

389

Escapes healthy or injured through hatch

23

Escaped by

94% Exit Gates

Hatch 6%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

6

Campbell's Chapel (Upstairs Main Building)

5

Family Residence (Main Building)

3

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

4

Temple of Purgation (Main Building Basement)

6

The Pale Rose (Steamboat)

3

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

4

Dead Dawg Saloon (Upstairs Saloon)

7

Treatment Theatre (Operation Theatre)

5

Midwich Elementary School

6

Raccoon City Police Station (1st Floor Main Hall)

8

Eyrie of Crows (Inside Eyrie)

7

Garden of Joy (Upstairs Main Building)

4

Shattered Square (Upstairs Main Building)

5

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

7

Killer statistics

Killer statistics

Kills

Kills

Hooks

706

Obsessions sacrificed

171

Kills (Memento mories)

32

Kills (Memento mories) or sacrifices after last generator

199

All survivors sacrificed or killed (Memento Mori) before the last generator

110

Hooks

Hooks

Different survivors hooked in basement

78

Basement trees (3 or 4 survivors hooked in basement in this same time)

15

Survivors hooked while all remaining were injured

71

Survivors hooked before single generator was repaired

280

Survivors hooked in endgame

81

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

425

Generators damaged with Undetectable effect

108

Survivors grabbed while repairing a generator

28

Survivors grabbed while cleansing a totem

4

Generators protection

69% Protected

Unprotected 31%

Hit survivors with a basic attack while you are Undetectable

16

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

4

Oblivious effect applied

181

Survivors with Exposed effect downed

235

Survivors downed while carrying another survivor

33

Make unique survivors scream

922

Survivors hit with haste effect

461

Injure or down survivors who are Hindered

156

Survivors that holding Special Item hit

41

Survivors downed next to a raised pallet

846

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

28

Hatches closed

63

Survivors hit after they drop a pallet during chase

402

Survivors hit while carrying another survivor

102

Survivors detected using killer instinct

110

Killer vaults in chase

351

Survivors grabbed while performing a vault

0

Meters fallen

9

Merciless Victories with 3 Universal Perks

1

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

605

Blink attacks (The Nurse)

339

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

90

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

683

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

98

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

1

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

78

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

37

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

119

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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