Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

149,895,068

Max blood points amount spent on one character

11,726,351

Highest prestige level

80

Mystery boxes opened

998

Time played

1062h 29m

Time played in last two weeks

0m

Blood points per hour

141,080

Estimated playtime per role

87% Survivor

Killer 13%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

155

Survivor full load-out matches

1,887

Ultra rare addon warded without a protection ward

251

Survivor rank
Ash III

Ash III

3 / 3 pips
Adept progress 12%

6 / 51

Survivor
Got 6 Left 45
Killer

Killer

Killer perfect matches (5 000 points each category)

79

Killer full load-out matches

184

Ultra rare offering burned

27

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
54 972 Verginny Faggotinny 138 318 795 2 569 482 2 087
54 973 SamStarPlays 138 313 376 440 808 3 196
54 974 varsity athlete 138 312 715 2 486 888 4 581
54 975 Steve 138 301 374 516 387 802
54 976 CringeKeeper 138 295 243 1 614 498 2 045
54 977 C00chiSlayer 138 287 152 2 244 245 1 233

Currently at

54 974 place

varsity athlete needs another

661 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

3,162

Obsessions healed

733

Survivors healed while you are injured

595

Survivors healed while rest are injured

1,030

Survivors unhooked

3,389

Survivors saved (from dying state/hook) in endgame

80

Knocked (In dying state) survivors healed

388

Survivors healed that come to you first

343

Protection hits for unhooked survivors

382

Protection hits for carried survivors

392

Survivors saved using pallet

58

Survivors affected with boon totems

12,540

Survivors affected with speed boost

33

Recovered from dying state

254

Take a hit with the Endurance status effect

171

Survivors healed in the Basement

29

Heals completed after all generators have been completed

12

Safe unhooks while broken

6

Protection hits during End Game

4

Objective actions

Objective actions

Items depleted

1,292

Repaired generators

3,579

Repaired damaged generators

2,667

Successful skill checks

59,233

Exit gates opened

307

Hex totems cleansed

176

Hex totems blessed

5

Chests opened

466

Chests opened in basement

35

Escapes when playing without any perk and repaired generator(s)

43

Matches with 300+ seconds of repairing generators

6

Matches in that picked up and used special item

261

Great skill checks while injured

258

Swap held Survivor items for new ones from chests (counts once per chest)

40

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

45

Finished repairs of generators while injured

1

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

4,036

Hits dodged by vaults

302

Basic attacks and projectiles dodged

6,628

Escapes after stunning killer using pallet

1,132

Escapes from killer gasp

206

Hooks sabotaged

150

Chases escaped after being injured in this chase

2,600

Chases lost by hiding in locker

16

Revealed killer aura

753

Unhooked yourself

69

Amount of screams

9,079

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,500

Blind killer using flashlight

415

Perform a fast vault within 3 seconds of getting hit

188

Pallet stun the Killer while holding a rare, common, or uncommon item

132

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

905

Escapes crawling (In dying state) through exit gates

66

Escapes through hatch

89

Escapes through hatch crawling (In dying state)

9

Escapes with new item

101

Escapes with somebody else item

23

Escapes being injured with for over half a match

87

Escapes while being downed at most once

578

Escapes after unhooked yourself

26

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

3

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

750

Escapes healthy or injured through hatch

80

Escaped by

90% Exit Gates

Hatch 10%

Find and use the Hand or Eye of Vecna and escape a Trial

3

Escapes while broken

4

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

3

Campbell's Chapel (Upstairs Main Building)

9

Family Residence (Main Building)

11

Sanctum of Wrath (Upstairs on Shrine)

3

Mother's Dwelling (Upstairs Cottage)

8

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

5

The Game (Bathroom)

12

Mount Ormond Resort (Chalet/Main Building)

14

Dead Dawg Saloon (Upstairs Saloon)

11

Treatment Theatre (Operation Theatre)

6

Midwich Elementary School

14

Raccoon City Police Station (1st Floor Main Hall)

14

Eyrie of Crows (Inside Eyrie)

16

Garden of Joy (Upstairs Main Building)

6

Shattered Square (Upstairs Main Building)

9

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

14

Killer statistics

Killer statistics

Kills

Kills

Hooks

443

Obsessions sacrificed

90

Kills (Memento mories)

62

Kills (Memento mories) or sacrifices after last generator

116

All survivors sacrificed or killed (Memento Mori) before the last generator

51

Hooks

Hooks

Different survivors hooked in basement

72

Basement trees (3 or 4 survivors hooked in basement in this same time)

18

Survivors hooked while all remaining were injured

50

Survivors hooked before single generator was repaired

269

Survivors hooked in endgame

42

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

385

Generators damaged with Undetectable effect

104

Survivors grabbed while repairing a generator

65

Survivors grabbed while cleansing a totem

4

Generators protection

64% Protected

Unprotected 36%

Hit survivors with a basic attack while you are Undetectable

27

Survivors injured while in the basement

3

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

7

Oblivious effect applied

117

Survivors with Exposed effect downed

265

Survivors downed while carrying another survivor

22

Make unique survivors scream

579

Survivors hit with haste effect

224

Injure or down survivors who are Hindered

19

Survivors that holding Special Item hit

91

Survivors downed next to a raised pallet

725

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

92

Hatches closed

46

Survivors hit after they drop a pallet during chase

265

Survivors hit while carrying another survivor

38

Survivors detected using killer instinct

615

Killer vaults in chase

157

Survivors grabbed while performing a vault

2

Meters fallen

26

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

5

Blink attacks (The Nurse)

16

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

88

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

64

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

561

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

2

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

140

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

19

Damage Survivor pursued by a Guard (The Knight)

12

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

10

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

1

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

14

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

62

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

42

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

12

Deep wounded survivors downed (The Legion)

46

Survivors downed while having max Sickness (The Plague)

6

Marked survivors downed (The Ghostface)

79

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

44

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

22

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

1

Down survivor you recently teleported to (The Singularity)

5

Down survivor using UVX (The Unknown)

4

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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