Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

242,442,478

Max blood points amount spent on one character

16,690,000

Highest prestige level

39

Mystery boxes opened

178

Time played

604h 55m

Time played in last two weeks

11h 0m

Blood points per hour

400,787

Estimated playtime per role

73% Survivor

Killer 27%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

2

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

363

Survivor full load-out matches

26

Ultra rare addon warded without a protection ward

3

Survivor rank
Iridescent II

Iridescent II

5 / 5 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

212

Killer full load-out matches

228

Ultra rare offering burned

2

Killer rank
Bronze II

Bronze II

3 / 4 pips
Adept progress 7%

3 / 42

Killer
Got 3 Left 39

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
34 894 Xanetic 242 494 548 3 191 1 555 5 709
34 895 Ackola 242 493 503 2 336 1 649 7 634
34 896 Jay 242 478 228 757 599 2 592
34 897 JarukiLume 242 442 478 879 732 2 898
34 898 Vin¿ 242 439 238 3 193 767 3 199
34 899 Rhino 242 428 677 1 362 1 441 4 756
34 900 Spectra I 242 424 973 2 425 704 3 510

Currently at

34 897 place

JarukiLume needs another

35 750 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

3,409

Obsessions healed

787

Survivors healed while you are injured

710

Survivors healed while rest are injured

1,251

Survivors unhooked

3,351

Survivors saved (from dying state/hook) in endgame

108

Knocked (In dying state) survivors healed

302

Survivors healed that come to you first

284

Protection hits for unhooked survivors

234

Protection hits for carried survivors

39

Survivors saved using pallet

12

Survivors affected with boon totems

9,650

Survivors affected with speed boost

73

Recovered from dying state

170

Take a hit with the Endurance status effect

80

Survivors healed in the Basement

16

Heals completed after all generators have been completed

296

Safe unhooks while broken

20

Protection hits during End Game

80

Objective actions

Objective actions

Items depleted

395

Repaired generators

2,898

Repaired damaged generators

1,330

Successful skill checks

39,234

Exit gates opened

328

Hex totems cleansed

275

Hex totems blessed

3

Chests opened

562

Chests opened in basement

29

Escapes when playing without any perk and repaired generator(s)

85

Matches with 300+ seconds of repairing generators

5

Matches in that picked up and used special item

339

Great skill checks while injured

1,134

Swap held Survivor items for new ones from chests (counts once per chest)

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

3,810

Finished repairs of generators while injured

162

Chests opened with a key

2

Boldness actions

Boldness actions

Vaults in chase

3,829

Hits dodged by vaults

232

Basic attacks and projectiles dodged

4,152

Escapes after stunning killer using pallet

691

Escapes from killer gasp

40

Hooks sabotaged

17

Chases escaped after being injured in this chase

2,413

Chases lost by hiding in locker

53

Revealed killer aura

1,152

Unhooked yourself

7

Amount of screams

10,376

Reveal the Killer's aura for a total of 60 seconds in a single trial

7,740

Blind killer using flashlight

89

Perform a fast vault within 3 seconds of getting hit

553

Pallet stun the Killer while holding a rare, common, or uncommon item

133

Trials where you've revealed or seen the Killer's aura 11+ times

360

Escapes

Escapes

Total escapes

732

Escapes crawling (In dying state) through exit gates

46

Escapes through hatch

43

Escapes through hatch crawling (In dying state)

5

Escapes with new item

174

Escapes with somebody else item

14

Escapes being injured with for over half a match

86

Escapes while being downed at most once

457

Escapes after unhooked yourself

4

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

643

Escapes healthy or injured through hatch

38

Escaped by

94% Exit Gates

Hatch 6%

Find and use the Hand or Eye of Vecna and escape a Trial

4

Escapes while broken

5

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

8

Campbell's Chapel (Upstairs Main Building)

4

Family Residence (Main Building)

3

Sanctum of Wrath (Upstairs on Shrine)

4

Mother's Dwelling (Upstairs Cottage)

8

Temple of Purgation (Main Building Basement)

4

The Pale Rose (Steamboat)

1

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

9

Dead Dawg Saloon (Upstairs Saloon)

11

Treatment Theatre (Operation Theatre)

6

Midwich Elementary School

9

Raccoon City Police Station (1st Floor Main Hall)

4

Eyrie of Crows (Inside Eyrie)

7

Garden of Joy (Upstairs Main Building)

3

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

13

Greenville Square (Movie theatre)

3

Forgotten Ruins (Torture Room)

3

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

10

Killer statistics

Killer statistics

Kills

Kills

Hooks

879

Obsessions sacrificed

180

Kills (Memento mories)

181

Kills (Memento mories) or sacrifices after last generator

120

All survivors sacrificed or killed (Memento Mori) before the last generator

63

Hooks

Hooks

Different survivors hooked in basement

89

Basement trees (3 or 4 survivors hooked in basement in this same time)

17

Survivors hooked while all remaining were injured

203

Survivors hooked before single generator was repaired

830

Survivors hooked in endgame

41

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

279

Generators damaged with Undetectable effect

47

Survivors grabbed while repairing a generator

16

Survivors grabbed while cleansing a totem

0

Generators protection

68% Protected

Unprotected 32%

Hit survivors with a basic attack while you are Undetectable

290

Survivors injured while in the basement

26

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

71

Oblivious effect applied

231

Survivors with Exposed effect downed

116

Survivors downed while carrying another survivor

22

Make unique survivors scream

1,290

Survivors hit with haste effect

158

Injure or down survivors who are Hindered

22

Survivors that holding Special Item hit

172

Survivors downed next to a raised pallet

1,376

Survivors downed in Exit Gate

11

Survivors downed withit 30 seconds of breaking pallet or wall

41

Preventing escape

Preventing escape

Survivors grabbed from locker

108

Hatches closed

52

Survivors hit after they drop a pallet during chase

703

Survivors hit while carrying another survivor

66

Survivors detected using killer instinct

1,148

Killer vaults in chase

545

Survivors grabbed while performing a vault

31

Meters fallen

2,275

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

1

Uncloak attacks (The Wraith)

25

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

74

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

25

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

93

Max Lacerations dealt (The Trickster)

130

Survivors with Broken effect downed

40

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

3

Damage Survivor pursued by a Guard (The Knight)

10

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

2

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

3

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

322

Survivors immobilized to a wall (The Slasher)

13

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

3

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

60

Survivors downed while having max Sickness (The Plague)

8

Marked survivors downed (The Ghostface)

23

Survivors downed with Demon Fury (The Oni)

63

Survivors downed while speared (The Deathslinger)

239

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

7

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

12

Down survivor you recently teleported to (The Singularity)

400

Down survivor using UVX (The Unknown)

3

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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