Total blood points earned

477,934,771

Max blood points amount spent on one character

31,494,000

Time played

2612h 47m

Time played in last two weeks

12h 48m

Blood points per hour

182,922

Estimated playtime per role

87% Survivor

Killer 13%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

544

Survivor full load-out matches

3,804

Ultra rare addon warded without a protection ward

166

Survivor rank
Bronze IV

Bronze IV

2 / 4 pips
Adept progress 98%

50 / 51

Survivor
Got 50 Left 1
Killer

Killer

Killer perfect matches (5 000 points each category)

181

Killer full load-out matches

84

Ultra rare offering burned

16

Killer rank
Ash II

Ash II

3 / 4 pips
Adept progress 90%

38 / 42

Killer
Got 38 Left 4

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
19 176 happy happy happy 477 315 687 5 740 4 099 13 307
19 177 Sheriff of Cydonia 477 302 345 4 384 1 935 9 546
19 178 Roadtrip to Africa 477 293 039 2 148 2 064 9 090
19 179 fossyl 477 244 608 1 054 1 987 8 992
19 180 Jiekky 477 233 110 6 633 1 390 5 561
19 181 iMyh_ 477 213 264 5 447 3 304 14 382
19 182 Mr. Steal Yo Totem 477 210 640 3 310 2 209 9 905

Currently at

19 179 place

fossyl needs another

48 431 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

8,926

Obsessions healed

2,134

Survivors healed while you are injured

1,959

Survivors healed while rest are injured

3,228

Survivors unhooked

8,367

Survivors saved (from dying state/hook) in endgame

195

Knocked (In dying state) survivors healed

1,118

Survivors healed that come to you first

824

Protection hits for unhooked survivors

845

Protection hits for carried survivors

527

Survivors saved using pallet

64

Survivors affected with boon totems

19,387

Survivors affected with speed boost

130

Recovered from dying state

684

Take a hit with the Endurance status effect

491

Survivors healed in the Basement

115

Heals completed after all generators have been completed

106

Safe unhooks while broken

34

Protection hits during End Game

71

Objective actions

Objective actions

Highest prestige level

100

Mystery boxes opened

3,262

Items depleted

2,692

Repaired generators

8,997

Repaired damaged generators

7,040

Successful skill checks

138,681

Exit gates opened

831

Hex totems cleansed

263

Hex totems blessed

4

Chests opened

443

Chests opened in basement

26

Escapes when playing without any perk and repaired generator(s)

94

Matches with 300+ seconds of repairing generators

915

Matches in that picked up and used special item

569

Great skill checks while injured

2,850

Swap held Survivor items for new ones from chests (counts once per chest)

77

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

2,365

Finished repairs of generators while injured

101

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

9,279

Hits dodged by vaults

883

Basic attacks and projectiles dodged

15,625

Escapes after stunning killer using pallet

2,006

Escapes from killer gasp

409

Hooks sabotaged

185

Chases escaped after being injured in this chase

5,771

Chases lost by hiding in locker

92

Revealed killer aura

5,754

Unhooked yourself

57

Amount of screams

26,884

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

12

Reveal the Killer's aura for a total of 60 seconds in a single trial

9,120

Blind killer using flashlight

595

Perform a fast vault within 3 seconds of getting hit

1,119

Pallet stun the Killer while holding a rare, common, or uncommon item

604

Trials where you've revealed or seen the Killer's aura 11+ times

293

Escapes

Escapes

Total escapes

1,988

Escapes crawling (In dying state) through exit gates

267

Escapes through hatch

144

Escapes through hatch crawling (In dying state)

35

Escapes with new item

133

Escapes with somebody else item

26

Escapes being injured with for over half a match

182

Escapes while being downed at most once

1,311

Escapes after unhooked yourself

13

Escapes as obsession without getting a hit as last survivor

5

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

6

Escapes through exit gates

1,577

Escapes healthy or injured through hatch

109

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

2

Escapes while broken

7

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

22

Campbell's Chapel (Upstairs Main Building)

14

Family Residence (Main Building)

20

Sanctum of Wrath (Upstairs on Shrine)

9

Mother's Dwelling (Upstairs Cottage)

17

Temple of Purgation (Main Building Basement)

11

The Pale Rose (Steamboat)

14

The Game (Bathroom)

15

Mount Ormond Resort (Chalet/Main Building)

25

Dead Dawg Saloon (Upstairs Saloon)

22

Treatment Theatre (Operation Theatre)

32

Midwich Elementary School

33

Raccoon City Police Station (1st Floor Main Hall)

26

Eyrie of Crows (Inside Eyrie)

20

Garden of Joy (Upstairs Main Building)

20

Shattered Square (Upstairs Main Building)

14

Shelter Woods (by Command Centre)

6

Toba Landing repair (Upstairs Main Building)

15

Nostromo Wreckage (Mess Hall)

12

Greenville Square (Movie theatre)

13

Forgotten Ruins (Torture Room)

6

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

31

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,059

Obsessions sacrificed

198

Kills (Memento mories)

60

Kills (Memento mories) or sacrifices after last generator

223

All survivors sacrificed or killed (Memento Mori) before the last generator

93

Hooks

Hooks

Different survivors hooked in basement

101

Basement trees (3 or 4 survivors hooked in basement in this same time)

18

Survivors hooked while all remaining were injured

177

Survivors hooked before single generator was repaired

450

Survivors hooked in endgame

130

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

294

Generators damaged with Undetectable effect

111

Survivors grabbed while repairing a generator

35

Survivors grabbed while cleansing a totem

2

Generators protection

63% Protected

Unprotected 37%

Hit survivors with a basic attack while you are Undetectable

249

Survivors injured while in the basement

24

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

73

Oblivious effect applied

221

Survivors with Exposed effect downed

86

Survivors downed while carrying another survivor

19

Make unique survivors scream

1,781

Survivors hit with haste effect

639

Injure or down survivors who are Hindered

72

Survivors that holding Special Item hit

254

Survivors downed next to a raised pallet

1,481

Survivors downed in Exit Gate

7

Survivors downed withit 30 seconds of breaking pallet or wall

13

Preventing escape

Preventing escape

Survivors grabbed from locker

137

Hatches closed

98

Survivors hit after they drop a pallet during chase

419

Survivors hit while carrying another survivor

54

Survivors detected using killer instinct

408

Killer vaults in chase

175

Survivors grabbed while performing a vault

18

Meters fallen

712

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

40

Blink attacks (The Nurse)

60

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

76

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

28

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

9

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

3,740

Survivors put to sleep (The Nightmare)

35

Reverse bear-traps put on survivors (The Pig)

10

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

46

Max Lacerations dealt (The Trickster)

21

Survivors with Broken effect downed

8

Condemned survivors (The Onryō)

51

Slams of one Survivor into another (The Mastermind)

1

Damage Survivor pursued by a Guard (The Knight)

1

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

2

Survivors hit during Tail attack (The Xenomorph)

13

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

8

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

1

Hit a Survivor using Hellfire (The Dark Lord)

9

Damage Survivor pursued by a Guard (The First)

8

Perfectly times grab attacks (The Ghoul)

1

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

23

Survivors downed by 24m+ hatchet throw (The Huntress)

4

Survivors downed with chainsaw (The Cannibal)

30

Intoxicated survivors downed (The Clown)

12

Survivors downed after phase walk (The Spirit)

28

Deep wounded survivors downed (The Legion)

7

Survivors downed while having max Sickness (The Plague)

17

Marked survivors downed (The Ghostface)

4

Survivors downed with Demon Fury (The Oni)

65

Survivors downed while speared (The Deathslinger)

42

Survivors downed with Victor clinging (The Twins)

1

Survivors downed while contaminated (The Nemesis)

37

Survivors downed with Dire Crows (The Artist)

12

Survivors downed during Nightfall (The Dredge)

14

Down survivor you recently teleported to (The Singularity)

1

Down survivor using UVX (The Unknown)

8

Whip downs (The Krause)

2

Killer abilities chart

Killer abilities chart

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