Overall statistics
Account overall
Total blood points earned
417,830,001
Max blood points amount spent on one character
22,068,465
Highest prestige level
100
Mystery boxes opened
3,037
Time played
2060h 14m
Time played in last two weeks
5h 58m
Blood points per hour
202,807
Estimated playtime per role
100% Survivor
Killer 0%
Discovered hidden guardian ath the Yamaoka Estate (Tanuki)
3
Highest bloodweb level
50
Survivor
Survivor perfect matches (5 000 points each category)
289
Survivor full load-out matches
3,419
Ultra rare addon warded without a protection ward
163
Ash I
1 / 51
SurvivorKiller
Killer perfect matches (5 000 points each category)
0
Killer full load-out matches
1
Ultra rare offering burned
0
Ash IV
0 / 42
KillerLeaderboards
Currently at
24 187 place
Yuzujam needs another
38 203 bloodpoints
to level up
Estimated time
1h
Survivor statistics
Altruism actions
Health states healed
5,146
Obsessions healed
1,159
Survivors healed while you are injured
744
Survivors healed while rest are injured
1,965
Survivors unhooked
6,682
Survivors saved (from dying state/hook) in endgame
271
Knocked (In dying state) survivors healed
881
Survivors healed that come to you first
668
Protection hits for unhooked survivors
492
Protection hits for carried survivors
176
Survivors saved using pallet
9
Survivors affected with boon totems
28,103
Survivors affected with speed boost
17
Recovered from dying state
621
Take a hit with the Endurance status effect
702
Survivors healed in the Basement
15
Heals completed after all generators have been completed
197
Safe unhooks while broken
14
Protection hits during End Game
98
Objective actions
Items depleted
1,391
Repaired generators
12,302
Repaired damaged generators
7,375
Successful skill checks
141,606
Exit gates opened
1,526
Hex totems cleansed
331
Hex totems blessed
1
Chests opened
1,053
Chests opened in basement
58
Escapes when playing without any perk and repaired generator(s)
409
Matches with 300+ seconds of repairing generators
2,107
Matches in that picked up and used special item
678
Great skill checks while injured
2,771
Swap held Survivor items for new ones from chests (counts once per chest)
237
Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped
0
Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped
0
Healing or repairing skill checks
8,976
Finished repairs of generators while injured
202
Chests opened with a key
2
Boldness actions
Vaults in chase
9,322
Hits dodged by vaults
682
Basic attacks and projectiles dodged
10,637
Escapes after stunning killer using pallet
2,292
Escapes from killer gasp
261
Hooks sabotaged
698
Chases escaped after being injured in this chase
5,897
Chases lost by hiding in locker
17
Revealed killer aura
3,159
Unhooked yourself
51
Amount of screams
28,411
Reveal the Killer's aura for a total of 60 seconds in a single trial
18,540
Blind killer using flashlight
36
Perform a fast vault within 3 seconds of getting hit
1,565
Pallet stun the Killer while holding a rare, common, or uncommon item
1,231
Trials where you've revealed or seen the Killer's aura 11+ times
10,868
Escapes
Total escapes
2,829
Escapes crawling (In dying state) through exit gates
123
Escapes through hatch
135
Escapes through hatch crawling (In dying state)
9
Escapes with new item
448
Escapes with somebody else item
8
Escapes being injured with for over half a match
121
Escapes while being downed at most once
1,524
Escapes after unhooked yourself
12
Escapes as obsession without getting a hit as last survivor
26
Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit
17
Escape through hatch using key
1
Escapes after fixing last generator as lone survivor
0
Escapes through exit gates
2,571
Escapes healthy or injured through hatch
126
Escaped by
95% Exit Gates
Hatch 5%
Find and use the Hand or Eye of Vecna and escape a Trial
1
Escapes while broken
14
Escapes from maps
Disturbed Ward (Upstairs Main Building)
13
Campbell's Chapel (Upstairs Main Building)
13
Family Residence (Main Building)
21
Sanctum of Wrath (Upstairs on Shrine)
5
Mother's Dwelling (Upstairs Cottage)
10
Temple of Purgation (Main Building Basement)
16
The Pale Rose (Steamboat)
16
The Game (Bathroom)
21
Mount Ormond Resort (Chalet/Main Building)
14
Dead Dawg Saloon (Upstairs Saloon)
17
Treatment Theatre (Operation Theatre)
41
Midwich Elementary School
23
Raccoon City Police Station (1st Floor Main Hall)
30
Eyrie of Crows (Inside Eyrie)
16
Garden of Joy (Upstairs Main Building)
8
Shattered Square (Upstairs Main Building)
11
Shelter Woods (by Command Centre)
6
Toba Landing repair (Upstairs Main Building)
10
Nostromo Wreckage (Mess Hall)
8
Greenville Square (Movie theatre)
10
Forgotten Ruins (Torture Room)
5
Fallen Refuge
1
Raccoon City Police Exit Opened and Escaped
73
Killer statistics
Kills
Hooks
2
Obsessions sacrificed
0
Kills (Memento mories)
0
Kills (Memento mories) or sacrifices after last generator
1
All survivors sacrificed or killed (Memento Mori) before the last generator
0
Hooks
Different survivors hooked in basement
1
Basement trees (3 or 4 survivors hooked in basement in this same time)
0
Survivors hooked while all remaining were injured
0
Survivors hooked before single generator was repaired
1
Survivors hooked in endgame
1
Territory protection
Generators damaged with at least one survivor hooked
3
Generators damaged with Undetectable effect
0
Survivors grabbed while repairing a generator
0
Survivors grabbed while cleansing a totem
0
Generators protection
0% Protected
Unprotected 100%
Hit survivors with a basic attack while you are Undetectable
0
Survivors injured while in the basement
0
Downs and effects
Survivors with Oblivious effect downed
1
Oblivious effect applied
3
Survivors with Exposed effect downed
0
Survivors downed while carrying another survivor
1
Make unique survivors scream
12
Survivors hit with haste effect
1
Injure or down survivors who are Hindered
0
Survivors that holding Special Item hit
2
Survivors downed next to a raised pallet
10
Survivors downed in Exit Gate
0
Survivors downed withit 30 seconds of breaking pallet or wall
0
Preventing escape
Survivors grabbed from locker
1
Hatches closed
1
Survivors hit after they drop a pallet during chase
2
Survivors hit while carrying another survivor
1
Survivors detected using killer instinct
0
Killer vaults in chase
4
Survivors grabbed while performing a vault
0
Meters fallen
12
Merciless Victories with 3 Universal Perks
0
Killer abilities
Killer abilities actions
Survivors trapped and picked up (The Trapper)
0
Uncloak attacks (The Wraith)
0
Blink attacks (The Nurse)
1
Survivors grabbed after triple blink (The Nurse)
0
Obsessions hooked
0
Matches finished with one or more Hex totems remaining
0
Traps triggered (The Hag)
0
Trials where each survivor was hit after teleport (The Hag)
0
Shocks (The Doctor)
0
Trials where all survivors suffered from madness 3 (The Doctor)
0
Hatchets thrown (The Huntress)
61
Survivors put to sleep (The Nightmare)
0
Reverse bear-traps put on survivors (The Pig)
0
Survivors sent to Cage of Atonement (The Executioner)
0
Survivors hit with Lethal Rush (The Blight)
0
Max Lacerations dealt (The Trickster)
0
Survivors with Broken effect downed
0
Condemned survivors (The Onryō)
0
Slams of one Survivor into another (The Mastermind)
0
Damage Survivor pursued by a Guard (The Knight)
0
Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)
0
Survivors hit during Tail attack (The Xenomorph)
0
Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)
0
Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)
0
Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)
0
Hit a Survivor using Hellfire (The Dark Lord)
0
Damage Survivor pursued by a Guard (The First)
0
Perfectly times grab attacks (The Ghoul)
0
Survivors immobilized to a wall (The Slasher)
0
Survivors interrupted in Security Office (The Animatronic)
0
Killer abilities downs
Survivors downed with chainsaw (The Hillbilly)
0
Survivors downed by 24m+ hatchet throw (The Huntress)
0
Survivors downed with chainsaw (The Cannibal)
0
Intoxicated survivors downed (The Clown)
0
Survivors downed after phase walk (The Spirit)
0
Deep wounded survivors downed (The Legion)
0
Survivors downed while having max Sickness (The Plague)
0
Marked survivors downed (The Ghostface)
0
Survivors downed with Demon Fury (The Oni)
0
Survivors downed while speared (The Deathslinger)
0
Survivors downed with Victor clinging (The Twins)
0
Survivors downed while contaminated (The Nemesis)
0
Survivors downed with Dire Crows (The Artist)
0
Survivors downed during Nightfall (The Dredge)
0
Down survivor you recently teleported to (The Singularity)
0
Down survivor using UVX (The Unknown)
0
Whip downs (The Krause)
0
Killer abilities chart
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