Total blood points earned

78,340,905

Max blood points amount spent on one character

3,825,000

Time played

360h 1m

Time played in last two weeks

20h 46m

Blood points per hour

217,604

Estimated playtime per role

64% Survivor

Killer 36%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

39

Survivor full load-out matches

538

Ultra rare addon warded without a protection ward

51

Survivor rank
Silver I

Silver I

2 / 5 pips
Adept progress 39%

20 / 51

Survivor
Got 20 Left 31
Killer

Killer

Killer perfect matches (5 000 points each category)

83

Killer full load-out matches

208

Ultra rare offering burned

13

Killer rank
Ash I

Ash I

3 / 4 pips
Adept progress 17%

7 / 42

Killer
Got 7 Left 35

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
79 501 Ashen Ciri 74 916 946 865 260 1 126
79 502 Sans Vo1x 74 914 902 826 382 1 523
79 503 I fukk boulders 74 914 471 1 400 191 941
79 504 pox 74 908 845 479 261 1 006
79 505 XJIe6yIIIk1n 74 908 255 227 615 2 899
79 506 IIVC 74 906 927 917 201 516
79 507 Zitro 74 901 134 932 261 1 182

Currently at

79 504 place

pox needs another

5 626 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

983

Obsessions healed

263

Survivors healed while you are injured

171

Survivors healed while rest are injured

311

Survivors unhooked

1,049

Survivors saved (from dying state/hook) in endgame

24

Knocked (In dying state) survivors healed

94

Survivors healed that come to you first

102

Protection hits for unhooked survivors

82

Protection hits for carried survivors

26

Survivors saved using pallet

1

Survivors affected with boon totems

3,825

Survivors affected with speed boost

8

Recovered from dying state

55

Take a hit with the Endurance status effect

47

Survivors healed in the Basement

21

Heals completed after all generators have been completed

56

Safe unhooks while broken

5

Protection hits during End Game

17

Objective actions

Objective actions

Highest prestige level

43

Mystery boxes opened

624

Items depleted

478

Repaired generators

1,063

Repaired damaged generators

367

Successful skill checks

15,739

Exit gates opened

155

Hex totems cleansed

67

Hex totems blessed

2

Chests opened

80

Chests opened in basement

3

Escapes when playing without any perk and repaired generator(s)

11

Matches with 300+ seconds of repairing generators

903

Matches in that picked up and used special item

174

Great skill checks while injured

240

Swap held Survivor items for new ones from chests (counts once per chest)

43

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

1

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

4,634

Finished repairs of generators while injured

106

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

544

Hits dodged by vaults

27

Basic attacks and projectiles dodged

807

Escapes after stunning killer using pallet

65

Escapes from killer gasp

41

Hooks sabotaged

113

Chases escaped after being injured in this chase

411

Chases lost by hiding in locker

8

Revealed killer aura

1,600

Unhooked yourself

7

Amount of screams

3,973

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

10

Reveal the Killer's aura for a total of 60 seconds in a single trial

8,820

Blind killer using flashlight

63

Perform a fast vault within 3 seconds of getting hit

134

Pallet stun the Killer while holding a rare, common, or uncommon item

70

Trials where you've revealed or seen the Killer's aura 11+ times

64

Escapes

Escapes

Total escapes

272

Escapes crawling (In dying state) through exit gates

20

Escapes through hatch

27

Escapes through hatch crawling (In dying state)

5

Escapes with new item

27

Escapes with somebody else item

5

Escapes being injured with for over half a match

22

Escapes while being downed at most once

181

Escapes after unhooked yourself

3

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

225

Escapes healthy or injured through hatch

22

Escaped by

90% Exit Gates

Hatch 10%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

3

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

0

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

6

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

5

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

3

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

2

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

7

Killer statistics

Killer statistics

Kills

Kills

Hooks

482

Obsessions sacrificed

118

Kills (Memento mories)

75

Kills (Memento mories) or sacrifices after last generator

92

All survivors sacrificed or killed (Memento Mori) before the last generator

42

Hooks

Hooks

Different survivors hooked in basement

47

Basement trees (3 or 4 survivors hooked in basement in this same time)

18

Survivors hooked while all remaining were injured

48

Survivors hooked before single generator was repaired

279

Survivors hooked in endgame

39

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

278

Generators damaged with Undetectable effect

44

Survivors grabbed while repairing a generator

40

Survivors grabbed while cleansing a totem

16

Generators protection

65% Protected

Unprotected 35%

Hit survivors with a basic attack while you are Undetectable

148

Survivors injured while in the basement

39

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

37

Oblivious effect applied

81

Survivors with Exposed effect downed

128

Survivors downed while carrying another survivor

25

Make unique survivors scream

900

Survivors hit with haste effect

122

Injure or down survivors who are Hindered

15

Survivors that holding Special Item hit

281

Survivors downed next to a raised pallet

709

Survivors downed in Exit Gate

29

Survivors downed withit 30 seconds of breaking pallet or wall

66

Preventing escape

Preventing escape

Survivors grabbed from locker

110

Hatches closed

30

Survivors hit after they drop a pallet during chase

323

Survivors hit while carrying another survivor

37

Survivors detected using killer instinct

563

Killer vaults in chase

198

Survivors grabbed while performing a vault

24

Meters fallen

1,305

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

46

Blink attacks (The Nurse)

1

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

50

Matches finished with one or more Hex totems remaining

4

Traps triggered (The Hag)

38

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

511

Trials where all survivors suffered from madness 3 (The Doctor)

121

Hatchets thrown (The Huntress)

376

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

27

Survivors sent to Cage of Atonement (The Executioner)

2

Survivors hit with Lethal Rush (The Blight)

20

Max Lacerations dealt (The Trickster)

79

Survivors with Broken effect downed

43

Condemned survivors (The Onryō)

230

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

16

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

37

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

14

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

1

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

1

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

6

Intoxicated survivors downed (The Clown)

4

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

76

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

15

Survivors downed with Demon Fury (The Oni)

1

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

13

Survivors downed with Dire Crows (The Artist)

4

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

1

Killer abilities chart

Killer abilities chart

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