Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

39,052,995

Max blood points amount spent on one character

2,598,315

Highest prestige level

10

Mystery boxes opened

135

Time played

186h 47m

Time played in last two weeks

8h 14m

Blood points per hour

209,082

Estimated playtime per role

46% Survivor

Killer 54%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

11

Survivor full load-out matches

253

Ultra rare addon warded without a protection ward

10

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

108

Killer full load-out matches

185

Ultra rare offering burned

11

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 7%

3 / 42

Killer
Got 3 Left 39

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
95 380 Saki 21 135 630 127 204 635
95 381 Sivit 21 135 620 106 79 357
95 382 Sem Venderbos 21 132 895 429 146 670
95 383 DeathlyCrane 21 132 400 382 86 413
95 384 S3ret 21 130 141 830 172 602
95 385 OverduePixels 21 129 320 775 7 21
95 386 Naczelny Hazardzista 21 128 526 172 53 302

Currently at

95 383 place

DeathlyCrane needs another

495 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

326

Obsessions healed

70

Survivors healed while you are injured

66

Survivors healed while rest are injured

91

Survivors unhooked

395

Survivors saved (from dying state/hook) in endgame

17

Knocked (In dying state) survivors healed

45

Survivors healed that come to you first

27

Protection hits for unhooked survivors

29

Protection hits for carried survivors

2

Survivors saved using pallet

0

Survivors affected with boon totems

650

Survivors affected with speed boost

2

Recovered from dying state

35

Take a hit with the Endurance status effect

26

Survivors healed in the Basement

5

Heals completed after all generators have been completed

9

Safe unhooks while broken

0

Protection hits during End Game

5

Objective actions

Objective actions

Items depleted

159

Repaired generators

578

Repaired damaged generators

294

Successful skill checks

6,176

Exit gates opened

49

Hex totems cleansed

7

Hex totems blessed

0

Chests opened

73

Chests opened in basement

3

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

50

Great skill checks while injured

91

Swap held Survivor items for new ones from chests (counts once per chest)

9

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

243

Finished repairs of generators while injured

5

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

432

Hits dodged by vaults

35

Basic attacks and projectiles dodged

809

Escapes after stunning killer using pallet

75

Escapes from killer gasp

12

Hooks sabotaged

13

Chases escaped after being injured in this chase

275

Chases lost by hiding in locker

1

Revealed killer aura

132

Unhooked yourself

3

Amount of screams

2,120

Reveal the Killer's aura for a total of 60 seconds in a single trial

180

Blind killer using flashlight

1

Perform a fast vault within 3 seconds of getting hit

23

Pallet stun the Killer while holding a rare, common, or uncommon item

11

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

117

Escapes crawling (In dying state) through exit gates

3

Escapes through hatch

9

Escapes through hatch crawling (In dying state)

1

Escapes with new item

13

Escapes with somebody else item

2

Escapes being injured with for over half a match

8

Escapes while being downed at most once

64

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

105

Escapes healthy or injured through hatch

8

Escaped by

92% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

1

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

3

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

4

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

3

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

0

Killer statistics

Killer statistics

Kills

Kills

Hooks

542

Obsessions sacrificed

141

Kills (Memento mories)

2

Kills (Memento mories) or sacrifices after last generator

69

All survivors sacrificed or killed (Memento Mori) before the last generator

93

Hooks

Hooks

Different survivors hooked in basement

72

Basement trees (3 or 4 survivors hooked in basement in this same time)

11

Survivors hooked while all remaining were injured

49

Survivors hooked before single generator was repaired

244

Survivors hooked in endgame

44

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

322

Generators damaged with Undetectable effect

3

Survivors grabbed while repairing a generator

28

Survivors grabbed while cleansing a totem

3

Generators protection

84% Protected

Unprotected 16%

Hit survivors with a basic attack while you are Undetectable

6

Survivors injured while in the basement

25

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

3

Oblivious effect applied

44

Survivors with Exposed effect downed

18

Survivors downed while carrying another survivor

49

Make unique survivors scream

733

Survivors hit with haste effect

225

Injure or down survivors who are Hindered

4

Survivors that holding Special Item hit

75

Survivors downed next to a raised pallet

644

Survivors downed in Exit Gate

2

Survivors downed withit 30 seconds of breaking pallet or wall

1

Preventing escape

Preventing escape

Survivors grabbed from locker

40

Hatches closed

32

Survivors hit after they drop a pallet during chase

308

Survivors hit while carrying another survivor

126

Survivors detected using killer instinct

79

Killer vaults in chase

52

Survivors grabbed while performing a vault

0

Meters fallen

73

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

1,264

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

2

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

394

Trials where all survivors suffered from madness 3 (The Doctor)

41

Hatchets thrown (The Huntress)

0

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

57

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

13

Condemned survivors (The Onryō)

24

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

5

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

84

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

36

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

38

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

9

Survivors downed with Dire Crows (The Artist)

10

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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