Overall statistics
Account overall
Total blood points earned
355,793,244
Max blood points amount spent on one character
35,409,431
Highest prestige level
82
Mystery boxes opened
2,601
Time played
4684h 29m
Time played in last two weeks
2h 42m
Blood points per hour
75,951
Estimated playtime per role
71% Survivor
Killer 29%
Discovered hidden guardian ath the Yamaoka Estate (Tanuki)
1
Highest bloodweb level
50
Survivor
Survivor perfect matches (5 000 points each category)
489
Survivor full load-out matches
2,300
Ultra rare addon warded without a protection ward
802
Ash II
15 / 51
SurvivorKiller
Killer perfect matches (5 000 points each category)
579
Killer full load-out matches
1,297
Ultra rare offering burned
66
Ash IV
6 / 42
KillerLeaderboards
Currently at
24 349 place
Indoril needs another
26 639 bloodpoints
to level up
Estimated time
1h
Survivor statistics
Altruism actions
Health states healed
7,627
Obsessions healed
1,869
Survivors healed while you are injured
1,768
Survivors healed while rest are injured
2,352
Survivors unhooked
11,139
Survivors saved (from dying state/hook) in endgame
287
Knocked (In dying state) survivors healed
1,129
Survivors healed that come to you first
478
Protection hits for unhooked survivors
1,421
Protection hits for carried survivors
329
Survivors saved using pallet
29
Survivors affected with boon totems
62,085
Survivors affected with speed boost
32
Recovered from dying state
106
Take a hit with the Endurance status effect
82
Survivors healed in the Basement
33
Heals completed after all generators have been completed
41
Safe unhooks while broken
2
Protection hits during End Game
14
Objective actions
Items depleted
2,291
Repaired generators
10,005
Repaired damaged generators
6,448
Successful skill checks
144,810
Exit gates opened
1,262
Hex totems cleansed
675
Hex totems blessed
277
Chests opened
1,275
Chests opened in basement
168
Escapes when playing without any perk and repaired generator(s)
24
Matches with 300+ seconds of repairing generators
1,225
Matches in that picked up and used special item
94
Great skill checks while injured
307
Swap held Survivor items for new ones from chests (counts once per chest)
9
Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped
0
Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped
0
Healing or repairing skill checks
1,812
Finished repairs of generators while injured
47
Chests opened with a key
0
Boldness actions
Vaults in chase
10,548
Hits dodged by vaults
987
Basic attacks and projectiles dodged
17,313
Escapes after stunning killer using pallet
2,067
Escapes from killer gasp
369
Hooks sabotaged
140
Chases escaped after being injured in this chase
6,862
Chases lost by hiding in locker
23
Revealed killer aura
177
Unhooked yourself
231
Amount of screams
5,392
Reveal the Killer's aura for a total of 60 seconds in a single trial
840
Blind killer using flashlight
54
Perform a fast vault within 3 seconds of getting hit
187
Pallet stun the Killer while holding a rare, common, or uncommon item
75
Trials where you've revealed or seen the Killer's aura 11+ times
475
Escapes
Total escapes
2,982
Escapes crawling (In dying state) through exit gates
225
Escapes through hatch
208
Escapes through hatch crawling (In dying state)
43
Escapes with new item
262
Escapes with somebody else item
59
Escapes being injured with for over half a match
224
Escapes while being downed at most once
1,900
Escapes after unhooked yourself
83
Escapes as obsession without getting a hit as last survivor
13
Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit
7
Escape through hatch using key
5
Escapes after fixing last generator as lone survivor
4
Escapes through exit gates
2,549
Escapes healthy or injured through hatch
165
Escaped by
93% Exit Gates
Hatch 7%
Find and use the Hand or Eye of Vecna and escape a Trial
0
Escapes while broken
1
Escapes from maps
Disturbed Ward (Upstairs Main Building)
35
Campbell's Chapel (Upstairs Main Building)
31
Family Residence (Main Building)
34
Sanctum of Wrath (Upstairs on Shrine)
30
Mother's Dwelling (Upstairs Cottage)
40
Temple of Purgation (Main Building Basement)
20
The Pale Rose (Steamboat)
26
The Game (Bathroom)
54
Mount Ormond Resort (Chalet/Main Building)
72
Dead Dawg Saloon (Upstairs Saloon)
65
Treatment Theatre (Operation Theatre)
42
Midwich Elementary School
42
Raccoon City Police Station (1st Floor Main Hall)
46
Eyrie of Crows (Inside Eyrie)
54
Garden of Joy (Upstairs Main Building)
23
Shattered Square (Upstairs Main Building)
6
Shelter Woods (by Command Centre)
2
Toba Landing repair (Upstairs Main Building)
2
Nostromo Wreckage (Mess Hall)
5
Greenville Square (Movie theatre)
3
Forgotten Ruins (Torture Room)
0
Fallen Refuge
0
Raccoon City Police Exit Opened and Escaped
31
Killer statistics
Kills
Hooks
3,276
Obsessions sacrificed
822
Kills (Memento mories)
116
Kills (Memento mories) or sacrifices after last generator
617
All survivors sacrificed or killed (Memento Mori) before the last generator
339
Hooks
Different survivors hooked in basement
615
Basement trees (3 or 4 survivors hooked in basement in this same time)
63
Survivors hooked while all remaining were injured
301
Survivors hooked before single generator was repaired
1,901
Survivors hooked in endgame
374
Territory protection
Generators damaged with at least one survivor hooked
1,375
Generators damaged with Undetectable effect
282
Survivors grabbed while repairing a generator
291
Survivors grabbed while cleansing a totem
21
Generators protection
69% Protected
Unprotected 31%
Hit survivors with a basic attack while you are Undetectable
211
Survivors injured while in the basement
41
Downs and effects
Survivors with Oblivious effect downed
27
Oblivious effect applied
118
Survivors with Exposed effect downed
1,091
Survivors downed while carrying another survivor
125
Make unique survivors scream
1,069
Survivors hit with haste effect
264
Injure or down survivors who are Hindered
6
Survivors that holding Special Item hit
78
Survivors downed next to a raised pallet
4,723
Survivors downed in Exit Gate
10
Survivors downed withit 30 seconds of breaking pallet or wall
0
Preventing escape
Survivors grabbed from locker
135
Hatches closed
302
Survivors hit after they drop a pallet during chase
1,967
Survivors hit while carrying another survivor
304
Survivors detected using killer instinct
1,649
Killer vaults in chase
279
Survivors grabbed while performing a vault
5
Meters fallen
562
Merciless Victories with 3 Universal Perks
0
Killer abilities
Killer abilities actions
Survivors trapped and picked up (The Trapper)
4
Uncloak attacks (The Wraith)
305
Blink attacks (The Nurse)
11,866
Survivors grabbed after triple blink (The Nurse)
1
Obsessions hooked
80
Matches finished with one or more Hex totems remaining
0
Traps triggered (The Hag)
430
Trials where each survivor was hit after teleport (The Hag)
6
Shocks (The Doctor)
264
Trials where all survivors suffered from madness 3 (The Doctor)
26
Hatchets thrown (The Huntress)
863
Survivors put to sleep (The Nightmare)
0
Reverse bear-traps put on survivors (The Pig)
41
Survivors sent to Cage of Atonement (The Executioner)
2
Survivors hit with Lethal Rush (The Blight)
0
Max Lacerations dealt (The Trickster)
79
Survivors with Broken effect downed
6
Condemned survivors (The Onryō)
33
Slams of one Survivor into another (The Mastermind)
1
Damage Survivor pursued by a Guard (The Knight)
0
Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)
0
Survivors hit during Tail attack (The Xenomorph)
0
Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)
0
Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)
0
Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)
0
Hit a Survivor using Hellfire (The Dark Lord)
0
Damage Survivor pursued by a Guard (The First)
0
Perfectly times grab attacks (The Ghoul)
1
Survivors immobilized to a wall (The Slasher)
0
Survivors interrupted in Security Office (The Animatronic)
0
Killer abilities downs
Survivors downed with chainsaw (The Hillbilly)
8
Survivors downed by 24m+ hatchet throw (The Huntress)
0
Survivors downed with chainsaw (The Cannibal)
56
Intoxicated survivors downed (The Clown)
0
Survivors downed after phase walk (The Spirit)
16
Deep wounded survivors downed (The Legion)
198
Survivors downed while having max Sickness (The Plague)
21
Marked survivors downed (The Ghostface)
72
Survivors downed with Demon Fury (The Oni)
5
Survivors downed while speared (The Deathslinger)
6
Survivors downed with Victor clinging (The Twins)
6
Survivors downed while contaminated (The Nemesis)
21
Survivors downed with Dire Crows (The Artist)
0
Survivors downed during Nightfall (The Dredge)
8
Down survivor you recently teleported to (The Singularity)
0
Down survivor using UVX (The Unknown)
0
Whip downs (The Krause)
0
Killer abilities chart
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