Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

27,578,673

Max blood points amount spent on one character

2,976,886

Highest prestige level

4

Mystery boxes opened

79

Time played

257h 59m

Time played in last two weeks

0m

Blood points per hour

106,901

Estimated playtime per role

57% Survivor

Killer 43%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

26

Survivor full load-out matches

20

Ultra rare addon warded without a protection ward

1

Survivor rank
Bronze III

Bronze III

3 / 4 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

82

Killer full load-out matches

78

Ultra rare offering burned

18

Killer rank
Ash III

Ash III

3 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
110 659 Shin 5 230 083 107 15 82
110 660 xdek 5 229 675 0 28 131
110 661 春日部防卫队 胡图图 5 229 250 222 5 22
110 662 Simplesmente intankável 5 229 098 89 19 104
110 663 rafalig 5 223 946 30 23 110
110 664 Goober 5 216 955 177 21 98
110 665 M4rcel!nkO 5 216 630 20 29 142

Currently at

110 662 place

Simplesmente intankável needs another

152 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

384

Obsessions healed

83

Survivors healed while you are injured

78

Survivors healed while rest are injured

146

Survivors unhooked

424

Survivors saved (from dying state/hook) in endgame

5

Knocked (In dying state) survivors healed

29

Survivors healed that come to you first

43

Protection hits for unhooked survivors

37

Protection hits for carried survivors

2

Survivors saved using pallet

0

Survivors affected with boon totems

1,072

Survivors affected with speed boost

1

Recovered from dying state

43

Take a hit with the Endurance status effect

32

Survivors healed in the Basement

10

Heals completed after all generators have been completed

16

Safe unhooks while broken

3

Protection hits during End Game

7

Objective actions

Objective actions

Items depleted

105

Repaired generators

664

Repaired damaged generators

176

Successful skill checks

8,480

Exit gates opened

64

Hex totems cleansed

8

Hex totems blessed

0

Chests opened

45

Chests opened in basement

2

Escapes when playing without any perk and repaired generator(s)

9

Matches with 300+ seconds of repairing generators

301

Matches in that picked up and used special item

27

Great skill checks while injured

97

Swap held Survivor items for new ones from chests (counts once per chest)

0

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

1

Healing or repairing skill checks

1,385

Finished repairs of generators while injured

30

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

361

Hits dodged by vaults

43

Basic attacks and projectiles dodged

716

Escapes after stunning killer using pallet

99

Escapes from killer gasp

23

Hooks sabotaged

6

Chases escaped after being injured in this chase

253

Chases lost by hiding in locker

1

Revealed killer aura

79

Unhooked yourself

12

Amount of screams

2,193

Reveal the Killer's aura for a total of 60 seconds in a single trial

300

Blind killer using flashlight

6

Perform a fast vault within 3 seconds of getting hit

67

Pallet stun the Killer while holding a rare, common, or uncommon item

19

Trials where you've revealed or seen the Killer's aura 11+ times

98

Escapes

Escapes

Total escapes

114

Escapes crawling (In dying state) through exit gates

1

Escapes through hatch

7

Escapes through hatch crawling (In dying state)

0

Escapes with new item

8

Escapes with somebody else item

1

Escapes being injured with for over half a match

13

Escapes while being downed at most once

67

Escapes after unhooked yourself

3

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

106

Escapes healthy or injured through hatch

7

Escaped by

94% Exit Gates

Hatch 6%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

2

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

3

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

0

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

4

Killer statistics

Killer statistics

Kills

Kills

Hooks

396

Obsessions sacrificed

100

Kills (Memento mories)

71

Kills (Memento mories) or sacrifices after last generator

82

All survivors sacrificed or killed (Memento Mori) before the last generator

51

Hooks

Hooks

Different survivors hooked in basement

38

Basement trees (3 or 4 survivors hooked in basement in this same time)

3

Survivors hooked while all remaining were injured

44

Survivors hooked before single generator was repaired

224

Survivors hooked in endgame

42

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

370

Generators damaged with Undetectable effect

26

Survivors grabbed while repairing a generator

11

Survivors grabbed while cleansing a totem

0

Generators protection

71% Protected

Unprotected 29%

Hit survivors with a basic attack while you are Undetectable

28

Survivors injured while in the basement

18

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

24

Oblivious effect applied

161

Survivors with Exposed effect downed

29

Survivors downed while carrying another survivor

11

Make unique survivors scream

677

Survivors hit with haste effect

84

Injure or down survivors who are Hindered

148

Survivors that holding Special Item hit

89

Survivors downed next to a raised pallet

532

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

36

Hatches closed

28

Survivors hit after they drop a pallet during chase

290

Survivors hit while carrying another survivor

35

Survivors detected using killer instinct

455

Killer vaults in chase

248

Survivors grabbed while performing a vault

2

Meters fallen

379

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

12

Blink attacks (The Nurse)

4

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

42

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

33

Trials where all survivors suffered from madness 3 (The Doctor)

10

Hatchets thrown (The Huntress)

163

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

35

Survivors sent to Cage of Atonement (The Executioner)

76

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

121

Condemned survivors (The Onryō)

151

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

1

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

64

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

18

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

14

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

2

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

23

Intoxicated survivors downed (The Clown)

41

Survivors downed after phase walk (The Spirit)

3

Deep wounded survivors downed (The Legion)

4

Survivors downed while having max Sickness (The Plague)

12

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

19

Survivors downed while speared (The Deathslinger)

6

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

24

Survivors downed with Dire Crows (The Artist)

1

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

23

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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