Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

136,212,134

Max blood points amount spent on one character

10,986,500

Highest prestige level

100

Mystery boxes opened

490

Time played

3704h 22m

Time played in last two weeks

0m

Blood points per hour

36,771

Estimated playtime per role

63% Survivor

Killer 37%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

143

Survivor full load-out matches

1,281

Ultra rare addon warded without a protection ward

62

Survivor rank
Silver I

Silver I

4 / 5 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

191

Killer full load-out matches

559

Ultra rare offering burned

8

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
70 355 DetectiveMeow 83 897 973 432 481 2 782
70 356 Weardo 83 886 206 1 266 483 2 022
70 357 DugoNinja 83 886 105 1 085 249 1 107
70 358 Jingle My Bells 83 882 829 950 319 1 529
70 359 жмых 83 880 824 1 213 818 2 970
70 360 Luden 83 880 762 2 358 102 568
70 361 Manik :) 83 875 514 1 985 301 1 246

Currently at

70 358 place

Jingle My Bells needs another

3 276 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,280

Obsessions healed

575

Survivors healed while you are injured

745

Survivors healed while rest are injured

836

Survivors unhooked

2,280

Survivors saved (from dying state/hook) in endgame

79

Knocked (In dying state) survivors healed

232

Survivors healed that come to you first

217

Protection hits for unhooked survivors

279

Protection hits for carried survivors

118

Survivors saved using pallet

2

Survivors affected with boon totems

4,357

Survivors affected with speed boost

25

Recovered from dying state

196

Take a hit with the Endurance status effect

117

Survivors healed in the Basement

2

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

502

Repaired generators

2,495

Repaired damaged generators

2,152

Successful skill checks

25,809

Exit gates opened

165

Hex totems cleansed

115

Hex totems blessed

0

Chests opened

286

Chests opened in basement

8

Escapes when playing without any perk and repaired generator(s)

2

Matches with 300+ seconds of repairing generators

3

Matches in that picked up and used special item

161

Great skill checks while injured

145

Swap held Survivor items for new ones from chests (counts once per chest)

1

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

2,878

Hits dodged by vaults

186

Basic attacks and projectiles dodged

4,011

Escapes after stunning killer using pallet

490

Escapes from killer gasp

81

Hooks sabotaged

51

Chases escaped after being injured in this chase

1,623

Chases lost by hiding in locker

9

Revealed killer aura

201

Unhooked yourself

14

Amount of screams

7,675

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

99

Perform a fast vault within 3 seconds of getting hit

29

Pallet stun the Killer while holding a rare, common, or uncommon item

2

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

504

Escapes crawling (In dying state) through exit gates

60

Escapes through hatch

26

Escapes through hatch crawling (In dying state)

7

Escapes with new item

22

Escapes with somebody else item

1

Escapes being injured with for over half a match

52

Escapes while being downed at most once

345

Escapes after unhooked yourself

4

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

418

Escapes healthy or injured through hatch

19

Escaped by

95% Exit Gates

Hatch 5%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

6

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

5

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

9

The Game (Bathroom)

4

Mount Ormond Resort (Chalet/Main Building)

8

Dead Dawg Saloon (Upstairs Saloon)

5

Treatment Theatre (Operation Theatre)

4

Midwich Elementary School

9

Raccoon City Police Station (1st Floor Main Hall)

21

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

4

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

14

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,184

Obsessions sacrificed

290

Kills (Memento mories)

18

Kills (Memento mories) or sacrifices after last generator

226

All survivors sacrificed or killed (Memento Mori) before the last generator

99

Hooks

Hooks

Different survivors hooked in basement

153

Basement trees (3 or 4 survivors hooked in basement in this same time)

14

Survivors hooked while all remaining were injured

105

Survivors hooked before single generator was repaired

825

Survivors hooked in endgame

126

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

929

Generators damaged with Undetectable effect

348

Survivors grabbed while repairing a generator

117

Survivors grabbed while cleansing a totem

11

Generators protection

64% Protected

Unprotected 36%

Hit survivors with a basic attack while you are Undetectable

448

Survivors injured while in the basement

2

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

101

Oblivious effect applied

315

Survivors with Exposed effect downed

568

Survivors downed while carrying another survivor

60

Make unique survivors scream

2,097

Survivors hit with haste effect

534

Injure or down survivors who are Hindered

11

Survivors that holding Special Item hit

89

Survivors downed next to a raised pallet

1,772

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

129

Hatches closed

121

Survivors hit after they drop a pallet during chase

952

Survivors hit while carrying another survivor

135

Survivors detected using killer instinct

1,569

Killer vaults in chase

498

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

85

Uncloak attacks (The Wraith)

8

Blink attacks (The Nurse)

9

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

141

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

225

Trials where all survivors suffered from madness 3 (The Doctor)

21

Hatchets thrown (The Huntress)

2,114

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

12

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

39

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

5

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

32

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

2

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

27

Survivors downed by 24m+ hatchet throw (The Huntress)

6

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

66

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

392

Survivors downed with Demon Fury (The Oni)

218

Survivors downed while speared (The Deathslinger)

42

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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