Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

240,006,043

Max blood points amount spent on one character

18,835,517

Highest prestige level

100

Mystery boxes opened

1,851

Time played

1693h 1m

Time played in last two weeks

16m

Blood points per hour

2,363

Estimated playtime per role

Survivor 50%
Killer 50%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

3

Highest bloodweb level

50

Survivor overall

Survivor overall

Survivor Wins (5 000 points each category)

179

Survivor rank

Ash IV

Survivor full load-out matches

91

Ultra rare addon warded without a protection ward

11

Items depleted

802

Survivor Adepts

Adepts got 25
Adepts left 26
details
Killer overall

Killer overall

Killer Wins (5 000 points each category)

436

Killer rank

Ash IV

Killer full load-out matches

298

Ultra rare offering burned

13

Killer Adepts

Adepts got 26
Adepts left 16
details
Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,442

Obsessions healed

534

Survivors healed while you are injured

566

Survivors healed while rest are injured

866

Survivors unhooked

4,134

Survivors saved (from dying state/hook) in endgame

90

Knocked (In dying state) survivors healed

363

Survivors healed that come to you first

191

Protection hits for unhooked survivors

466

Protection hits for carried survivors

148

Survivors saved using pallet

23

Survivors affected with boon totems

8,759

Survivors affected with speed boost

3

Recovered from dying state

163

Take a hit with the Endurance status effect

163

Survivors healed in the Basement

13

Heals completed after all generators have been completed

52

Safe unhooks while broken

9

Protection hits during End Game

18

Objective actions

Objective actions

Repaired generators

3,827

Repaired damaged generators

2,223

Successful skill checks

53,024

Exit gates opened

502

Hex totems cleansed

173

Hex totems blessed

20

Chests opened

343

Chests opened in basement

56

Escapes when playing without any perk and repaired generator(s)

74

Matches with 300+ seconds of repairing generators

6

Matches in that picked up and used special item

300

Great skill checks while injured

608

Swap held Survivor items for new ones from chests (counts once per chest)

38

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,162

Finished repairs of generators while injured

55

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

5,873

Hits dodged by vaults

675

Basic attacks and projectiles dodged

6,489

Escapes after stunning killer using pallet

1,202

Escapes from killer gasp

123

Hooks sabotaged

174

Chases escaped after being injured in this chase

1,995

Chases lost by hiding in locker

21

Revealed killer aura

221

Unhooked yourself

129

Amount of screams

8,195

Reveal the Killer's aura for a total of 60 seconds in a single trial

3,120

Blind killer using flashlight

108

Perform a fast vault within 3 seconds of getting hit

449

Pallet stun the Killer while holding a rare, common, or uncommon item

313

Trials where you've revealed or seen the Killer's aura 11+ times

2

Escapes

Escapes

Total escapes

1,020

Escapes crawling (In dying state) through exit gates

51

Escapes through hatch

100

Escapes through hatch crawling (In dying state)

12

Escapes with new item

180

Escapes with somebody else item

36

Escapes being injured with for over half a match

140

Escapes while being downed at most once

503

Escapes after unhooked yourself

42

Escapes as obsession without getting a hit as last survivor

5

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

4

Escape through hatch using key

6

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

869

Escapes healthy or injured through hatch

88

Escaped by

Exit Gates 90%
Hatch 10%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

3

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

15

Campbell's Chapel (Upstairs Main Building)

6

Family Residence (Main Building)

12

Sanctum of Wrath (Upstairs on Shrine)

5

Mother's Dwelling (Upstairs Cottage)

10

Temple of Purgation (Main Building Basement)

8

The Pale Rose (Steamboat)

8

The Game (Bathroom)

8

Mount Ormond Resort (Chalet/Main Building)

12

Dead Dawg Saloon (Upstairs Saloon)

14

Treatment Theatre (Operation Theatre)

8

Midwich Elementary School

10

Raccoon City Police Station (1st Floor Main Hall)

13

Eyrie of Crows (Inside Eyrie)

5

Garden of Joy (Upstairs Main Building)

11

Shattered Square (Upstairs Main Building)

3

Shelter Woods (by Command Centre)

4

Toba Landing repair (Upstairs Main Building)

5

Nostromo Wreckage (Mess Hall)

5

Greenville Square (Movie theatre)

3

Forgotten Ruins (Torture Room)

2

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

22

Killer statistics

Killer statistics

Kills

Kills

Sacrifices & kills

3,025

Obsessions sacrificed

691

Kills (Memento mories)

212

Kills (Memento mories) or sacrifices after last generator

914

All survivors sacrificed or killed (Memento Mori) before the last generator

399

Hooks

Hooks

Different survivors hooked in basement

781

Basement trees (3 or 4 survivors hooked in basement in this same time)

121

Survivors hooked while all remaining were injured

118

Survivors hooked before single generator was repaired

944

Survivors hooked in endgame

391

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

1,284

Generators damaged with Undetectable effect

57

Survivors grabbed while repairing a generator

96

Survivors grabbed while cleansing a totem

10

Generators protection

Protected 64%
Unprotected 36%

Hit survivors with a basic attack while you are Undetectable

60

Survivors injured while in the basement

53

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

153

Oblivious effect applied

326

Survivors with Exposed effect downed

554

Survivors downed while carrying another survivor

92

Make unique survivors scream

2,257

Survivors hit with haste effect

480

Injure or down survivors who are Hindered

27

Survivors that holding Special Item hit

246

Survivors downed next to a raised pallet

3,055

Survivors downed in Exit Gate

11

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

212

Hatches closed

242

Survivors hit after they drop a pallet during chase

1,201

Survivors hit while carrying another survivor

362

Survivors detected using killer instinct

1,213

Killer vaults in chase

701

Survivors grabbed while performing a vault

23

Meters fallen

1,292

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

31

Uncloak attacks (The Wraith)

275

Blink attacks (The Nurse)

4,836

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

33

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

54

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

668

Trials where all survivors suffered from madness 3 (The Doctor)

19

Hatchets thrown (The Huntress)

8,336

Survivors put to sleep (The Nightmare)

56

Reverse bear-traps put on survivors (The Pig)

6

Survivors sent to Cage of Atonement (The Executioner)

244

Survivors hit with Lethal Rush (The Blight)

204

Max Lacerations dealt (The Trickster)

42

Survivors with Broken effect downed

80

Condemned survivors (The Onryō)

2

Slams of one Survivor into another (The Mastermind)

9

Damage Survivor pursued by a Guard (The Knight)

2

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

11,718

Survivors downed by 24m+ hatchet throw (The Huntress)

22

Survivors downed with chainsaw (The Cannibal)

305

Intoxicated survivors downed (The Clown)

6

Survivors downed after phase walk (The Spirit)

81

Deep wounded survivors downed (The Legion)

9

Survivors downed while having max Sickness (The Plague)

141

Marked survivors downed (The Ghostface)

11

Survivors downed with Demon Fury (The Oni)

4

Survivors downed while speared (The Deathslinger)

18

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

59

Survivors downed with Dire Crows (The Artist)

17

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

14

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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