Total blood points earned

24,484,731

Max blood points amount spent on one character

7,337,238

Time played

150h 24m

Time played in last two weeks

0m

Blood points per hour

162,797

Estimated playtime per role

26% Survivor

Killer 74%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

22

Survivor full load-out matches

121

Ultra rare addon warded without a protection ward

47

Survivor rank
Bronze II

Bronze II

1 / 4 pips
Adept progress 84%

43 / 51

Survivor
Got 43 Left 8
Killer

Killer

Killer perfect matches (5 000 points each category)

18

Killer full load-out matches

75

Ultra rare offering burned

72

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 88%

37 / 42

Killer
Got 37 Left 5

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
100 368 Gloom 24 488 382 160 206 1 172
100 369 vybin 24 486 805 327 62 400
100 370 blumbomann 24 485 718 417 51 214
100 371 yX 24 484 731 1 126 156 502
100 372 El Dimoni 24 482 298 120 130 676
100 373 Devon 24 479 205 0 309 1 361
100 374 ADIRA 24 477 780 170 113 623

Currently at

100 371 place

yX needs another

987 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

311

Obsessions healed

74

Survivors healed while you are injured

76

Survivors healed while rest are injured

99

Survivors unhooked

678

Survivors saved (from dying state/hook) in endgame

24

Knocked (In dying state) survivors healed

340

Survivors healed that come to you first

45

Protection hits for unhooked survivors

269

Protection hits for carried survivors

35

Survivors saved using pallet

5

Survivors affected with boon totems

2,578

Survivors affected with speed boost

51

Recovered from dying state

318

Take a hit with the Endurance status effect

22

Survivors healed in the Basement

30

Heals completed after all generators have been completed

12

Safe unhooks while broken

13

Protection hits during End Game

21

Objective actions

Objective actions

Highest prestige level

100

Mystery boxes opened

250

Items depleted

129

Repaired generators

502

Repaired damaged generators

134

Successful skill checks

6,871

Exit gates opened

77

Hex totems cleansed

128

Hex totems blessed

20

Chests opened

115

Chests opened in basement

32

Escapes when playing without any perk and repaired generator(s)

13

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

51

Great skill checks while injured

171

Swap held Survivor items for new ones from chests (counts once per chest)

23

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

8

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

8

Healing or repairing skill checks

47

Finished repairs of generators while injured

6

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

332

Hits dodged by vaults

61

Basic attacks and projectiles dodged

735

Escapes after stunning killer using pallet

84

Escapes from killer gasp

25

Hooks sabotaged

70

Chases escaped after being injured in this chase

172

Chases lost by hiding in locker

36

Revealed killer aura

626

Unhooked yourself

54

Amount of screams

1,685

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Reveal the Killer's aura for a total of 60 seconds in a single trial

2,280

Blind killer using flashlight

79

Perform a fast vault within 3 seconds of getting hit

38

Pallet stun the Killer while holding a rare, common, or uncommon item

21

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

156

Escapes crawling (In dying state) through exit gates

3

Escapes through hatch

11

Escapes through hatch crawling (In dying state)

2

Escapes with new item

17

Escapes with somebody else item

9

Escapes being injured with for over half a match

8

Escapes while being downed at most once

53

Escapes after unhooked yourself

4

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

142

Escapes healthy or injured through hatch

9

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

2

Escapes while broken

5

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

1

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

6

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

21

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,126

Obsessions sacrificed

62

Kills (Memento mories)

1,109

Kills (Memento mories) or sacrifices after last generator

48

All survivors sacrificed or killed (Memento Mori) before the last generator

44

Hooks

Hooks

Different survivors hooked in basement

40

Basement trees (3 or 4 survivors hooked in basement in this same time)

2

Survivors hooked while all remaining were injured

36

Survivors hooked before single generator was repaired

239

Survivors hooked in endgame

15

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

181

Generators damaged with Undetectable effect

58

Survivors grabbed while repairing a generator

38

Survivors grabbed while cleansing a totem

12

Generators protection

79% Protected

Unprotected 21%

Hit survivors with a basic attack while you are Undetectable

124

Survivors injured while in the basement

27

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

24

Oblivious effect applied

49

Survivors with Exposed effect downed

38

Survivors downed while carrying another survivor

43

Make unique survivors scream

327

Survivors hit with haste effect

72

Injure or down survivors who are Hindered

7

Survivors that holding Special Item hit

52

Survivors downed next to a raised pallet

401

Survivors downed in Exit Gate

3

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

39

Hatches closed

44

Survivors hit after they drop a pallet during chase

225

Survivors hit while carrying another survivor

44

Survivors detected using killer instinct

188

Killer vaults in chase

91

Survivors grabbed while performing a vault

24

Meters fallen

1,167

Merciless Victories with 3 Universal Perks

5

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

1,000

Uncloak attacks (The Wraith)

100

Blink attacks (The Nurse)

525

Survivors grabbed after triple blink (The Nurse)

1

Obsessions hooked

302

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

300

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

551

Trials where all survivors suffered from madness 3 (The Doctor)

15

Hatchets thrown (The Huntress)

1,000

Survivors put to sleep (The Nightmare)

211

Reverse bear-traps put on survivors (The Pig)

125

Survivors sent to Cage of Atonement (The Executioner)

31

Survivors hit with Lethal Rush (The Blight)

94

Max Lacerations dealt (The Trickster)

75

Survivors with Broken effect downed

63

Condemned survivors (The Onryō)

30

Slams of one Survivor into another (The Mastermind)

10

Damage Survivor pursued by a Guard (The Knight)

50

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

10

Survivors hit during Tail attack (The Xenomorph)

30

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

11

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

25

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

1

Hit a Survivor using Hellfire (The Dark Lord)

20

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

1,002

Survivors downed by 24m+ hatchet throw (The Huntress)

20

Survivors downed with chainsaw (The Cannibal)

100

Intoxicated survivors downed (The Clown)

100

Survivors downed after phase walk (The Spirit)

67

Deep wounded survivors downed (The Legion)

25

Survivors downed while having max Sickness (The Plague)

50

Marked survivors downed (The Ghostface)

51

Survivors downed with Demon Fury (The Oni)

79

Survivors downed while speared (The Deathslinger)

30

Survivors downed with Victor clinging (The Twins)

10

Survivors downed while contaminated (The Nemesis)

65

Survivors downed with Dire Crows (The Artist)

50

Survivors downed during Nightfall (The Dredge)

50

Down survivor you recently teleported to (The Singularity)

30

Down survivor using UVX (The Unknown)

20

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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