Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

91,449,884

Max blood points amount spent on one character

5,300,000

Highest prestige level

16

Mystery boxes opened

329

Time played

420h 17m

Time played in last two weeks

20h 1m

Blood points per hour

217,591

Estimated playtime per role

41% Survivor

Killer 59%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

50

Survivor full load-out matches

361

Ultra rare addon warded without a protection ward

90

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 8%

4 / 51

Survivor
Got 4 Left 47
Killer

Killer

Killer perfect matches (5 000 points each category)

247

Killer full load-out matches

312

Ultra rare offering burned

10

Killer rank
Ash IV

Ash IV

2 / 3 pips
Adept progress 7%

3 / 42

Killer
Got 3 Left 39

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
80 185 Itanialli 43 801 343 1 264 77 452
80 186 Altwix 43 799 475 798 213 686
80 187 ПашаТехникс 43 790 889 929 373 1 553
80 188 MisterDavid 43 790 746 720 93 368
80 189 Akenna 43 790 722 638 163 784
80 190 ♡Amy♡ 43 786 108 47 334 1 501
80 191 HeyKappa31_TV 43 782 747 904 105 509

Currently at

80 188 place

MisterDavid needs another

143 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

624

Obsessions healed

144

Survivors healed while you are injured

139

Survivors healed while rest are injured

228

Survivors unhooked

660

Survivors saved (from dying state/hook) in endgame

23

Knocked (In dying state) survivors healed

76

Survivors healed that come to you first

64

Protection hits for unhooked survivors

55

Protection hits for carried survivors

9

Survivors saved using pallet

4

Survivors affected with boon totems

2,693

Survivors affected with speed boost

13

Recovered from dying state

101

Take a hit with the Endurance status effect

136

Survivors healed in the Basement

16

Heals completed after all generators have been completed

22

Safe unhooks while broken

11

Protection hits during End Game

21

Objective actions

Objective actions

Items depleted

136

Repaired generators

812

Repaired damaged generators

312

Successful skill checks

11,531

Exit gates opened

85

Hex totems cleansed

53

Hex totems blessed

0

Chests opened

34

Chests opened in basement

3

Escapes when playing without any perk and repaired generator(s)

8

Matches with 300+ seconds of repairing generators

2

Matches in that picked up and used special item

121

Great skill checks while injured

267

Swap held Survivor items for new ones from chests (counts once per chest)

15

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

753

Finished repairs of generators while injured

12

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

840

Hits dodged by vaults

57

Basic attacks and projectiles dodged

1,057

Escapes after stunning killer using pallet

201

Escapes from killer gasp

10

Hooks sabotaged

4

Chases escaped after being injured in this chase

617

Chases lost by hiding in locker

5

Revealed killer aura

529

Unhooked yourself

8

Amount of screams

3,497

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,800

Blind killer using flashlight

169

Perform a fast vault within 3 seconds of getting hit

196

Pallet stun the Killer while holding a rare, common, or uncommon item

219

Trials where you've revealed or seen the Killer's aura 11+ times

41

Escapes

Escapes

Total escapes

186

Escapes crawling (In dying state) through exit gates

21

Escapes through hatch

9

Escapes through hatch crawling (In dying state)

1

Escapes with new item

18

Escapes with somebody else item

4

Escapes being injured with for over half a match

19

Escapes while being downed at most once

126

Escapes after unhooked yourself

3

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

156

Escapes healthy or injured through hatch

8

Escaped by

95% Exit Gates

Hatch 5%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

3

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

0

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

5

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

4

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

4

Killer statistics

Killer statistics

Kills

Kills

Hooks

952

Obsessions sacrificed

228

Kills (Memento mories)

132

Kills (Memento mories) or sacrifices after last generator

257

All survivors sacrificed or killed (Memento Mori) before the last generator

68

Hooks

Hooks

Different survivors hooked in basement

90

Basement trees (3 or 4 survivors hooked in basement in this same time)

8

Survivors hooked while all remaining were injured

112

Survivors hooked before single generator was repaired

536

Survivors hooked in endgame

112

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

407

Generators damaged with Undetectable effect

42

Survivors grabbed while repairing a generator

15

Survivors grabbed while cleansing a totem

9

Generators protection

51% Protected

Unprotected 49%

Hit survivors with a basic attack while you are Undetectable

225

Survivors injured while in the basement

16

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

203

Oblivious effect applied

718

Survivors with Exposed effect downed

204

Survivors downed while carrying another survivor

61

Make unique survivors scream

1,666

Survivors hit with haste effect

230

Injure or down survivors who are Hindered

246

Survivors that holding Special Item hit

349

Survivors downed next to a raised pallet

1,771

Survivors downed in Exit Gate

22

Survivors downed withit 30 seconds of breaking pallet or wall

34

Preventing escape

Preventing escape

Survivors grabbed from locker

82

Hatches closed

67

Survivors hit after they drop a pallet during chase

630

Survivors hit while carrying another survivor

153

Survivors detected using killer instinct

1,993

Killer vaults in chase

396

Survivors grabbed while performing a vault

26

Meters fallen

3,749

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

57

Blink attacks (The Nurse)

53

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

85

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

120

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

31

Trials where all survivors suffered from madness 3 (The Doctor)

2

Hatchets thrown (The Huntress)

347

Survivors put to sleep (The Nightmare)

457

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

121

Survivors hit with Lethal Rush (The Blight)

309

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

176

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

6

Damage Survivor pursued by a Guard (The Knight)

13

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

4

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

35

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

6

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

41

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

85

Intoxicated survivors downed (The Clown)

32

Survivors downed after phase walk (The Spirit)

36

Deep wounded survivors downed (The Legion)

23

Survivors downed while having max Sickness (The Plague)

35

Marked survivors downed (The Ghostface)

69

Survivors downed with Demon Fury (The Oni)

37

Survivors downed while speared (The Deathslinger)

55

Survivors downed with Victor clinging (The Twins)

4

Survivors downed while contaminated (The Nemesis)

97

Survivors downed with Dire Crows (The Artist)

16

Survivors downed during Nightfall (The Dredge)

4

Down survivor you recently teleported to (The Singularity)

242

Down survivor using UVX (The Unknown)

59

Whip downs (The Krause)

12

Killer abilities chart

Killer abilities chart

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