Total blood points earned

481,046,898

Max blood points amount spent on one character

80,814,390

Time played

2204h 45m

Time played in last two weeks

7h 49m

Blood points per hour

218,187

Estimated playtime per role

4% Survivor

Killer 96%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

27

Survivor full load-out matches

74

Ultra rare addon warded without a protection ward

1

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

4,059

Killer full load-out matches

2,473

Ultra rare offering burned

2,255

Killer rank
Ash II

Ash II

1 / 4 pips
Adept progress 52%

22 / 42

Killer
Got 22 Left 20

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
18 992 Iggster | <3 481 096 137 6 222 3 265 9 415
18 993 ncognico 481 090 089 4 922 3 210 13 106
18 994 object of depression 481 079 938 873 2 212 10 180
18 995 GrandeMalum TTV 481 046 898 8 017 92 467
18 996 PPX 481 042 637 6 089 1 548 8 056
18 997 nikhaj 481 031 835 4 750 3 325 16 204
18 998 Jason Vorehees 481 028 940 3 494 1 496 6 684

Currently at

18 995 place

GrandeMalum TTV needs another

33 040 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

335

Obsessions healed

72

Survivors healed while you are injured

57

Survivors healed while rest are injured

150

Survivors unhooked

324

Survivors saved (from dying state/hook) in endgame

7

Knocked (In dying state) survivors healed

31

Survivors healed that come to you first

37

Protection hits for unhooked survivors

32

Protection hits for carried survivors

1

Survivors saved using pallet

0

Survivors affected with boon totems

629

Survivors affected with speed boost

0

Recovered from dying state

13

Take a hit with the Endurance status effect

21

Survivors healed in the Basement

1

Heals completed after all generators have been completed

13

Safe unhooks while broken

0

Protection hits during End Game

1

Objective actions

Objective actions

Highest prestige level

100

Mystery boxes opened

1,679

Items depleted

118

Repaired generators

467

Repaired damaged generators

195

Successful skill checks

4,329

Exit gates opened

40

Hex totems cleansed

11

Hex totems blessed

0

Chests opened

76

Chests opened in basement

4

Escapes when playing without any perk and repaired generator(s)

29

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

34

Great skill checks while injured

102

Swap held Survivor items for new ones from chests (counts once per chest)

8

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

1

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

424

Finished repairs of generators while injured

4

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

372

Hits dodged by vaults

31

Basic attacks and projectiles dodged

381

Escapes after stunning killer using pallet

90

Escapes from killer gasp

13

Hooks sabotaged

6

Chases escaped after being injured in this chase

223

Chases lost by hiding in locker

7

Revealed killer aura

459

Unhooked yourself

4

Amount of screams

810

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

8

Reveal the Killer's aura for a total of 60 seconds in a single trial

480

Blind killer using flashlight

2

Perform a fast vault within 3 seconds of getting hit

38

Pallet stun the Killer while holding a rare, common, or uncommon item

6

Trials where you've revealed or seen the Killer's aura 11+ times

928

Escapes

Escapes

Total escapes

92

Escapes crawling (In dying state) through exit gates

2

Escapes through hatch

7

Escapes through hatch crawling (In dying state)

1

Escapes with new item

26

Escapes with somebody else item

1

Escapes being injured with for over half a match

6

Escapes while being downed at most once

53

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

83

Escapes healthy or injured through hatch

6

Escaped by

92% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

1

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

4

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

4

Killer statistics

Killer statistics

Kills

Kills

Hooks

8,017

Obsessions sacrificed

2,026

Kills (Memento mories)

7,308

Kills (Memento mories) or sacrifices after last generator

3,724

All survivors sacrificed or killed (Memento Mori) before the last generator

1,006

Hooks

Hooks

Different survivors hooked in basement

1,415

Basement trees (3 or 4 survivors hooked in basement in this same time)

130

Survivors hooked while all remaining were injured

1,080

Survivors hooked before single generator was repaired

6,352

Survivors hooked in endgame

1,207

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

13,697

Generators damaged with Undetectable effect

6,644

Survivors grabbed while repairing a generator

284

Survivors grabbed while cleansing a totem

70

Generators protection

52% Protected

Unprotected 48%

Hit survivors with a basic attack while you are Undetectable

6,376

Survivors injured while in the basement

222

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

4,991

Oblivious effect applied

14,365

Survivors with Exposed effect downed

940

Survivors downed while carrying another survivor

516

Make unique survivors scream

19,764

Survivors hit with haste effect

4,736

Injure or down survivors who are Hindered

1,540

Survivors that holding Special Item hit

4,150

Survivors downed next to a raised pallet

25,239

Survivors downed in Exit Gate

280

Survivors downed withit 30 seconds of breaking pallet or wall

192

Preventing escape

Preventing escape

Survivors grabbed from locker

1,202

Hatches closed

1,228

Survivors hit after they drop a pallet during chase

14,053

Survivors hit while carrying another survivor

1,638

Survivors detected using killer instinct

17,446

Killer vaults in chase

5,199

Survivors grabbed while performing a vault

93

Meters fallen

27,822

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

1

Uncloak attacks (The Wraith)

78

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

987

Matches finished with one or more Hex totems remaining

6

Traps triggered (The Hag)

23

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

171

Trials where all survivors suffered from madness 3 (The Doctor)

28

Hatchets thrown (The Huntress)

237

Survivors put to sleep (The Nightmare)

90

Reverse bear-traps put on survivors (The Pig)

14

Survivors sent to Cage of Atonement (The Executioner)

44

Survivors hit with Lethal Rush (The Blight)

707

Max Lacerations dealt (The Trickster)

29

Survivors with Broken effect downed

259

Condemned survivors (The Onryō)

691

Slams of one Survivor into another (The Mastermind)

20

Damage Survivor pursued by a Guard (The Knight)

8

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

174

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

1

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

542

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

8

Hit a Survivor using Hellfire (The Dark Lord)

8

Damage Survivor pursued by a Guard (The First)

184

Perfectly times grab attacks (The Ghoul)

103

Survivors immobilized to a wall (The Slasher)

61

Survivors interrupted in Security Office (The Animatronic)

8

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

6,602

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

84

Intoxicated survivors downed (The Clown)

14

Survivors downed after phase walk (The Spirit)

95

Deep wounded survivors downed (The Legion)

32

Survivors downed while having max Sickness (The Plague)

16

Marked survivors downed (The Ghostface)

5

Survivors downed with Demon Fury (The Oni)

93

Survivors downed while speared (The Deathslinger)

57

Survivors downed with Victor clinging (The Twins)

1

Survivors downed while contaminated (The Nemesis)

25,567

Survivors downed with Dire Crows (The Artist)

2

Survivors downed during Nightfall (The Dredge)

447

Down survivor you recently teleported to (The Singularity)

141

Down survivor using UVX (The Unknown)

1,081

Whip downs (The Krause)

580

Killer abilities chart

Killer abilities chart

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