Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

122,667,580

Max blood points amount spent on one character

8,214,298

Highest prestige level

8

Mystery boxes opened

508

Time played

456h 52m

Time played in last two weeks

0m

Blood points per hour

268,498

Estimated playtime per role

19% Survivor

Killer 81%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

42

Survivor full load-out matches

65

Ultra rare addon warded without a protection ward

13

Survivor rank
Ash II

Ash II

2 / 4 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

557

Killer full load-out matches

681

Ultra rare offering burned

2

Killer rank
Bronze I

Bronze I

4 / 4 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
70 635 Logon 81 387 583 856 125 490
70 636 LiveBNT 81 384 553 845 943 3 502
70 637 多鱼不多余 81 376 205 843 368 1 539
70 638 Cresponchilas 81 362 180 2 278 172 623
70 639 KGB 81 361 633 383 256 1 262
70 640 Ven 81 360 448 2 383 354 1 478
70 641 Crossmyne 81 358 641 1 913 276 1 334

Currently at

70 638 place

Cresponchilas needs another

14 025 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

494

Obsessions healed

133

Survivors healed while you are injured

120

Survivors healed while rest are injured

157

Survivors unhooked

644

Survivors saved (from dying state/hook) in endgame

22

Knocked (In dying state) survivors healed

44

Survivors healed that come to you first

47

Protection hits for unhooked survivors

70

Protection hits for carried survivors

32

Survivors saved using pallet

2

Survivors affected with boon totems

1,766

Survivors affected with speed boost

6

Recovered from dying state

25

Take a hit with the Endurance status effect

41

Survivors healed in the Basement

5

Heals completed after all generators have been completed

7

Safe unhooks while broken

14

Protection hits during End Game

2

Objective actions

Objective actions

Items depleted

227

Repaired generators

864

Repaired damaged generators

557

Successful skill checks

9,168

Exit gates opened

127

Hex totems cleansed

36

Hex totems blessed

2

Chests opened

74

Chests opened in basement

7

Escapes when playing without any perk and repaired generator(s)

1

Matches with 300+ seconds of repairing generators

4

Matches in that picked up and used special item

36

Great skill checks while injured

330

Swap held Survivor items for new ones from chests (counts once per chest)

5

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

72

Finished repairs of generators while injured

8

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,009

Hits dodged by vaults

77

Basic attacks and projectiles dodged

1,270

Escapes after stunning killer using pallet

124

Escapes from killer gasp

33

Hooks sabotaged

35

Chases escaped after being injured in this chase

472

Chases lost by hiding in locker

2

Revealed killer aura

372

Unhooked yourself

5

Amount of screams

1,340

Reveal the Killer's aura for a total of 60 seconds in a single trial

60

Blind killer using flashlight

14

Perform a fast vault within 3 seconds of getting hit

27

Pallet stun the Killer while holding a rare, common, or uncommon item

20

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

224

Escapes crawling (In dying state) through exit gates

18

Escapes through hatch

8

Escapes through hatch crawling (In dying state)

2

Escapes with new item

10

Escapes with somebody else item

4

Escapes being injured with for over half a match

32

Escapes while being downed at most once

132

Escapes after unhooked yourself

2

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

198

Escapes healthy or injured through hatch

6

Escaped by

96% Exit Gates

Hatch 4%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

4

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

1

The Game (Bathroom)

4

Mount Ormond Resort (Chalet/Main Building)

4

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

8

Midwich Elementary School

5

Raccoon City Police Station (1st Floor Main Hall)

4

Eyrie of Crows (Inside Eyrie)

5

Garden of Joy (Upstairs Main Building)

5

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

9

Killer statistics

Killer statistics

Kills

Kills

Hooks

2,932

Obsessions sacrificed

727

Kills (Memento mories)

100

Kills (Memento mories) or sacrifices after last generator

253

All survivors sacrificed or killed (Memento Mori) before the last generator

452

Hooks

Hooks

Different survivors hooked in basement

477

Basement trees (3 or 4 survivors hooked in basement in this same time)

92

Survivors hooked while all remaining were injured

359

Survivors hooked before single generator was repaired

2,934

Survivors hooked in endgame

110

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

1,544

Generators damaged with Undetectable effect

240

Survivors grabbed while repairing a generator

83

Survivors grabbed while cleansing a totem

17

Generators protection

88% Protected

Unprotected 12%

Hit survivors with a basic attack while you are Undetectable

151

Survivors injured while in the basement

16

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

359

Oblivious effect applied

908

Survivors with Exposed effect downed

626

Survivors downed while carrying another survivor

123

Make unique survivors scream

1,667

Survivors hit with haste effect

479

Injure or down survivors who are Hindered

122

Survivors that holding Special Item hit

209

Survivors downed next to a raised pallet

3,594

Survivors downed in Exit Gate

4

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

226

Hatches closed

249

Survivors hit after they drop a pallet during chase

1,458

Survivors hit while carrying another survivor

333

Survivors detected using killer instinct

1,880

Killer vaults in chase

1,000

Survivors grabbed while performing a vault

17

Meters fallen

743

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

27

Uncloak attacks (The Wraith)

776

Blink attacks (The Nurse)

662

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

159

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

174

Trials where each survivor was hit after teleport (The Hag)

5

Shocks (The Doctor)

493

Trials where all survivors suffered from madness 3 (The Doctor)

66

Hatchets thrown (The Huntress)

978

Survivors put to sleep (The Nightmare)

156

Reverse bear-traps put on survivors (The Pig)

48

Survivors sent to Cage of Atonement (The Executioner)

52

Survivors hit with Lethal Rush (The Blight)

346

Max Lacerations dealt (The Trickster)

229

Survivors with Broken effect downed

207

Condemned survivors (The Onryō)

355

Slams of one Survivor into another (The Mastermind)

37

Damage Survivor pursued by a Guard (The Knight)

50

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

224

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

1

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

72,052

Survivors downed by 24m+ hatchet throw (The Huntress)

4

Survivors downed with chainsaw (The Cannibal)

156

Intoxicated survivors downed (The Clown)

64

Survivors downed after phase walk (The Spirit)

404

Deep wounded survivors downed (The Legion)

113

Survivors downed while having max Sickness (The Plague)

125

Marked survivors downed (The Ghostface)

69

Survivors downed with Demon Fury (The Oni)

213

Survivors downed while speared (The Deathslinger)

102

Survivors downed with Victor clinging (The Twins)

3

Survivors downed while contaminated (The Nemesis)

95

Survivors downed with Dire Crows (The Artist)

23

Survivors downed during Nightfall (The Dredge)

153

Down survivor you recently teleported to (The Singularity)

174

Down survivor using UVX (The Unknown)

18

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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