Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

40,295,779

Max blood points amount spent on one character

3,510,000

Highest prestige level

35

Mystery boxes opened

55

Time played

266h 29m

Time played in last two weeks

10h 16m

Blood points per hour

151,213

Estimated playtime per role

73% Survivor

Killer 27%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

66

Survivor full load-out matches

423

Ultra rare addon warded without a protection ward

23

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

55

Killer full load-out matches

92

Ultra rare offering burned

8

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 7%

3 / 42

Killer
Got 3 Left 39

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
109 282 ADIII 6 150 230 38 29 124
109 283 Lautrecs 6 147 257 206 38 136
109 284 Loser_Jack 6 145 416 0 70 259
109 285 Cristiantorri226 6 145 394 145 24 104
109 286 Zvaalzz 6 145 331 10 66 256
109 287 First.Aid 6 144 877 90 35 158
109 288 Demarcus Bartholomew 6 144 527 100 28 138

Currently at

109 285 place

Cristiantorri226 needs another

22 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

893

Obsessions healed

198

Survivors healed while you are injured

258

Survivors healed while rest are injured

336

Survivors unhooked

778

Survivors saved (from dying state/hook) in endgame

19

Knocked (In dying state) survivors healed

120

Survivors healed that come to you first

94

Protection hits for unhooked survivors

80

Protection hits for carried survivors

69

Survivors saved using pallet

5

Survivors affected with boon totems

1,172

Survivors affected with speed boost

3

Recovered from dying state

100

Take a hit with the Endurance status effect

117

Survivors healed in the Basement

11

Heals completed after all generators have been completed

53

Safe unhooks while broken

10

Protection hits during End Game

26

Objective actions

Objective actions

Items depleted

236

Repaired generators

826

Repaired damaged generators

293

Successful skill checks

13,619

Exit gates opened

96

Hex totems cleansed

45

Hex totems blessed

0

Chests opened

20

Chests opened in basement

3

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

185

Great skill checks while injured

137

Swap held Survivor items for new ones from chests (counts once per chest)

2

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,652

Finished repairs of generators while injured

45

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

999

Hits dodged by vaults

76

Basic attacks and projectiles dodged

1,082

Escapes after stunning killer using pallet

170

Escapes from killer gasp

37

Hooks sabotaged

110

Chases escaped after being injured in this chase

513

Chases lost by hiding in locker

38

Revealed killer aura

46

Unhooked yourself

11

Amount of screams

3,737

Reveal the Killer's aura for a total of 60 seconds in a single trial

180

Blind killer using flashlight

99

Perform a fast vault within 3 seconds of getting hit

203

Pallet stun the Killer while holding a rare, common, or uncommon item

102

Trials where you've revealed or seen the Killer's aura 11+ times

13

Escapes

Escapes

Total escapes

201

Escapes crawling (In dying state) through exit gates

15

Escapes through hatch

16

Escapes through hatch crawling (In dying state)

2

Escapes with new item

3

Escapes with somebody else item

1

Escapes being injured with for over half a match

26

Escapes while being downed at most once

135

Escapes after unhooked yourself

4

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

170

Escapes healthy or injured through hatch

14

Escaped by

92% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

10

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

3

Sanctum of Wrath (Upstairs on Shrine)

4

Mother's Dwelling (Upstairs Cottage)

3

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

3

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

6

Treatment Theatre (Operation Theatre)

5

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

3

Garden of Joy (Upstairs Main Building)

3

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

3

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

2

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

7

Killer statistics

Killer statistics

Kills

Kills

Hooks

249

Obsessions sacrificed

54

Kills (Memento mories)

45

Kills (Memento mories) or sacrifices after last generator

46

All survivors sacrificed or killed (Memento Mori) before the last generator

15

Hooks

Hooks

Different survivors hooked in basement

41

Basement trees (3 or 4 survivors hooked in basement in this same time)

11

Survivors hooked while all remaining were injured

26

Survivors hooked before single generator was repaired

167

Survivors hooked in endgame

23

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

191

Generators damaged with Undetectable effect

100

Survivors grabbed while repairing a generator

22

Survivors grabbed while cleansing a totem

0

Generators protection

57% Protected

Unprotected 43%

Hit survivors with a basic attack while you are Undetectable

260

Survivors injured while in the basement

11

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

184

Oblivious effect applied

418

Survivors with Exposed effect downed

166

Survivors downed while carrying another survivor

10

Make unique survivors scream

433

Survivors hit with haste effect

46

Injure or down survivors who are Hindered

71

Survivors that holding Special Item hit

68

Survivors downed next to a raised pallet

394

Survivors downed in Exit Gate

5

Survivors downed withit 30 seconds of breaking pallet or wall

67

Preventing escape

Preventing escape

Survivors grabbed from locker

36

Hatches closed

20

Survivors hit after they drop a pallet during chase

244

Survivors hit while carrying another survivor

28

Survivors detected using killer instinct

503

Killer vaults in chase

105

Survivors grabbed while performing a vault

5

Meters fallen

999

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

77

Matches finished with one or more Hex totems remaining

3

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

61

Survivors put to sleep (The Nightmare)

379

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

12

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

5

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

32

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

12

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

152

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

3

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

52

Survivors downed with Dire Crows (The Artist)

4

Survivors downed during Nightfall (The Dredge)

28

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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