Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

125,335,001

Max blood points amount spent on one character

14,806,400

Highest prestige level

30

Mystery boxes opened

1,047

Time played

1377h 16m

Time played in last two weeks

0m

Blood points per hour

91,003

Estimated playtime per role

96% Survivor

Killer 4%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

236

Survivor full load-out matches

1,263

Ultra rare addon warded without a protection ward

114

Survivor rank
Ash III

Ash III

1 / 3 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

24

Killer full load-out matches

52

Ultra rare offering burned

2

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
62 945 der echte pink 106 817 644 862 762 3 347
62 946 Tiny_Red 106 817 107 1 585 784 3 320
62 947 Cry more to bhvr 106 815 315 3 650 63 312
62 948 Majis Enter 106 813 139 136 1 170 4 237
62 949 AriGercy 106 812 724 663 820 3 317
62 950 Clairen'sPawJob 106 812 684 1 044 483 1 678
62 951 Pablus Dallas 106 812 380 3 374 203 699

Currently at

62 948 place

Majis Enter needs another

2 176 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

4,963

Obsessions healed

1,225

Survivors healed while you are injured

1,284

Survivors healed while rest are injured

1,571

Survivors unhooked

5,277

Survivors saved (from dying state/hook) in endgame

237

Knocked (In dying state) survivors healed

977

Survivors healed that come to you first

372

Protection hits for unhooked survivors

684

Protection hits for carried survivors

373

Survivors saved using pallet

189

Survivors affected with boon totems

10,580

Survivors affected with speed boost

413

Recovered from dying state

358

Take a hit with the Endurance status effect

304

Survivors healed in the Basement

26

Heals completed after all generators have been completed

46

Safe unhooks while broken

4

Protection hits during End Game

13

Objective actions

Objective actions

Items depleted

2,664

Repaired generators

5,725

Repaired damaged generators

3,778

Successful skill checks

60,596

Exit gates opened

354

Hex totems cleansed

206

Hex totems blessed

3

Chests opened

1,159

Chests opened in basement

181

Escapes when playing without any perk and repaired generator(s)

2

Matches with 300+ seconds of repairing generators

11

Matches in that picked up and used special item

1,002

Great skill checks while injured

745

Swap held Survivor items for new ones from chests (counts once per chest)

58

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

108

Finished repairs of generators while injured

4

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

6,737

Hits dodged by vaults

716

Basic attacks and projectiles dodged

11,012

Escapes after stunning killer using pallet

1,242

Escapes from killer gasp

195

Hooks sabotaged

325

Chases escaped after being injured in this chase

2,617

Chases lost by hiding in locker

76

Revealed killer aura

1,789

Unhooked yourself

87

Amount of screams

9,277

Reveal the Killer's aura for a total of 60 seconds in a single trial

2,100

Blind killer using flashlight

66

Perform a fast vault within 3 seconds of getting hit

95

Pallet stun the Killer while holding a rare, common, or uncommon item

39

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

1,533

Escapes crawling (In dying state) through exit gates

59

Escapes through hatch

78

Escapes through hatch crawling (In dying state)

12

Escapes with new item

311

Escapes with somebody else item

24

Escapes being injured with for over half a match

151

Escapes while being downed at most once

721

Escapes after unhooked yourself

23

Escapes as obsession without getting a hit as last survivor

11

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

8

Escape through hatch using key

3

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

1,396

Escapes healthy or injured through hatch

66

Escaped by

95% Exit Gates

Hatch 5%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

4

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

5

Campbell's Chapel (Upstairs Main Building)

10

Family Residence (Main Building)

7

Sanctum of Wrath (Upstairs on Shrine)

11

Mother's Dwelling (Upstairs Cottage)

9

Temple of Purgation (Main Building Basement)

7

The Pale Rose (Steamboat)

7

The Game (Bathroom)

14

Mount Ormond Resort (Chalet/Main Building)

23

Dead Dawg Saloon (Upstairs Saloon)

9

Treatment Theatre (Operation Theatre)

17

Midwich Elementary School

22

Raccoon City Police Station (1st Floor Main Hall)

10

Eyrie of Crows (Inside Eyrie)

14

Garden of Joy (Upstairs Main Building)

10

Shattered Square (Upstairs Main Building)

4

Shelter Woods (by Command Centre)

5

Toba Landing repair (Upstairs Main Building)

5

Nostromo Wreckage (Mess Hall)

8

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

2

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

13

Killer statistics

Killer statistics

Kills

Kills

Hooks

186

Obsessions sacrificed

44

Kills (Memento mories)

3

Kills (Memento mories) or sacrifices after last generator

57

All survivors sacrificed or killed (Memento Mori) before the last generator

26

Hooks

Hooks

Different survivors hooked in basement

68

Basement trees (3 or 4 survivors hooked in basement in this same time)

32

Survivors hooked while all remaining were injured

14

Survivors hooked before single generator was repaired

77

Survivors hooked in endgame

34

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

141

Generators damaged with Undetectable effect

15

Survivors grabbed while repairing a generator

11

Survivors grabbed while cleansing a totem

1

Generators protection

65% Protected

Unprotected 35%

Hit survivors with a basic attack while you are Undetectable

40

Survivors injured while in the basement

3

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

0

Survivors with Exposed effect downed

17

Survivors downed while carrying another survivor

21

Make unique survivors scream

198

Survivors hit with haste effect

78

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

9

Survivors downed next to a raised pallet

289

Survivors downed in Exit Gate

2

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

5

Hatches closed

14

Survivors hit after they drop a pallet during chase

125

Survivors hit while carrying another survivor

54

Survivors detected using killer instinct

0

Killer vaults in chase

111

Survivors grabbed while performing a vault

2

Meters fallen

109

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

42

Uncloak attacks (The Wraith)

24

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

40

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

9

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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