Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

109,018,821

Max blood points amount spent on one character

8,104,872

Highest prestige level

17

Mystery boxes opened

1,038

Time played

623h 29m

Time played in last two weeks

0m

Blood points per hour

174,854

Estimated playtime per role

64% Survivor

Killer 36%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

67

Survivor full load-out matches

495

Ultra rare addon warded without a protection ward

32

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 24%

12 / 51

Survivor
Got 12 Left 39
Killer

Killer

Killer perfect matches (5 000 points each category)

177

Killer full load-out matches

379

Ultra rare offering burned

22

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
65 875 Marms 78 480 513 2 390 293 1 606
65 876 Cornelius 78 480 377 1 421 211 990
65 877 literallyacrab 78 479 212 700 334 1 683
65 878 mary goore 78 476 524 1 080 405 1 841
65 879 AB04 78 476 297 1 992 259 1 449
65 880 UAE 78 474 041 2 381 209 1 076
65 881 Pkrolik1999 78 467 983 1 537 244 1 196

Currently at

65 878 place

mary goore needs another

2 688 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,305

Obsessions healed

333

Survivors healed while you are injured

210

Survivors healed while rest are injured

341

Survivors unhooked

1,345

Survivors saved (from dying state/hook) in endgame

31

Knocked (In dying state) survivors healed

120

Survivors healed that come to you first

140

Protection hits for unhooked survivors

175

Protection hits for carried survivors

25

Survivors saved using pallet

17

Survivors affected with boon totems

5,705

Survivors affected with speed boost

40

Recovered from dying state

16

Take a hit with the Endurance status effect

29

Survivors healed in the Basement

2

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

395

Repaired generators

2,474

Repaired damaged generators

1,561

Successful skill checks

22,621

Exit gates opened

255

Hex totems cleansed

99

Hex totems blessed

3

Chests opened

138

Chests opened in basement

4

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

2

Matches in that picked up and used special item

33

Great skill checks while injured

61

Swap held Survivor items for new ones from chests (counts once per chest)

0

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

29

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

2,591

Hits dodged by vaults

195

Basic attacks and projectiles dodged

2,816

Escapes after stunning killer using pallet

381

Escapes from killer gasp

55

Hooks sabotaged

24

Chases escaped after being injured in this chase

1,330

Chases lost by hiding in locker

7

Revealed killer aura

218

Unhooked yourself

43

Amount of screams

684

Reveal the Killer's aura for a total of 60 seconds in a single trial

120

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

25

Pallet stun the Killer while holding a rare, common, or uncommon item

2

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

540

Escapes crawling (In dying state) through exit gates

56

Escapes through hatch

47

Escapes through hatch crawling (In dying state)

9

Escapes with new item

32

Escapes with somebody else item

7

Escapes being injured with for over half a match

43

Escapes while being downed at most once

328

Escapes after unhooked yourself

21

Escapes as obsession without getting a hit as last survivor

5

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

437

Escapes healthy or injured through hatch

38

Escaped by

91% Exit Gates

Hatch 9%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

3

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

4

Sanctum of Wrath (Upstairs on Shrine)

5

Mother's Dwelling (Upstairs Cottage)

3

Temple of Purgation (Main Building Basement)

4

The Pale Rose (Steamboat)

4

The Game (Bathroom)

10

Mount Ormond Resort (Chalet/Main Building)

6

Dead Dawg Saloon (Upstairs Saloon)

8

Treatment Theatre (Operation Theatre)

5

Midwich Elementary School

6

Raccoon City Police Station (1st Floor Main Hall)

4

Eyrie of Crows (Inside Eyrie)

12

Garden of Joy (Upstairs Main Building)

8

Shattered Square (Upstairs Main Building)

4

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

9

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,137

Obsessions sacrificed

306

Kills (Memento mories)

25

Kills (Memento mories) or sacrifices after last generator

244

All survivors sacrificed or killed (Memento Mori) before the last generator

167

Hooks

Hooks

Different survivors hooked in basement

224

Basement trees (3 or 4 survivors hooked in basement in this same time)

14

Survivors hooked while all remaining were injured

70

Survivors hooked before single generator was repaired

717

Survivors hooked in endgame

176

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

535

Generators damaged with Undetectable effect

48

Survivors grabbed while repairing a generator

46

Survivors grabbed while cleansing a totem

5

Generators protection

73% Protected

Unprotected 27%

Hit survivors with a basic attack while you are Undetectable

2

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

4

Oblivious effect applied

6

Survivors with Exposed effect downed

352

Survivors downed while carrying another survivor

30

Make unique survivors scream

88

Survivors hit with haste effect

10

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

2

Survivors downed next to a raised pallet

1,222

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

18

Hatches closed

91

Survivors hit after they drop a pallet during chase

424

Survivors hit while carrying another survivor

104

Survivors detected using killer instinct

1,243

Killer vaults in chase

35

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

37

Blink attacks (The Nurse)

77

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

3,547

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

2

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

132

Survivors with Broken effect downed

2

Condemned survivors (The Onryō)

107

Slams of one Survivor into another (The Mastermind)

1

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

2

Survivors downed by 24m+ hatchet throw (The Huntress)

3

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

12

Deep wounded survivors downed (The Legion)

46

Survivors downed while having max Sickness (The Plague)

24

Marked survivors downed (The Ghostface)

205

Survivors downed with Demon Fury (The Oni)

1

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

70

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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