Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

37,756,881

Max blood points amount spent on one character

2,306,000

Highest prestige level

7

Mystery boxes opened

743

Time played

140h 22m

Time played in last two weeks

0m

Blood points per hour

268,988

Estimated playtime per role

36% Survivor

Killer 64%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

12

Survivor full load-out matches

88

Ultra rare addon warded without a protection ward

1

Survivor rank
Ash II

Ash II

2 / 4 pips
Adept progress 6%

3 / 51

Survivor
Got 3 Left 48
Killer

Killer

Killer perfect matches (5 000 points each category)

114

Killer full load-out matches

119

Ultra rare offering burned

0

Killer rank
Ash IV

Ash IV

2 / 3 pips
Adept progress 24%

10 / 42

Killer
Got 10 Left 32

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
88 047 LotLizard 33 473 679 352 119 462
88 048 DΛYRØNGFX 33 473 094 1 029 345 1 025
88 049 keaton 33 467 828 433 391 1 757
88 050 Pandoszek 33 467 271 400 47 267
88 051 menxiang 33 465 796 229 120 519
88 052 plonk 33 459 226 58 239 949
88 053 iNaf 33 459 002 314 159 972

Currently at

88 050 place

Pandoszek needs another

557 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

206

Obsessions healed

55

Survivors healed while you are injured

58

Survivors healed while rest are injured

85

Survivors unhooked

207

Survivors saved (from dying state/hook) in endgame

3

Knocked (In dying state) survivors healed

37

Survivors healed that come to you first

28

Protection hits for unhooked survivors

18

Protection hits for carried survivors

8

Survivors saved using pallet

0

Survivors affected with boon totems

1,097

Survivors affected with speed boost

4

Recovered from dying state

37

Take a hit with the Endurance status effect

9

Survivors healed in the Basement

3

Heals completed after all generators have been completed

2

Safe unhooks while broken

0

Protection hits during End Game

1

Objective actions

Objective actions

Items depleted

89

Repaired generators

334

Repaired damaged generators

90

Successful skill checks

4,481

Exit gates opened

22

Hex totems cleansed

6

Hex totems blessed

0

Chests opened

52

Chests opened in basement

7

Escapes when playing without any perk and repaired generator(s)

1

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

49

Great skill checks while injured

35

Swap held Survivor items for new ones from chests (counts once per chest)

8

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

137

Finished repairs of generators while injured

3

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

251

Hits dodged by vaults

28

Basic attacks and projectiles dodged

471

Escapes after stunning killer using pallet

36

Escapes from killer gasp

15

Hooks sabotaged

53

Chases escaped after being injured in this chase

125

Chases lost by hiding in locker

7

Revealed killer aura

44

Unhooked yourself

3

Amount of screams

1,008

Reveal the Killer's aura for a total of 60 seconds in a single trial

60

Blind killer using flashlight

12

Perform a fast vault within 3 seconds of getting hit

31

Pallet stun the Killer while holding a rare, common, or uncommon item

24

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

58

Escapes crawling (In dying state) through exit gates

7

Escapes through hatch

2

Escapes through hatch crawling (In dying state)

0

Escapes with new item

13

Escapes with somebody else item

1

Escapes being injured with for over half a match

6

Escapes while being downed at most once

29

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

49

Escapes healthy or injured through hatch

2

Escaped by

97% Exit Gates

Hatch 3%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

0

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Hooks

476

Obsessions sacrificed

110

Kills (Memento mories)

78

Kills (Memento mories) or sacrifices after last generator

86

All survivors sacrificed or killed (Memento Mori) before the last generator

18

Hooks

Hooks

Different survivors hooked in basement

60

Basement trees (3 or 4 survivors hooked in basement in this same time)

18

Survivors hooked while all remaining were injured

83

Survivors hooked before single generator was repaired

244

Survivors hooked in endgame

39

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

230

Generators damaged with Undetectable effect

18

Survivors grabbed while repairing a generator

11

Survivors grabbed while cleansing a totem

2

Generators protection

46% Protected

Unprotected 54%

Hit survivors with a basic attack while you are Undetectable

136

Survivors injured while in the basement

19

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

105

Oblivious effect applied

246

Survivors with Exposed effect downed

132

Survivors downed while carrying another survivor

17

Make unique survivors scream

777

Survivors hit with haste effect

92

Injure or down survivors who are Hindered

12

Survivors that holding Special Item hit

343

Survivors downed next to a raised pallet

752

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

3

Preventing escape

Preventing escape

Survivors grabbed from locker

46

Hatches closed

40

Survivors hit after they drop a pallet during chase

481

Survivors hit while carrying another survivor

45

Survivors detected using killer instinct

1,115

Killer vaults in chase

260

Survivors grabbed while performing a vault

5

Meters fallen

1,639

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

3

Uncloak attacks (The Wraith)

18

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

5

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

103

Trials where each survivor was hit after teleport (The Hag)

2

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

79

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

1

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

1

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

740

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

15

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

61

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

50

Survivors downed with Demon Fury (The Oni)

30

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

150

Survivors downed with Dire Crows (The Artist)

29

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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