Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

600,359,239

Max blood points amount spent on one character

44,525,687

Highest prestige level

100

Mystery boxes opened

3,292

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

100% Survivor

Killer 0%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

7

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

498

Survivor full load-out matches

8,251

Ultra rare addon warded without a protection ward

3,415

Survivor rank
Iridescent I

Iridescent I

Adept progress 73%

37 / 51

Survivor
Got 37 Left 14
Killer

Killer

Killer perfect matches (5 000 points each category)

0

Killer full load-out matches

1

Ultra rare offering burned

0

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
11 055 Sadist 600 641 884 7 062 2 223 8 072
11 056 it`s fine 600 571 935 4 474 7 475 20 201
11 057 CHARGE YOUR DEFIB 600 514 464 11 807 1 589 7 608
11 058 Greta Tunnelberg 600 359 239 2 3 677 20 032
11 059 kurt cocain 600 355 362 2 795 3 690 15 401
11 060 Sean.AR 600 183 684 5 453 1 888 9 086
11 061 Gatto_Giasone 600 173 777 14 043 1 083 4 956

Currently at

11 058 place

Greta Tunnelberg needs another

155 225 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

14,249

Obsessions healed

3,522

Survivors healed while you are injured

2,641

Survivors healed while rest are injured

4,325

Survivors unhooked

17,455

Survivors saved (from dying state/hook) in endgame

472

Knocked (In dying state) survivors healed

1,715

Survivors healed that come to you first

1,127

Protection hits for unhooked survivors

1,696

Protection hits for carried survivors

214

Survivors saved using pallet

28

Survivors affected with boon totems

58,059

Survivors affected with speed boost

51

Recovered from dying state

856

Take a hit with the Endurance status effect

529

Survivors healed in the Basement

90

Heals completed after all generators have been completed

347

Safe unhooks while broken

27

Protection hits during End Game

125

Objective actions

Objective actions

Items depleted

8,722

Repaired generators

20,032

Repaired damaged generators

13,164

Successful skill checks

193,399

Exit gates opened

1,736

Hex totems cleansed

577

Hex totems blessed

2

Chests opened

3,637

Chests opened in basement

744

Escapes when playing without any perk and repaired generator(s)

140

Matches with 300+ seconds of repairing generators

4,230

Matches in that picked up and used special item

767

Great skill checks while injured

4,039

Swap held Survivor items for new ones from chests (counts once per chest)

648

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

12,672

Finished repairs of generators while injured

464

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

10,964

Hits dodged by vaults

752

Basic attacks and projectiles dodged

14,995

Escapes after stunning killer using pallet

2,350

Escapes from killer gasp

343

Hooks sabotaged

458

Chases escaped after being injured in this chase

6,395

Chases lost by hiding in locker

9

Revealed killer aura

24,010

Unhooked yourself

163

Amount of screams

28,814

Reveal the Killer's aura for a total of 60 seconds in a single trial

47,700

Blind killer using flashlight

85

Perform a fast vault within 3 seconds of getting hit

1,099

Pallet stun the Killer while holding a rare, common, or uncommon item

629

Trials where you've revealed or seen the Killer's aura 11+ times

233

Escapes

Escapes

Total escapes

3,677

Escapes crawling (In dying state) through exit gates

271

Escapes through hatch

386

Escapes through hatch crawling (In dying state)

110

Escapes with new item

821

Escapes with somebody else item

56

Escapes being injured with for over half a match

254

Escapes while being downed at most once

2,202

Escapes after unhooked yourself

37

Escapes as obsession without getting a hit as last survivor

22

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

11

Escape through hatch using key

3

Escapes after fixing last generator as lone survivor

2

Escapes through exit gates

3,020

Escapes healthy or injured through hatch

276

Escaped by

90% Exit Gates

Hatch 10%

Find and use the Hand or Eye of Vecna and escape a Trial

13

Escapes while broken

7

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

14

Campbell's Chapel (Upstairs Main Building)

13

Family Residence (Main Building)

26

Sanctum of Wrath (Upstairs on Shrine)

18

Mother's Dwelling (Upstairs Cottage)

16

Temple of Purgation (Main Building Basement)

20

The Pale Rose (Steamboat)

36

The Game (Bathroom)

45

Mount Ormond Resort (Chalet/Main Building)

38

Dead Dawg Saloon (Upstairs Saloon)

32

Treatment Theatre (Operation Theatre)

45

Midwich Elementary School

31

Raccoon City Police Station (1st Floor Main Hall)

38

Eyrie of Crows (Inside Eyrie)

61

Garden of Joy (Upstairs Main Building)

25

Shattered Square (Upstairs Main Building)

20

Shelter Woods (by Command Centre)

18

Toba Landing repair (Upstairs Main Building)

14

Nostromo Wreckage (Mess Hall)

11

Greenville Square (Movie theatre)

13

Forgotten Ruins (Torture Room)

4

Fallen Refuge

2

Raccoon City Police Exit Opened and Escaped

50

Killer statistics

Killer statistics

Kills

Kills

Hooks

2

Obsessions sacrificed

0

Kills (Memento mories)

0

Kills (Memento mories) or sacrifices after last generator

2

All survivors sacrificed or killed (Memento Mori) before the last generator

0

Hooks

Hooks

Different survivors hooked in basement

0

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

0

Survivors hooked before single generator was repaired

0

Survivors hooked in endgame

1

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

0

Generators damaged with Undetectable effect

0

Survivors grabbed while repairing a generator

0

Survivors grabbed while cleansing a totem

0

Generators protection

0% Protected

Unprotected 100%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

0

Survivors with Exposed effect downed

1

Survivors downed while carrying another survivor

0

Make unique survivors scream

11

Survivors hit with haste effect

3

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

2

Survivors downed next to a raised pallet

3

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

2

Hatches closed

0

Survivors hit after they drop a pallet during chase

3

Survivors hit while carrying another survivor

0

Survivors detected using killer instinct

1

Killer vaults in chase

2

Survivors grabbed while performing a vault

0

Meters fallen

3

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

9

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

0

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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