Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

84,820,486

Max blood points amount spent on one character

7,084,000

Highest prestige level

12

Mystery boxes opened

924

Time played

392h 55m

Time played in last two weeks

0m

Blood points per hour

215,874

Estimated playtime per role

73% Survivor

Killer 27%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

125

Survivor full load-out matches

63

Ultra rare addon warded without a protection ward

12

Survivor rank
Ash III

Ash III

1 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

102

Killer full load-out matches

143

Ultra rare offering burned

10

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
80 550 KalterFuss 42 970 026 421 117 413
80 551 Lorant505 42 969 937 1 018 140 631
80 552 nvuul 42 968 044 794 230 1 053
80 553 kun 42 966 955 437 276 1 122
80 554 砂狼シロコ 42 964 410 469 120 622
80 555 bleedsnomore 42 961 793 279 163 943
80 556 Stathi 42 959 435 688 304 1 282

Currently at

80 553 place

kun needs another

1 089 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

535

Obsessions healed

141

Survivors healed while you are injured

128

Survivors healed while rest are injured

172

Survivors unhooked

1,009

Survivors saved (from dying state/hook) in endgame

233

Knocked (In dying state) survivors healed

99

Survivors healed that come to you first

93

Protection hits for unhooked survivors

222

Protection hits for carried survivors

30

Survivors saved using pallet

277

Survivors affected with boon totems

8,929

Survivors affected with speed boost

56

Recovered from dying state

11

Take a hit with the Endurance status effect

25

Survivors healed in the Basement

0

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

392

Repaired generators

1,669

Repaired damaged generators

1,418

Successful skill checks

17,920

Exit gates opened

152

Hex totems cleansed

22

Hex totems blessed

19

Chests opened

410

Chests opened in basement

56

Escapes when playing without any perk and repaired generator(s)

3

Matches with 300+ seconds of repairing generators

6

Matches in that picked up and used special item

1

Great skill checks while injured

5

Swap held Survivor items for new ones from chests (counts once per chest)

8

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

885

Hits dodged by vaults

64

Basic attacks and projectiles dodged

1,317

Escapes after stunning killer using pallet

255

Escapes from killer gasp

20

Hooks sabotaged

34

Chases escaped after being injured in this chase

871

Chases lost by hiding in locker

11

Revealed killer aura

103

Unhooked yourself

10

Amount of screams

261

Reveal the Killer's aura for a total of 60 seconds in a single trial

120

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

8

Pallet stun the Killer while holding a rare, common, or uncommon item

1

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

424

Escapes crawling (In dying state) through exit gates

15

Escapes through hatch

22

Escapes through hatch crawling (In dying state)

2

Escapes with new item

66

Escapes with somebody else item

16

Escapes being injured with for over half a match

112

Escapes while being downed at most once

232

Escapes after unhooked yourself

5

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

2

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

387

Escapes healthy or injured through hatch

20

Escaped by

95% Exit Gates

Hatch 5%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

5

Campbell's Chapel (Upstairs Main Building)

9

Family Residence (Main Building)

4

Sanctum of Wrath (Upstairs on Shrine)

5

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

5

The Pale Rose (Steamboat)

5

The Game (Bathroom)

6

Mount Ormond Resort (Chalet/Main Building)

12

Dead Dawg Saloon (Upstairs Saloon)

9

Treatment Theatre (Operation Theatre)

5

Midwich Elementary School

4

Raccoon City Police Station (1st Floor Main Hall)

4

Eyrie of Crows (Inside Eyrie)

6

Garden of Joy (Upstairs Main Building)

3

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

3

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

4

Killer statistics

Killer statistics

Kills

Kills

Hooks

502

Obsessions sacrificed

127

Kills (Memento mories)

66

Kills (Memento mories) or sacrifices after last generator

106

All survivors sacrificed or killed (Memento Mori) before the last generator

52

Hooks

Hooks

Different survivors hooked in basement

203

Basement trees (3 or 4 survivors hooked in basement in this same time)

77

Survivors hooked while all remaining were injured

47

Survivors hooked before single generator was repaired

345

Survivors hooked in endgame

52

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

358

Generators damaged with Undetectable effect

260

Survivors grabbed while repairing a generator

28

Survivors grabbed while cleansing a totem

3

Generators protection

66% Protected

Unprotected 34%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

22

Oblivious effect applied

33

Survivors with Exposed effect downed

104

Survivors downed while carrying another survivor

19

Make unique survivors scream

100

Survivors hit with haste effect

89

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

0

Survivors downed next to a raised pallet

699

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

73

Hatches closed

59

Survivors hit after they drop a pallet during chase

411

Survivors hit while carrying another survivor

52

Survivors detected using killer instinct

538

Killer vaults in chase

299

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

8

Uncloak attacks (The Wraith)

563

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

39

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

274

Trials where all survivors suffered from madness 3 (The Doctor)

25

Hatchets thrown (The Huntress)

31

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

15

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

300

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

14

Deep wounded survivors downed (The Legion)

64

Survivors downed while having max Sickness (The Plague)

65

Marked survivors downed (The Ghostface)

28

Survivors downed with Demon Fury (The Oni)

6

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

55

Survivors downed with Dire Crows (The Artist)

5

Survivors downed during Nightfall (The Dredge)

23

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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