Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

83,392,907

Max blood points amount spent on one character

4,275,400

Highest prestige level

21

Mystery boxes opened

248

Time played

536h 32m

Time played in last two weeks

0m

Blood points per hour

155,429

Estimated playtime per role

66% Survivor

Killer 34%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

42

Survivor full load-out matches

392

Ultra rare addon warded without a protection ward

19

Survivor rank
Ash II

Ash II

2 / 4 pips
Adept progress 35%

18 / 51

Survivor
Got 18 Left 33
Killer

Killer

Killer perfect matches (5 000 points each category)

105

Killer full load-out matches

205

Ultra rare offering burned

13

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 10%

4 / 42

Killer
Got 4 Left 38

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
85 982 a 45 610 617 248 287 1 046
85 983 Night Watch 45 609 166 66 240 869
85 984 1738 45 606 259 199 288 1 240
85 985 Ashley J. Harp 45 606 152 302 205 1 005
85 986 FrostyKiwis 45 603 563 511 175 800
85 987 L4mbCh0ps1 45 602 215 376 311 1 019
85 988 Emperor Ape 45 601 563 1 203 12 51

Currently at

85 985 place

Ashley J. Harp needs another

107 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,428

Obsessions healed

332

Survivors healed while you are injured

323

Survivors healed while rest are injured

510

Survivors unhooked

1,459

Survivors saved (from dying state/hook) in endgame

33

Knocked (In dying state) survivors healed

184

Survivors healed that come to you first

161

Protection hits for unhooked survivors

156

Protection hits for carried survivors

67

Survivors saved using pallet

31

Survivors affected with boon totems

5,152

Survivors affected with speed boost

2

Recovered from dying state

174

Take a hit with the Endurance status effect

131

Survivors healed in the Basement

3

Heals completed after all generators have been completed

2

Safe unhooks while broken

0

Protection hits during End Game

1

Objective actions

Objective actions

Items depleted

304

Repaired generators

1,818

Repaired damaged generators

1,741

Successful skill checks

23,587

Exit gates opened

156

Hex totems cleansed

45

Hex totems blessed

0

Chests opened

145

Chests opened in basement

34

Escapes when playing without any perk and repaired generator(s)

9

Matches with 300+ seconds of repairing generators

7

Matches in that picked up and used special item

66

Great skill checks while injured

67

Swap held Survivor items for new ones from chests (counts once per chest)

2

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

1,303

Hits dodged by vaults

111

Basic attacks and projectiles dodged

3,010

Escapes after stunning killer using pallet

359

Escapes from killer gasp

63

Hooks sabotaged

56

Chases escaped after being injured in this chase

1,015

Chases lost by hiding in locker

75

Revealed killer aura

291

Unhooked yourself

28

Amount of screams

4,939

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

45

Perform a fast vault within 3 seconds of getting hit

13

Pallet stun the Killer while holding a rare, common, or uncommon item

2

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

366

Escapes crawling (In dying state) through exit gates

18

Escapes through hatch

24

Escapes through hatch crawling (In dying state)

4

Escapes with new item

47

Escapes with somebody else item

5

Escapes being injured with for over half a match

42

Escapes while being downed at most once

216

Escapes after unhooked yourself

14

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

324

Escapes healthy or injured through hatch

20

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

4

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

5

Sanctum of Wrath (Upstairs on Shrine)

4

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

4

The Pale Rose (Steamboat)

1

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

6

Dead Dawg Saloon (Upstairs Saloon)

5

Treatment Theatre (Operation Theatre)

7

Midwich Elementary School

4

Raccoon City Police Station (1st Floor Main Hall)

8

Eyrie of Crows (Inside Eyrie)

6

Garden of Joy (Upstairs Main Building)

5

Shattered Square (Upstairs Main Building)

5

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

12

Killer statistics

Killer statistics

Kills

Kills

Hooks

759

Obsessions sacrificed

159

Kills (Memento mories)

30

Kills (Memento mories) or sacrifices after last generator

195

All survivors sacrificed or killed (Memento Mori) before the last generator

74

Hooks

Hooks

Different survivors hooked in basement

133

Basement trees (3 or 4 survivors hooked in basement in this same time)

24

Survivors hooked while all remaining were injured

84

Survivors hooked before single generator was repaired

295

Survivors hooked in endgame

119

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

468

Generators damaged with Undetectable effect

289

Survivors grabbed while repairing a generator

55

Survivors grabbed while cleansing a totem

0

Generators protection

60% Protected

Unprotected 40%

Hit survivors with a basic attack while you are Undetectable

61

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

224

Oblivious effect applied

579

Survivors with Exposed effect downed

297

Survivors downed while carrying another survivor

37

Make unique survivors scream

1,247

Survivors hit with haste effect

635

Injure or down survivors who are Hindered

21

Survivors that holding Special Item hit

121

Survivors downed next to a raised pallet

991

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

37

Hatches closed

81

Survivors hit after they drop a pallet during chase

615

Survivors hit while carrying another survivor

96

Survivors detected using killer instinct

1,009

Killer vaults in chase

321

Survivors grabbed while performing a vault

0

Meters fallen

22

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

290

Blink attacks (The Nurse)

3

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

5

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

45

Survivors put to sleep (The Nightmare)

318

Reverse bear-traps put on survivors (The Pig)

82

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

2

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

54

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

27

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

20

Survivors downed while having max Sickness (The Plague)

2

Marked survivors downed (The Ghostface)

206

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

2

Survivors downed with Dire Crows (The Artist)

6

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

13

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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