Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

82,010,698

Max blood points amount spent on one character

7,380,000

Highest prestige level

48

Mystery boxes opened

3

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

94% Survivor

Killer 6%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

146

Survivor full load-out matches

514

Ultra rare addon warded without a protection ward

140

Survivor rank
Iridescent I

Iridescent I

Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

25

Killer full load-out matches

6

Ultra rare offering burned

0

Killer rank
Bronze I

Bronze I

1 / 4 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
65 815 dy245 74 306 484 565 449 1 552
65 816 Phlegetonich 74 306 236 782 193 1 039
65 817 Skenia 74 304 191 419 434 2 298
65 818 messiah 74 303 650 79 357 1 531
65 819 󠀡󠀡ꝹꞬꝈꝎⱿꝪЯ 74 301 106 1 647 1 379 3 576
65 820 CorruptPebble 74 295 051 506 341 1 753
65 821 Tyrell 74 293 961 1 369 480 2 099

Currently at

65 818 place

messiah needs another

541 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,444

Obsessions healed

225

Survivors healed while you are injured

138

Survivors healed while rest are injured

601

Survivors unhooked

1,370

Survivors saved (from dying state/hook) in endgame

13

Knocked (In dying state) survivors healed

116

Survivors healed that come to you first

138

Protection hits for unhooked survivors

52

Protection hits for carried survivors

5

Survivors saved using pallet

0

Survivors affected with boon totems

3,734

Survivors affected with speed boost

0

Recovered from dying state

82

Take a hit with the Endurance status effect

149

Survivors healed in the Basement

4

Heals completed after all generators have been completed

111

Safe unhooks while broken

7

Protection hits during End Game

55

Objective actions

Objective actions

Items depleted

260

Repaired generators

1,620

Repaired damaged generators

509

Successful skill checks

14,475

Exit gates opened

130

Hex totems cleansed

18

Hex totems blessed

0

Chests opened

312

Chests opened in basement

0

Escapes when playing without any perk and repaired generator(s)

110

Matches with 300+ seconds of repairing generators

3,000

Matches in that picked up and used special item

82

Great skill checks while injured

447

Swap held Survivor items for new ones from chests (counts once per chest)

11

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

7,808

Finished repairs of generators while injured

127

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,181

Hits dodged by vaults

106

Basic attacks and projectiles dodged

1,528

Escapes after stunning killer using pallet

387

Escapes from killer gasp

13

Hooks sabotaged

4

Chases escaped after being injured in this chase

896

Chases lost by hiding in locker

2

Revealed killer aura

497

Unhooked yourself

36

Amount of screams

3,731

Reveal the Killer's aura for a total of 60 seconds in a single trial

2,100

Blind killer using flashlight

142

Perform a fast vault within 3 seconds of getting hit

252

Pallet stun the Killer while holding a rare, common, or uncommon item

332

Trials where you've revealed or seen the Killer's aura 11+ times

2,973

Escapes

Escapes

Total escapes

382

Escapes crawling (In dying state) through exit gates

7

Escapes through hatch

25

Escapes through hatch crawling (In dying state)

0

Escapes with new item

103

Escapes with somebody else item

2

Escapes being injured with for over half a match

24

Escapes while being downed at most once

239

Escapes after unhooked yourself

12

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

350

Escapes healthy or injured through hatch

25

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

5

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

2

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

7

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

4

Eyrie of Crows (Inside Eyrie)

4

Garden of Joy (Upstairs Main Building)

3

Shattered Square (Upstairs Main Building)

4

Shelter Woods (by Command Centre)

7

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

4

Killer statistics

Killer statistics

Kills

Kills

Hooks

79

Obsessions sacrificed

18

Kills (Memento mories)

12

Kills (Memento mories) or sacrifices after last generator

14

All survivors sacrificed or killed (Memento Mori) before the last generator

7

Hooks

Hooks

Different survivors hooked in basement

11

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

7

Survivors hooked before single generator was repaired

46

Survivors hooked in endgame

9

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

95

Generators damaged with Undetectable effect

2

Survivors grabbed while repairing a generator

0

Survivors grabbed while cleansing a totem

0

Generators protection

67% Protected

Unprotected 33%

Hit survivors with a basic attack while you are Undetectable

7

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

0

Survivors with Exposed effect downed

2

Survivors downed while carrying another survivor

3

Make unique survivors scream

122

Survivors hit with haste effect

29

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

13

Survivors downed next to a raised pallet

146

Survivors downed in Exit Gate

2

Survivors downed withit 30 seconds of breaking pallet or wall

49

Preventing escape

Preventing escape

Survivors grabbed from locker

16

Hatches closed

4

Survivors hit after they drop a pallet during chase

111

Survivors hit while carrying another survivor

14

Survivors detected using killer instinct

76

Killer vaults in chase

59

Survivors grabbed while performing a vault

2

Meters fallen

308

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

19

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

68

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

0

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

165

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

8

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

19

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

28

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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