Overall statistics
Account overall
Total blood points earned
607,167,955
Max blood points amount spent on one character
47,917,992
Highest prestige level
100
Mystery boxes opened
2,041
Time played
2975h 39m
Time played in last two weeks
51h 14m
Blood points per hour
204,045
Estimated playtime per role
87% Survivor
Killer 13%
Discovered hidden guardian ath the Yamaoka Estate (Tanuki)
10
Highest bloodweb level
50
Survivor
Survivor perfect matches (5 000 points each category)
834
Survivor full load-out matches
4,151
Ultra rare addon warded without a protection ward
1,679
Silver I
16 / 51
SurvivorKiller
Killer perfect matches (5 000 points each category)
346
Killer full load-out matches
257
Ultra rare offering burned
33
Ash IV
3 / 42
KillerLeaderboards
Currently at
29 613 place
Roland the Gunslinger needs another
8 476 bloodpoints
to level up
Estimated time
1h
Survivor statistics
Altruism actions
Health states healed
8,129
Obsessions healed
1,463
Survivors healed while you are injured
1,397
Survivors healed while rest are injured
3,355
Survivors unhooked
11,344
Survivors saved (from dying state/hook) in endgame
533
Knocked (In dying state) survivors healed
1,487
Survivors healed that come to you first
933
Protection hits for unhooked survivors
901
Protection hits for carried survivors
254
Survivors saved using pallet
41
Survivors affected with boon totems
26,594
Survivors affected with speed boost
949
Recovered from dying state
942
Take a hit with the Endurance status effect
1,061
Survivors healed in the Basement
59
Heals completed after all generators have been completed
579
Safe unhooks while broken
52
Protection hits during End Game
323
Objective actions
Items depleted
5,066
Repaired generators
14,563
Repaired damaged generators
7,281
Successful skill checks
160,569
Exit gates opened
1,629
Hex totems cleansed
686
Hex totems blessed
15
Chests opened
3,345
Chests opened in basement
132
Escapes when playing without any perk and repaired generator(s)
669
Matches with 300+ seconds of repairing generators
12
Matches in that picked up and used special item
1,068
Great skill checks while injured
8,074
Swap held Survivor items for new ones from chests (counts once per chest)
1,045
Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped
1
Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped
0
Healing or repairing skill checks
8,718
Finished repairs of generators while injured
231
Chests opened with a key
1
Boldness actions
Vaults in chase
12,493
Hits dodged by vaults
919
Basic attacks and projectiles dodged
14,209
Escapes after stunning killer using pallet
3,574
Escapes from killer gasp
137
Hooks sabotaged
324
Chases escaped after being injured in this chase
7,965
Chases lost by hiding in locker
70
Revealed killer aura
7,402
Unhooked yourself
167
Amount of screams
31,533
Reveal the Killer's aura for a total of 60 seconds in a single trial
71,280
Blind killer using flashlight
726
Perform a fast vault within 3 seconds of getting hit
1,936
Pallet stun the Killer while holding a rare, common, or uncommon item
2,619
Trials where you've revealed or seen the Killer's aura 11+ times
10,153
Escapes
Total escapes
3,627
Escapes crawling (In dying state) through exit gates
395
Escapes through hatch
204
Escapes through hatch crawling (In dying state)
17
Escapes with new item
1,278
Escapes with somebody else item
60
Escapes being injured with for over half a match
161
Escapes while being downed at most once
2,215
Escapes after unhooked yourself
68
Escapes as obsession without getting a hit as last survivor
20
Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit
6
Escape through hatch using key
6
Escapes after fixing last generator as lone survivor
0
Escapes through exit gates
3,028
Escapes healthy or injured through hatch
187
Escaped by
94% Exit Gates
Hatch 6%
Find and use the Hand or Eye of Vecna and escape a Trial
17
Escapes while broken
32
Escapes from maps
Disturbed Ward (Upstairs Main Building)
22
Campbell's Chapel (Upstairs Main Building)
16
Family Residence (Main Building)
22
Sanctum of Wrath (Upstairs on Shrine)
18
Mother's Dwelling (Upstairs Cottage)
17
Temple of Purgation (Main Building Basement)
10
The Pale Rose (Steamboat)
17
The Game (Bathroom)
31
Mount Ormond Resort (Chalet/Main Building)
34
Dead Dawg Saloon (Upstairs Saloon)
25
Treatment Theatre (Operation Theatre)
48
Midwich Elementary School
31
Raccoon City Police Station (1st Floor Main Hall)
29
Eyrie of Crows (Inside Eyrie)
23
Garden of Joy (Upstairs Main Building)
14
Shattered Square (Upstairs Main Building)
11
Shelter Woods (by Command Centre)
9
Toba Landing repair (Upstairs Main Building)
13
Nostromo Wreckage (Mess Hall)
11
Greenville Square (Movie theatre)
6
Forgotten Ruins (Torture Room)
11
Fallen Refuge
3
Raccoon City Police Exit Opened and Escaped
29
Killer statistics
Kills
Hooks
1,777
Obsessions sacrificed
347
Kills (Memento mories)
139
Kills (Memento mories) or sacrifices after last generator
502
All survivors sacrificed or killed (Memento Mori) before the last generator
137
Hooks
Different survivors hooked in basement
142
Basement trees (3 or 4 survivors hooked in basement in this same time)
26
Survivors hooked while all remaining were injured
365
Survivors hooked before single generator was repaired
537
Survivors hooked in endgame
270
Territory protection
Generators damaged with at least one survivor hooked
824
Generators damaged with Undetectable effect
699
Survivors grabbed while repairing a generator
86
Survivors grabbed while cleansing a totem
1
Generators protection
52% Protected
Unprotected 48%
Hit survivors with a basic attack while you are Undetectable
877
Survivors injured while in the basement
31
Downs and effects
Survivors with Oblivious effect downed
346
Oblivious effect applied
834
Survivors with Exposed effect downed
603
Survivors downed while carrying another survivor
8
Make unique survivors scream
2,133
Survivors hit with haste effect
217
Injure or down survivors who are Hindered
54
Survivors that holding Special Item hit
426
Survivors downed next to a raised pallet
2,211
Survivors downed in Exit Gate
25
Survivors downed withit 30 seconds of breaking pallet or wall
0
Preventing escape
Survivors grabbed from locker
185
Hatches closed
141
Survivors hit after they drop a pallet during chase
1,194
Survivors hit while carrying another survivor
42
Survivors detected using killer instinct
1,475
Killer vaults in chase
525
Survivors grabbed while performing a vault
43
Meters fallen
3,098
Merciless Victories with 3 Universal Perks
0
Killer abilities
Killer abilities actions
Survivors trapped and picked up (The Trapper)
46
Uncloak attacks (The Wraith)
867
Blink attacks (The Nurse)
52
Survivors grabbed after triple blink (The Nurse)
0
Obsessions hooked
296
Matches finished with one or more Hex totems remaining
2
Traps triggered (The Hag)
0
Trials where each survivor was hit after teleport (The Hag)
0
Shocks (The Doctor)
14
Trials where all survivors suffered from madness 3 (The Doctor)
0
Hatchets thrown (The Huntress)
538
Survivors put to sleep (The Nightmare)
714
Reverse bear-traps put on survivors (The Pig)
0
Survivors sent to Cage of Atonement (The Executioner)
2
Survivors hit with Lethal Rush (The Blight)
9
Max Lacerations dealt (The Trickster)
71
Survivors with Broken effect downed
30
Condemned survivors (The Onryō)
0
Slams of one Survivor into another (The Mastermind)
19
Damage Survivor pursued by a Guard (The Knight)
5
Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)
0
Survivors hit during Tail attack (The Xenomorph)
0
Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)
0
Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)
0
Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)
0
Hit a Survivor using Hellfire (The Dark Lord)
116
Damage Survivor pursued by a Guard (The First)
0
Perfectly times grab attacks (The Ghoul)
0
Survivors immobilized to a wall (The Slasher)
0
Survivors interrupted in Security Office (The Animatronic)
0
Killer abilities downs
Survivors downed with chainsaw (The Hillbilly)
0
Survivors downed by 24m+ hatchet throw (The Huntress)
0
Survivors downed with chainsaw (The Cannibal)
93
Intoxicated survivors downed (The Clown)
174
Survivors downed after phase walk (The Spirit)
317
Deep wounded survivors downed (The Legion)
89
Survivors downed while having max Sickness (The Plague)
22
Marked survivors downed (The Ghostface)
54
Survivors downed with Demon Fury (The Oni)
89
Survivors downed while speared (The Deathslinger)
13
Survivors downed with Victor clinging (The Twins)
1
Survivors downed while contaminated (The Nemesis)
0
Survivors downed with Dire Crows (The Artist)
0
Survivors downed during Nightfall (The Dredge)
4
Down survivor you recently teleported to (The Singularity)
0
Down survivor using UVX (The Unknown)
0
Whip downs (The Krause)
0
Killer abilities chart
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