Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

55,196,559

Max blood points amount spent on one character

4,650,000

Highest prestige level

36

Mystery boxes opened

377

Time played

432h 19m

Time played in last two weeks

0m

Blood points per hour

127,676

Estimated playtime per role

94% Survivor

Killer 6%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

83

Survivor full load-out matches

131

Ultra rare addon warded without a protection ward

67

Survivor rank
Ash IV

Ash IV

2 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

16

Killer full load-out matches

2

Ultra rare offering burned

3

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
90 035 MrBappoMontana 36 764 509 416 423 2 287
90 036 Iris ;) 36 760 778 209 367 1 729
90 037 Sylla 36 752 112 59 136 580
90 038 Famagima 36 750 494 100 314 1 528
90 039 BasketChel 36 749 300 884 107 383
90 040 陽輝_haruki 36 743 140 292 145 672
90 041 Nilkki 36 732 353 406 188 808

Currently at

90 038 place

Famagima needs another

1 618 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,398

Obsessions healed

375

Survivors healed while you are injured

183

Survivors healed while rest are injured

290

Survivors unhooked

1,644

Survivors saved (from dying state/hook) in endgame

31

Knocked (In dying state) survivors healed

141

Survivors healed that come to you first

88

Protection hits for unhooked survivors

85

Protection hits for carried survivors

34

Survivors saved using pallet

12

Survivors affected with boon totems

3,642

Survivors affected with speed boost

0

Recovered from dying state

12

Take a hit with the Endurance status effect

25

Survivors healed in the Basement

1

Heals completed after all generators have been completed

8

Safe unhooks while broken

3

Protection hits during End Game

2

Objective actions

Objective actions

Items depleted

135

Repaired generators

1,996

Repaired damaged generators

845

Successful skill checks

21,037

Exit gates opened

185

Hex totems cleansed

64

Hex totems blessed

0

Chests opened

316

Chests opened in basement

79

Escapes when playing without any perk and repaired generator(s)

14

Matches with 300+ seconds of repairing generators

6

Matches in that picked up and used special item

19

Great skill checks while injured

90

Swap held Survivor items for new ones from chests (counts once per chest)

0

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

279

Finished repairs of generators while injured

12

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,790

Hits dodged by vaults

191

Basic attacks and projectiles dodged

3,101

Escapes after stunning killer using pallet

403

Escapes from killer gasp

42

Hooks sabotaged

16

Chases escaped after being injured in this chase

586

Chases lost by hiding in locker

2

Revealed killer aura

5

Unhooked yourself

8

Amount of screams

983

Reveal the Killer's aura for a total of 60 seconds in a single trial

60

Blind killer using flashlight

27

Perform a fast vault within 3 seconds of getting hit

33

Pallet stun the Killer while holding a rare, common, or uncommon item

34

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

404

Escapes crawling (In dying state) through exit gates

31

Escapes through hatch

52

Escapes through hatch crawling (In dying state)

7

Escapes with new item

86

Escapes with somebody else item

13

Escapes being injured with for over half a match

17

Escapes while being downed at most once

222

Escapes after unhooked yourself

2

Escapes as obsession without getting a hit as last survivor

4

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

2

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

321

Escapes healthy or injured through hatch

45

Escaped by

87% Exit Gates

Hatch 13%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

3

Campbell's Chapel (Upstairs Main Building)

5

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

8

The Game (Bathroom)

8

Mount Ormond Resort (Chalet/Main Building)

7

Dead Dawg Saloon (Upstairs Saloon)

3

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

5

Raccoon City Police Station (1st Floor Main Hall)

3

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

3

Killer statistics

Killer statistics

Kills

Kills

Hooks

107

Obsessions sacrificed

25

Kills (Memento mories)

4

Kills (Memento mories) or sacrifices after last generator

31

All survivors sacrificed or killed (Memento Mori) before the last generator

11

Hooks

Hooks

Different survivors hooked in basement

35

Basement trees (3 or 4 survivors hooked in basement in this same time)

3

Survivors hooked while all remaining were injured

4

Survivors hooked before single generator was repaired

28

Survivors hooked in endgame

27

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

80

Generators damaged with Undetectable effect

0

Survivors grabbed while repairing a generator

6

Survivors grabbed while cleansing a totem

0

Generators protection

59% Protected

Unprotected 41%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

1

Oblivious effect applied

2

Survivors with Exposed effect downed

39

Survivors downed while carrying another survivor

3

Make unique survivors scream

12

Survivors hit with haste effect

8

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

0

Survivors downed next to a raised pallet

20

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

0

Hatches closed

10

Survivors hit after they drop a pallet during chase

47

Survivors hit while carrying another survivor

14

Survivors detected using killer instinct

75

Killer vaults in chase

5

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

2

Blink attacks (The Nurse)

262

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

13

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

0

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

17

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

3

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

14

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

18

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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