Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

38,609,330

Max blood points amount spent on one character

2,220,000

Highest prestige level

1

Mystery boxes opened

0

Time played

248h 53m

Time played in last two weeks

0m

Blood points per hour

155,130

Estimated playtime per role

50% Survivor

Killer 50%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

22

Survivor full load-out matches

347

Ultra rare addon warded without a protection ward

88

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

133

Killer full load-out matches

275

Ultra rare offering burned

61

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
91 797 zelainer 31 079 454 579 120 543
91 798 respectable young man 31 079 257 457 71 342
91 799 Rollo Tomasi 31 073 491 873 8 56
91 800 RigorMortis 31 070 322 593 139 702
91 801 heyimtoxiclmao 31 069 198 620 65 357
91 802 Darwin110902 31 067 277 616 94 542
91 803 burp god 31 066 435 8 118 579

Currently at

91 800 place

RigorMortis needs another

3 169 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

457

Obsessions healed

93

Survivors healed while you are injured

108

Survivors healed while rest are injured

174

Survivors unhooked

753

Survivors saved (from dying state/hook) in endgame

22

Knocked (In dying state) survivors healed

79

Survivors healed that come to you first

41

Protection hits for unhooked survivors

70

Protection hits for carried survivors

12

Survivors saved using pallet

0

Survivors affected with boon totems

1,540

Survivors affected with speed boost

33

Recovered from dying state

26

Take a hit with the Endurance status effect

43

Survivors healed in the Basement

2

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

225

Repaired generators

871

Repaired damaged generators

523

Successful skill checks

10,605

Exit gates opened

77

Hex totems cleansed

3

Hex totems blessed

0

Chests opened

101

Chests opened in basement

25

Escapes when playing without any perk and repaired generator(s)

9

Matches with 300+ seconds of repairing generators

2

Matches in that picked up and used special item

21

Great skill checks while injured

171

Swap held Survivor items for new ones from chests (counts once per chest)

5

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

515

Hits dodged by vaults

51

Basic attacks and projectiles dodged

843

Escapes after stunning killer using pallet

136

Escapes from killer gasp

10

Hooks sabotaged

14

Chases escaped after being injured in this chase

300

Chases lost by hiding in locker

2

Revealed killer aura

544

Unhooked yourself

18

Amount of screams

1,251

Reveal the Killer's aura for a total of 60 seconds in a single trial

540

Blind killer using flashlight

17

Perform a fast vault within 3 seconds of getting hit

32

Pallet stun the Killer while holding a rare, common, or uncommon item

30

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

167

Escapes crawling (In dying state) through exit gates

12

Escapes through hatch

12

Escapes through hatch crawling (In dying state)

2

Escapes with new item

22

Escapes with somebody else item

2

Escapes being injured with for over half a match

12

Escapes while being downed at most once

82

Escapes after unhooked yourself

5

Escapes as obsession without getting a hit as last survivor

5

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

143

Escapes healthy or injured through hatch

10

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

3

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

1

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

0

Midwich Elementary School

4

Raccoon City Police Station (1st Floor Main Hall)

3

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

4

Killer statistics

Killer statistics

Kills

Kills

Hooks

695

Obsessions sacrificed

179

Kills (Memento mories)

121

Kills (Memento mories) or sacrifices after last generator

163

All survivors sacrificed or killed (Memento Mori) before the last generator

107

Hooks

Hooks

Different survivors hooked in basement

73

Basement trees (3 or 4 survivors hooked in basement in this same time)

19

Survivors hooked while all remaining were injured

65

Survivors hooked before single generator was repaired

314

Survivors hooked in endgame

98

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

425

Generators damaged with Undetectable effect

131

Survivors grabbed while repairing a generator

37

Survivors grabbed while cleansing a totem

4

Generators protection

72% Protected

Unprotected 28%

Hit survivors with a basic attack while you are Undetectable

50

Survivors injured while in the basement

3

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

93

Oblivious effect applied

340

Survivors with Exposed effect downed

244

Survivors downed while carrying another survivor

33

Make unique survivors scream

1,110

Survivors hit with haste effect

225

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

40

Survivors downed next to a raised pallet

949

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

56

Hatches closed

40

Survivors hit after they drop a pallet during chase

451

Survivors hit while carrying another survivor

79

Survivors detected using killer instinct

313

Killer vaults in chase

723

Survivors grabbed while performing a vault

5

Meters fallen

8

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

196

Blink attacks (The Nurse)

206

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

176

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

100

Trials where all survivors suffered from madness 3 (The Doctor)

30

Hatchets thrown (The Huntress)

436

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

4

Survivors hit with Lethal Rush (The Blight)

38

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

84

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

5

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

13

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

27

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

25

Deep wounded survivors downed (The Legion)

11

Survivors downed while having max Sickness (The Plague)

9

Marked survivors downed (The Ghostface)

26

Survivors downed with Demon Fury (The Oni)

25

Survivors downed while speared (The Deathslinger)

41

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

34

Survivors downed with Dire Crows (The Artist)

3

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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