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Bockdo

76561199065945359

Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

54,471,966

Max blood points amount spent on one character

2,544,012

Highest prestige level

27

Mystery boxes opened

131

Time played

205h 26m

Time played in last two weeks

5m

Blood points per hour

265,156

Estimated playtime per role

32% Survivor

Killer 68%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

2

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

30

Survivor full load-out matches

55

Ultra rare addon warded without a protection ward

11

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 6%

3 / 51

Survivor
Got 3 Left 48
Killer

Killer

Killer perfect matches (5 000 points each category)

60

Killer full load-out matches

90

Ultra rare offering burned

34

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 12%

5 / 42

Killer
Got 5 Left 37

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
97 960 bianca<3 16 508 839 84 277 1 098
97 961 Virual inanity 16 507 905 1 028 235 681
97 962 S1LLy 16 505 321 43 48 218
97 963 Bockdo 16 504 392 1 076 130 205
97 964 bnjmn 16 504 289 137 278 1 304
97 965 Soplya 16 501 082 191 51 285
97 966 Чел 16 500 190 224 55 350

Currently at

97 963 place

Bockdo needs another

929 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

613

Obsessions healed

117

Survivors healed while you are injured

168

Survivors healed while rest are injured

258

Survivors unhooked

640

Survivors saved (from dying state/hook) in endgame

9

Knocked (In dying state) survivors healed

75

Survivors healed that come to you first

83

Protection hits for unhooked survivors

288

Protection hits for carried survivors

55

Survivors saved using pallet

6

Survivors affected with boon totems

2,294

Survivors affected with speed boost

51

Recovered from dying state

81

Take a hit with the Endurance status effect

75

Survivors healed in the Basement

27

Heals completed after all generators have been completed

9

Safe unhooks while broken

3

Protection hits during End Game

8

Objective actions

Objective actions

Items depleted

277

Repaired generators

744

Repaired damaged generators

305

Successful skill checks

9,274

Exit gates opened

97

Hex totems cleansed

127

Hex totems blessed

20

Chests opened

239

Chests opened in basement

31

Escapes when playing without any perk and repaired generator(s)

35

Matches with 300+ seconds of repairing generators

3

Matches in that picked up and used special item

123

Great skill checks while injured

234

Swap held Survivor items for new ones from chests (counts once per chest)

25

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

8

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

8

Healing or repairing skill checks

958

Finished repairs of generators while injured

53

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

896

Hits dodged by vaults

130

Basic attacks and projectiles dodged

1,427

Escapes after stunning killer using pallet

224

Escapes from killer gasp

18

Hooks sabotaged

61

Chases escaped after being injured in this chase

494

Chases lost by hiding in locker

39

Revealed killer aura

548

Unhooked yourself

55

Amount of screams

3,142

Reveal the Killer's aura for a total of 60 seconds in a single trial

2,160

Blind killer using flashlight

105

Perform a fast vault within 3 seconds of getting hit

188

Pallet stun the Killer while holding a rare, common, or uncommon item

71

Trials where you've revealed or seen the Killer's aura 11+ times

396

Escapes

Escapes

Total escapes

260

Escapes crawling (In dying state) through exit gates

7

Escapes through hatch

24

Escapes through hatch crawling (In dying state)

1

Escapes with new item

62

Escapes with somebody else item

6

Escapes being injured with for over half a match

19

Escapes while being downed at most once

143

Escapes after unhooked yourself

4

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

229

Escapes healthy or injured through hatch

23

Escaped by

91% Exit Gates

Hatch 9%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

4

The Game (Bathroom)

4

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

4

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

3

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

3

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

1

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

23

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,267

Obsessions sacrificed

79

Kills (Memento mories)

99

Kills (Memento mories) or sacrifices after last generator

101

All survivors sacrificed or killed (Memento Mori) before the last generator

53

Hooks

Hooks

Different survivors hooked in basement

96

Basement trees (3 or 4 survivors hooked in basement in this same time)

21

Survivors hooked while all remaining were injured

51

Survivors hooked before single generator was repaired

120

Survivors hooked in endgame

47

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

177

Generators damaged with Undetectable effect

69

Survivors grabbed while repairing a generator

29

Survivors grabbed while cleansing a totem

11

Generators protection

68% Protected

Unprotected 32%

Hit survivors with a basic attack while you are Undetectable

97

Survivors injured while in the basement

66

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

113

Oblivious effect applied

459

Survivors with Exposed effect downed

66

Survivors downed while carrying another survivor

36

Make unique survivors scream

650

Survivors hit with haste effect

212

Injure or down survivors who are Hindered

8

Survivors that holding Special Item hit

86

Survivors downed next to a raised pallet

557

Survivors downed in Exit Gate

9

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

85

Hatches closed

57

Survivors hit after they drop a pallet during chase

260

Survivors hit while carrying another survivor

44

Survivors detected using killer instinct

664

Killer vaults in chase

145

Survivors grabbed while performing a vault

5

Meters fallen

414

Merciless Victories with 3 Universal Perks

5

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

100

Uncloak attacks (The Wraith)

111

Blink attacks (The Nurse)

516

Survivors grabbed after triple blink (The Nurse)

1

Obsessions hooked

321

Matches finished with one or more Hex totems remaining

2

Traps triggered (The Hag)

300

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

500

Trials where all survivors suffered from madness 3 (The Doctor)

1

Hatchets thrown (The Huntress)

1,000

Survivors put to sleep (The Nightmare)

200

Reverse bear-traps put on survivors (The Pig)

125

Survivors sent to Cage of Atonement (The Executioner)

43

Survivors hit with Lethal Rush (The Blight)

39

Max Lacerations dealt (The Trickster)

50

Survivors with Broken effect downed

72

Condemned survivors (The Onryō)

49

Slams of one Survivor into another (The Mastermind)

10

Damage Survivor pursued by a Guard (The Knight)

52

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

10

Survivors hit during Tail attack (The Xenomorph)

39

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

12

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

176

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

1

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

7

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

1

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

103

Survivors downed by 24m+ hatchet throw (The Huntress)

20

Survivors downed with chainsaw (The Cannibal)

100

Intoxicated survivors downed (The Clown)

100

Survivors downed after phase walk (The Spirit)

30

Deep wounded survivors downed (The Legion)

31

Survivors downed while having max Sickness (The Plague)

67

Marked survivors downed (The Ghostface)

61

Survivors downed with Demon Fury (The Oni)

77

Survivors downed while speared (The Deathslinger)

30

Survivors downed with Victor clinging (The Twins)

10

Survivors downed while contaminated (The Nemesis)

71

Survivors downed with Dire Crows (The Artist)

51

Survivors downed during Nightfall (The Dredge)

53

Down survivor you recently teleported to (The Singularity)

30

Down survivor using UVX (The Unknown)

20

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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