Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

66,713,664

Max blood points amount spent on one character

7,794,000

Highest prestige level

5

Mystery boxes opened

220

Time played

836h 25m

Time played in last two weeks

11h 52m

Blood points per hour

79,761

Estimated playtime per role

99% Survivor

Killer 1%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

2

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

219

Survivor full load-out matches

6

Ultra rare addon warded without a protection ward

1

Survivor rank
Silver III

Silver III

2 / 5 pips
Adept progress 24%

12 / 51

Survivor
Got 12 Left 39
Killer

Killer

Killer perfect matches (5 000 points each category)

8

Killer full load-out matches

0

Ultra rare offering burned

0

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
69 044 chunkynut 66 722 074 141 610 2 731
69 045 黑の魔神 66 720 910 906 223 893
69 046 曲终人未央 66 715 011 1 108 167 813
69 047 weloveulquiorra 66 713 664 50 886 4 370
69 048 Arsene 66 713 371 63 644 2 687
69 049 Tobikarli 66 712 585 1 041 257 1 153
69 050 VΞΠUS 66 709 281 1 166 370 1 603

Currently at

69 047 place

weloveulquiorra needs another

1 347 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,801

Obsessions healed

656

Survivors healed while you are injured

639

Survivors healed while rest are injured

1,051

Survivors unhooked

3,194

Survivors saved (from dying state/hook) in endgame

100

Knocked (In dying state) survivors healed

355

Survivors healed that come to you first

305

Protection hits for unhooked survivors

253

Protection hits for carried survivors

81

Survivors saved using pallet

10

Survivors affected with boon totems

5,464

Survivors affected with speed boost

20

Recovered from dying state

296

Take a hit with the Endurance status effect

141

Survivors healed in the Basement

15

Heals completed after all generators have been completed

150

Safe unhooks while broken

24

Protection hits during End Game

77

Objective actions

Objective actions

Items depleted

213

Repaired generators

4,370

Repaired damaged generators

1,699

Successful skill checks

55,017

Exit gates opened

375

Hex totems cleansed

119

Hex totems blessed

0

Chests opened

163

Chests opened in basement

11

Escapes when playing without any perk and repaired generator(s)

73

Matches with 300+ seconds of repairing generators

605

Matches in that picked up and used special item

327

Great skill checks while injured

1,371

Swap held Survivor items for new ones from chests (counts once per chest)

11

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

3,852

Finished repairs of generators while injured

142

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

3,408

Hits dodged by vaults

297

Basic attacks and projectiles dodged

4,350

Escapes after stunning killer using pallet

483

Escapes from killer gasp

85

Hooks sabotaged

81

Chases escaped after being injured in this chase

2,171

Chases lost by hiding in locker

12

Revealed killer aura

1,610

Unhooked yourself

19

Amount of screams

12,455

Reveal the Killer's aura for a total of 60 seconds in a single trial

7,680

Blind killer using flashlight

60

Perform a fast vault within 3 seconds of getting hit

651

Pallet stun the Killer while holding a rare, common, or uncommon item

52

Trials where you've revealed or seen the Killer's aura 11+ times

289

Escapes

Escapes

Total escapes

886

Escapes crawling (In dying state) through exit gates

77

Escapes through hatch

28

Escapes through hatch crawling (In dying state)

1

Escapes with new item

70

Escapes with somebody else item

15

Escapes being injured with for over half a match

90

Escapes while being downed at most once

579

Escapes after unhooked yourself

9

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

2

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

781

Escapes healthy or injured through hatch

27

Escaped by

97% Exit Gates

Hatch 3%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

12

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

7

Campbell's Chapel (Upstairs Main Building)

6

Family Residence (Main Building)

4

Sanctum of Wrath (Upstairs on Shrine)

6

Mother's Dwelling (Upstairs Cottage)

6

Temple of Purgation (Main Building Basement)

5

The Pale Rose (Steamboat)

7

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

13

Dead Dawg Saloon (Upstairs Saloon)

3

Treatment Theatre (Operation Theatre)

11

Midwich Elementary School

12

Raccoon City Police Station (1st Floor Main Hall)

15

Eyrie of Crows (Inside Eyrie)

6

Garden of Joy (Upstairs Main Building)

4

Shattered Square (Upstairs Main Building)

4

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

3

Nostromo Wreckage (Mess Hall)

8

Greenville Square (Movie theatre)

6

Forgotten Ruins (Torture Room)

6

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

17

Killer statistics

Killer statistics

Kills

Kills

Hooks

50

Obsessions sacrificed

8

Kills (Memento mories)

0

Kills (Memento mories) or sacrifices after last generator

16

All survivors sacrificed or killed (Memento Mori) before the last generator

1

Hooks

Hooks

Different survivors hooked in basement

2

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

14

Survivors hooked before single generator was repaired

16

Survivors hooked in endgame

5

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

22

Generators damaged with Undetectable effect

17

Survivors grabbed while repairing a generator

6

Survivors grabbed while cleansing a totem

1

Generators protection

20% Protected

Unprotected 80%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

0

Survivors with Exposed effect downed

10

Survivors downed while carrying another survivor

2

Make unique survivors scream

109

Survivors hit with haste effect

51

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

7

Survivors downed next to a raised pallet

86

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

8

Hatches closed

0

Survivors hit after they drop a pallet during chase

22

Survivors hit while carrying another survivor

6

Survivors detected using killer instinct

6

Killer vaults in chase

16

Survivors grabbed while performing a vault

0

Meters fallen

44

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

60

Blink attacks (The Nurse)

9

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

2

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

0

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

3

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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