Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

25,544,859

Max blood points amount spent on one character

3,508,000

Highest prestige level

6

Mystery boxes opened

64

Time played

246h 53m

Time played in last two weeks

23h 14m

Blood points per hour

103,469

Estimated playtime per role

57% Survivor

Killer 43%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

32

Survivor full load-out matches

183

Ultra rare addon warded without a protection ward

54

Survivor rank
Ash III

Ash III

1 / 3 pips
Adept progress 25%

13 / 51

Survivor
Got 13 Left 38
Killer

Killer

Killer perfect matches (5 000 points each category)

117

Killer full load-out matches

178

Ultra rare offering burned

37

Killer rank
Bronze IV

Bronze IV

2 / 4 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
109 420 qtLucinka 7 257 666 9 28 96
109 421 mel 7 254 121 34 109 430
109 422 DeTka_eTo_Poccu9l 7 252 693 31 215 837
109 423 osman 7 250 653 110 62 289
109 424 JadeEmperor 7 250 532 73 51 225
109 425 flow 7 250 530 247 3 13
109 426 Gordo teton 7 249 831 18 159 512

Currently at

109 423 place

osman needs another

2 040 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

430

Obsessions healed

112

Survivors healed while you are injured

123

Survivors healed while rest are injured

157

Survivors unhooked

562

Survivors saved (from dying state/hook) in endgame

23

Knocked (In dying state) survivors healed

84

Survivors healed that come to you first

42

Protection hits for unhooked survivors

48

Protection hits for carried survivors

36

Survivors saved using pallet

5

Survivors affected with boon totems

1,378

Survivors affected with speed boost

11

Recovered from dying state

72

Take a hit with the Endurance status effect

29

Survivors healed in the Basement

37

Heals completed after all generators have been completed

23

Safe unhooks while broken

13

Protection hits during End Game

19

Objective actions

Objective actions

Items depleted

267

Repaired generators

703

Repaired damaged generators

239

Successful skill checks

10,210

Exit gates opened

74

Hex totems cleansed

18

Hex totems blessed

0

Chests opened

139

Chests opened in basement

37

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

900

Matches in that picked up and used special item

33

Great skill checks while injured

243

Swap held Survivor items for new ones from chests (counts once per chest)

56

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,339

Finished repairs of generators while injured

46

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

781

Hits dodged by vaults

87

Basic attacks and projectiles dodged

1,203

Escapes after stunning killer using pallet

141

Escapes from killer gasp

57

Hooks sabotaged

77

Chases escaped after being injured in this chase

392

Chases lost by hiding in locker

4

Revealed killer aura

1,138

Unhooked yourself

14

Amount of screams

2,535

Reveal the Killer's aura for a total of 60 seconds in a single trial

4,440

Blind killer using flashlight

58

Perform a fast vault within 3 seconds of getting hit

162

Pallet stun the Killer while holding a rare, common, or uncommon item

107

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

165

Escapes crawling (In dying state) through exit gates

23

Escapes through hatch

14

Escapes through hatch crawling (In dying state)

1

Escapes with new item

44

Escapes with somebody else item

4

Escapes being injured with for over half a match

21

Escapes while being downed at most once

85

Escapes after unhooked yourself

5

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

128

Escapes healthy or injured through hatch

13

Escaped by

92% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

6

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

4

The Pale Rose (Steamboat)

2

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

4

Treatment Theatre (Operation Theatre)

3

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

2

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

3

Killer statistics

Killer statistics

Kills

Kills

Hooks

423

Obsessions sacrificed

105

Kills (Memento mories)

127

Kills (Memento mories) or sacrifices after last generator

114

All survivors sacrificed or killed (Memento Mori) before the last generator

22

Hooks

Hooks

Different survivors hooked in basement

116

Basement trees (3 or 4 survivors hooked in basement in this same time)

25

Survivors hooked while all remaining were injured

48

Survivors hooked before single generator was repaired

232

Survivors hooked in endgame

46

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

470

Generators damaged with Undetectable effect

33

Survivors grabbed while repairing a generator

35

Survivors grabbed while cleansing a totem

4

Generators protection

44% Protected

Unprotected 56%

Hit survivors with a basic attack while you are Undetectable

131

Survivors injured while in the basement

30

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

44

Oblivious effect applied

124

Survivors with Exposed effect downed

267

Survivors downed while carrying another survivor

64

Make unique survivors scream

821

Survivors hit with haste effect

131

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

29

Survivors downed next to a raised pallet

884

Survivors downed in Exit Gate

27

Survivors downed withit 30 seconds of breaking pallet or wall

101

Preventing escape

Preventing escape

Survivors grabbed from locker

78

Hatches closed

40

Survivors hit after they drop a pallet during chase

275

Survivors hit while carrying another survivor

96

Survivors detected using killer instinct

839

Killer vaults in chase

219

Survivors grabbed while performing a vault

7

Meters fallen

1,672

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

13

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

120

Matches finished with one or more Hex totems remaining

23

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

355

Trials where all survivors suffered from madness 3 (The Doctor)

37

Hatchets thrown (The Huntress)

0

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

1

Max Lacerations dealt (The Trickster)

795

Survivors with Broken effect downed

30

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

62

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

60

Survivors downed with Demon Fury (The Oni)

5

Survivors downed while speared (The Deathslinger)

4

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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