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MODDOG

76561199067840981

Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

44,905,788

Max blood points amount spent on one character

2,463,262

Highest prestige level

18

Mystery boxes opened

55

Time played

268h 0m

Time played in last two weeks

0m

Blood points per hour

167,559

Estimated playtime per role

70% Survivor

Killer 30%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

28

Survivor full load-out matches

230

Ultra rare addon warded without a protection ward

23

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

52

Killer full load-out matches

94

Ultra rare offering burned

5

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
104 011 HEX: Myers Maiden 10 394 662 25 62 246
104 012 MrLongFeet 10 391 931 245 40 248
104 013 我给你个机会 10 390 814 188 53 204
104 014 MODDOG 10 390 469 88 88 320
104 015 ☯Nagi Seishirō☯ 10 390 316 147 87 480
104 016 Albert Hofmann 10 389 004 133 117 610
104 017 Capitan_Riki 10 385 792 20 53 290

Currently at

104 014 place

MODDOG needs another

345 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

522

Obsessions healed

136

Survivors healed while you are injured

117

Survivors healed while rest are injured

173

Survivors unhooked

650

Survivors saved (from dying state/hook) in endgame

29

Knocked (In dying state) survivors healed

60

Survivors healed that come to you first

42

Protection hits for unhooked survivors

55

Protection hits for carried survivors

14

Survivors saved using pallet

2

Survivors affected with boon totems

2,047

Survivors affected with speed boost

0

Recovered from dying state

61

Take a hit with the Endurance status effect

71

Survivors healed in the Basement

0

Heals completed after all generators have been completed

21

Safe unhooks while broken

3

Protection hits during End Game

23

Objective actions

Objective actions

Items depleted

181

Repaired generators

888

Repaired damaged generators

459

Successful skill checks

13,163

Exit gates opened

86

Hex totems cleansed

32

Hex totems blessed

5

Chests opened

48

Chests opened in basement

3

Escapes when playing without any perk and repaired generator(s)

4

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

64

Great skill checks while injured

93

Swap held Survivor items for new ones from chests (counts once per chest)

3

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

623

Hits dodged by vaults

42

Basic attacks and projectiles dodged

697

Escapes after stunning killer using pallet

162

Escapes from killer gasp

24

Hooks sabotaged

28

Chases escaped after being injured in this chase

415

Chases lost by hiding in locker

20

Revealed killer aura

405

Unhooked yourself

1

Amount of screams

3,081

Reveal the Killer's aura for a total of 60 seconds in a single trial

240

Blind killer using flashlight

5

Perform a fast vault within 3 seconds of getting hit

85

Pallet stun the Killer while holding a rare, common, or uncommon item

111

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

198

Escapes crawling (In dying state) through exit gates

17

Escapes through hatch

12

Escapes through hatch crawling (In dying state)

0

Escapes with new item

23

Escapes with somebody else item

8

Escapes being injured with for over half a match

18

Escapes while being downed at most once

131

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

4

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

169

Escapes healthy or injured through hatch

12

Escaped by

94% Exit Gates

Hatch 6%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

3

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

0

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

5

Treatment Theatre (Operation Theatre)

3

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

4

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

5

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

3

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

6

Killer statistics

Killer statistics

Kills

Kills

Hooks

304

Obsessions sacrificed

76

Kills (Memento mories)

19

Kills (Memento mories) or sacrifices after last generator

62

All survivors sacrificed or killed (Memento Mori) before the last generator

40

Hooks

Hooks

Different survivors hooked in basement

37

Basement trees (3 or 4 survivors hooked in basement in this same time)

16

Survivors hooked while all remaining were injured

34

Survivors hooked before single generator was repaired

188

Survivors hooked in endgame

37

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

155

Generators damaged with Undetectable effect

43

Survivors grabbed while repairing a generator

17

Survivors grabbed while cleansing a totem

0

Generators protection

72% Protected

Unprotected 28%

Hit survivors with a basic attack while you are Undetectable

7

Survivors injured while in the basement

12

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

13

Oblivious effect applied

13

Survivors with Exposed effect downed

21

Survivors downed while carrying another survivor

15

Make unique survivors scream

456

Survivors hit with haste effect

72

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

16

Survivors downed next to a raised pallet

389

Survivors downed in Exit Gate

6

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

29

Hatches closed

25

Survivors hit after they drop a pallet during chase

124

Survivors hit while carrying another survivor

33

Survivors detected using killer instinct

0

Killer vaults in chase

77

Survivors grabbed while performing a vault

0

Meters fallen

210

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

6

Uncloak attacks (The Wraith)

182

Blink attacks (The Nurse)

148

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

258

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

8

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

114

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

31

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

146

Survivors downed while speared (The Deathslinger)

40

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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