Overall statistics
Account overall
Total blood points earned
719,852,635
Max blood points amount spent on one character
54,006,245
Highest prestige level
100
Mystery boxes opened
2,935
Time played
4337h 17m
Time played in last two weeks
27h 13m
Blood points per hour
165,969
Estimated playtime per role
94% Survivor
Killer 6%
Discovered hidden guardian ath the Yamaoka Estate (Tanuki)
11
Highest bloodweb level
50
Survivor
Survivor perfect matches (5 000 points each category)
785
Survivor full load-out matches
8,831
Ultra rare addon warded without a protection ward
3,430
Iridescent I
9 / 51
SurvivorKiller
Killer perfect matches (5 000 points each category)
166
Killer full load-out matches
300
Ultra rare offering burned
47
Ash IV
3 / 42
KillerLeaderboards
Currently at
18 452 place
Pake Jark needs another
10 409 bloodpoints
to level up
Estimated time
1h
Survivor statistics
Altruism actions
Health states healed
14,759
Obsessions healed
3,875
Survivors healed while you are injured
2,551
Survivors healed while rest are injured
3,779
Survivors unhooked
21,530
Survivors saved (from dying state/hook) in endgame
594
Knocked (In dying state) survivors healed
1,898
Survivors healed that come to you first
1,205
Protection hits for unhooked survivors
1,834
Protection hits for carried survivors
519
Survivors saved using pallet
93
Survivors affected with boon totems
31,064
Survivors affected with speed boost
61
Recovered from dying state
1,091
Take a hit with the Endurance status effect
661
Survivors healed in the Basement
163
Heals completed after all generators have been completed
619
Safe unhooks while broken
42
Protection hits during End Game
218
Objective actions
Items depleted
7,537
Repaired generators
20,315
Repaired damaged generators
12,655
Successful skill checks
258,031
Exit gates opened
2,184
Hex totems cleansed
851
Hex totems blessed
2
Chests opened
3,246
Chests opened in basement
590
Escapes when playing without any perk and repaired generator(s)
30
Matches with 300+ seconds of repairing generators
2,726
Matches in that picked up and used special item
1,360
Great skill checks while injured
5,117
Swap held Survivor items for new ones from chests (counts once per chest)
1,207
Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped
0
Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped
0
Healing or repairing skill checks
24,912
Finished repairs of generators while injured
827
Chests opened with a key
1
Boldness actions
Vaults in chase
17,534
Hits dodged by vaults
1,373
Basic attacks and projectiles dodged
18,034
Escapes after stunning killer using pallet
3,655
Escapes from killer gasp
399
Hooks sabotaged
262
Chases escaped after being injured in this chase
9,998
Chases lost by hiding in locker
249
Revealed killer aura
2,703
Unhooked yourself
397
Amount of screams
51,808
Reveal the Killer's aura for a total of 60 seconds in a single trial
11,220
Blind killer using flashlight
21
Perform a fast vault within 3 seconds of getting hit
1,702
Pallet stun the Killer while holding a rare, common, or uncommon item
1,711
Trials where you've revealed or seen the Killer's aura 11+ times
124
Escapes
Total escapes
4,447
Escapes crawling (In dying state) through exit gates
231
Escapes through hatch
315
Escapes through hatch crawling (In dying state)
44
Escapes with new item
789
Escapes with somebody else item
35
Escapes being injured with for over half a match
418
Escapes while being downed at most once
2,493
Escapes after unhooked yourself
115
Escapes as obsession without getting a hit as last survivor
22
Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit
7
Escape through hatch using key
15
Escapes after fixing last generator as lone survivor
0
Escapes through exit gates
3,901
Escapes healthy or injured through hatch
271
Escaped by
93% Exit Gates
Hatch 7%
Find and use the Hand or Eye of Vecna and escape a Trial
16
Escapes while broken
29
Escapes from maps
Disturbed Ward (Upstairs Main Building)
31
Campbell's Chapel (Upstairs Main Building)
26
Family Residence (Main Building)
32
Sanctum of Wrath (Upstairs on Shrine)
30
Mother's Dwelling (Upstairs Cottage)
26
Temple of Purgation (Main Building Basement)
13
The Pale Rose (Steamboat)
42
The Game (Bathroom)
45
Mount Ormond Resort (Chalet/Main Building)
52
Dead Dawg Saloon (Upstairs Saloon)
55
Treatment Theatre (Operation Theatre)
59
Midwich Elementary School
75
Raccoon City Police Station (1st Floor Main Hall)
54
Eyrie of Crows (Inside Eyrie)
48
Garden of Joy (Upstairs Main Building)
26
Shattered Square (Upstairs Main Building)
25
Shelter Woods (by Command Centre)
10
Toba Landing repair (Upstairs Main Building)
35
Nostromo Wreckage (Mess Hall)
34
Greenville Square (Movie theatre)
19
Forgotten Ruins (Torture Room)
8
Fallen Refuge
7
Raccoon City Police Exit Opened and Escaped
78
Killer statistics
Kills
Hooks
967
Obsessions sacrificed
219
Kills (Memento mories)
85
Kills (Memento mories) or sacrifices after last generator
356
All survivors sacrificed or killed (Memento Mori) before the last generator
91
Hooks
Different survivors hooked in basement
146
Basement trees (3 or 4 survivors hooked in basement in this same time)
3
Survivors hooked while all remaining were injured
83
Survivors hooked before single generator was repaired
259
Survivors hooked in endgame
165
Territory protection
Generators damaged with at least one survivor hooked
630
Generators damaged with Undetectable effect
177
Survivors grabbed while repairing a generator
64
Survivors grabbed while cleansing a totem
16
Generators protection
51% Protected
Unprotected 49%
Hit survivors with a basic attack while you are Undetectable
8
Survivors injured while in the basement
0
Downs and effects
Survivors with Oblivious effect downed
5
Oblivious effect applied
57
Survivors with Exposed effect downed
326
Survivors downed while carrying another survivor
56
Make unique survivors scream
58
Survivors hit with haste effect
9
Injure or down survivors who are Hindered
5
Survivors that holding Special Item hit
4
Survivors downed next to a raised pallet
1,144
Survivors downed in Exit Gate
1
Survivors downed withit 30 seconds of breaking pallet or wall
0
Preventing escape
Survivors grabbed from locker
11
Hatches closed
71
Survivors hit after they drop a pallet during chase
557
Survivors hit while carrying another survivor
171
Survivors detected using killer instinct
722
Killer vaults in chase
19
Survivors grabbed while performing a vault
1
Meters fallen
69
Merciless Victories with 3 Universal Perks
0
Killer abilities
Killer abilities actions
Survivors trapped and picked up (The Trapper)
1
Uncloak attacks (The Wraith)
184
Blink attacks (The Nurse)
158
Survivors grabbed after triple blink (The Nurse)
0
Obsessions hooked
7
Matches finished with one or more Hex totems remaining
0
Traps triggered (The Hag)
86
Trials where each survivor was hit after teleport (The Hag)
1
Shocks (The Doctor)
900
Trials where all survivors suffered from madness 3 (The Doctor)
97
Hatchets thrown (The Huntress)
612
Survivors put to sleep (The Nightmare)
0
Reverse bear-traps put on survivors (The Pig)
0
Survivors sent to Cage of Atonement (The Executioner)
11
Survivors hit with Lethal Rush (The Blight)
312
Max Lacerations dealt (The Trickster)
0
Survivors with Broken effect downed
0
Condemned survivors (The Onryō)
2
Slams of one Survivor into another (The Mastermind)
0
Damage Survivor pursued by a Guard (The Knight)
4
Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)
0
Survivors hit during Tail attack (The Xenomorph)
0
Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)
0
Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)
0
Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)
0
Hit a Survivor using Hellfire (The Dark Lord)
0
Damage Survivor pursued by a Guard (The First)
0
Perfectly times grab attacks (The Ghoul)
0
Survivors immobilized to a wall (The Slasher)
0
Survivors interrupted in Security Office (The Animatronic)
0
Killer abilities downs
Survivors downed with chainsaw (The Hillbilly)
71
Survivors downed by 24m+ hatchet throw (The Huntress)
1
Survivors downed with chainsaw (The Cannibal)
0
Intoxicated survivors downed (The Clown)
61
Survivors downed after phase walk (The Spirit)
0
Deep wounded survivors downed (The Legion)
25
Survivors downed while having max Sickness (The Plague)
0
Marked survivors downed (The Ghostface)
146
Survivors downed with Demon Fury (The Oni)
0
Survivors downed while speared (The Deathslinger)
0
Survivors downed with Victor clinging (The Twins)
0
Survivors downed while contaminated (The Nemesis)
2
Survivors downed with Dire Crows (The Artist)
0
Survivors downed during Nightfall (The Dredge)
0
Down survivor you recently teleported to (The Singularity)
0
Down survivor using UVX (The Unknown)
3
Whip downs (The Krause)
0
Killer abilities chart
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