Total blood points earned

95,622,091

Max blood points amount spent on one character

2,960,000

Time played

718h 28m

Time played in last two weeks

1h 6m

Blood points per hour

133,092

Estimated playtime per role

63% Survivor

Killer 37%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

42

Survivor full load-out matches

475

Ultra rare addon warded without a protection ward

71

Survivor rank
Ash III

Ash III

1 / 3 pips
Adept progress 47%

24 / 51

Survivor
Got 24 Left 27
Killer

Killer

Killer perfect matches (5 000 points each category)

116

Killer full load-out matches

243

Ultra rare offering burned

27

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 43%

18 / 42

Killer
Got 18 Left 24

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
70 733 Magna 95 636 080 410 389 1 667
70 734 LiepardTeam 95 633 379 555 408 2 194
70 735 Itsjennaqt 95 625 602 246 938 4 993
70 736 That yaoi tho 95 622 091 890 356 1 875
70 737 0zzy_ 95 618 678 1 408 387 1 699
70 738 LiVeR 95 614 238 908 250 1 499
70 739 Rother 95 613 436 1 297 665 2 602

Currently at

70 736 place

That yaoi tho needs another

3 511 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,395

Obsessions healed

296

Survivors healed while you are injured

264

Survivors healed while rest are injured

558

Survivors unhooked

1,358

Survivors saved (from dying state/hook) in endgame

13

Knocked (In dying state) survivors healed

138

Survivors healed that come to you first

160

Protection hits for unhooked survivors

126

Protection hits for carried survivors

13

Survivors saved using pallet

1

Survivors affected with boon totems

8,022

Survivors affected with speed boost

1

Recovered from dying state

99

Take a hit with the Endurance status effect

42

Survivors healed in the Basement

17

Heals completed after all generators have been completed

27

Safe unhooks while broken

4

Protection hits during End Game

6

Objective actions

Objective actions

Highest prestige level

47

Mystery boxes opened

536

Items depleted

606

Repaired generators

1,875

Repaired damaged generators

603

Successful skill checks

22,914

Exit gates opened

156

Hex totems cleansed

23

Hex totems blessed

1

Chests opened

329

Chests opened in basement

9

Escapes when playing without any perk and repaired generator(s)

67

Matches with 300+ seconds of repairing generators

2

Matches in that picked up and used special item

154

Great skill checks while injured

438

Swap held Survivor items for new ones from chests (counts once per chest)

116

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

541

Finished repairs of generators while injured

11

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

1,145

Hits dodged by vaults

70

Basic attacks and projectiles dodged

1,671

Escapes after stunning killer using pallet

193

Escapes from killer gasp

33

Hooks sabotaged

39

Chases escaped after being injured in this chase

820

Chases lost by hiding in locker

7

Revealed killer aura

4,058

Unhooked yourself

11

Amount of screams

5,771

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

2

Reveal the Killer's aura for a total of 60 seconds in a single trial

11,040

Blind killer using flashlight

12

Perform a fast vault within 3 seconds of getting hit

252

Pallet stun the Killer while holding a rare, common, or uncommon item

130

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

356

Escapes crawling (In dying state) through exit gates

24

Escapes through hatch

37

Escapes through hatch crawling (In dying state)

2

Escapes with new item

94

Escapes with somebody else item

3

Escapes being injured with for over half a match

31

Escapes while being downed at most once

229

Escapes after unhooked yourself

4

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

295

Escapes healthy or injured through hatch

35

Escaped by

90% Exit Gates

Hatch 10%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

3

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

0

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

3

Treatment Theatre (Operation Theatre)

6

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

6

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

5

Nostromo Wreckage (Mess Hall)

4

Greenville Square (Movie theatre)

6

Forgotten Ruins (Torture Room)

3

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

8

Killer statistics

Killer statistics

Kills

Kills

Hooks

890

Obsessions sacrificed

204

Kills (Memento mories)

54

Kills (Memento mories) or sacrifices after last generator

238

All survivors sacrificed or killed (Memento Mori) before the last generator

107

Hooks

Hooks

Different survivors hooked in basement

121

Basement trees (3 or 4 survivors hooked in basement in this same time)

24

Survivors hooked while all remaining were injured

68

Survivors hooked before single generator was repaired

526

Survivors hooked in endgame

113

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

589

Generators damaged with Undetectable effect

14

Survivors grabbed while repairing a generator

35

Survivors grabbed while cleansing a totem

2

Generators protection

64% Protected

Unprotected 36%

Hit survivors with a basic attack while you are Undetectable

45

Survivors injured while in the basement

33

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

46

Oblivious effect applied

100

Survivors with Exposed effect downed

307

Survivors downed while carrying another survivor

37

Make unique survivors scream

1,412

Survivors hit with haste effect

382

Injure or down survivors who are Hindered

15

Survivors that holding Special Item hit

115

Survivors downed next to a raised pallet

1,134

Survivors downed in Exit Gate

2

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

134

Hatches closed

86

Survivors hit after they drop a pallet during chase

604

Survivors hit while carrying another survivor

73

Survivors detected using killer instinct

291

Killer vaults in chase

267

Survivors grabbed while performing a vault

16

Meters fallen

1,348

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

56

Blink attacks (The Nurse)

8

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

2

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

51

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

41

Trials where all survivors suffered from madness 3 (The Doctor)

2

Hatchets thrown (The Huntress)

68

Survivors put to sleep (The Nightmare)

16

Reverse bear-traps put on survivors (The Pig)

4

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

936

Survivors with Broken effect downed

2

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

2

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

8,265

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

11

Intoxicated survivors downed (The Clown)

6

Survivors downed after phase walk (The Spirit)

11

Deep wounded survivors downed (The Legion)

6

Survivors downed while having max Sickness (The Plague)

3

Marked survivors downed (The Ghostface)

7

Survivors downed with Demon Fury (The Oni)

3

Survivors downed while speared (The Deathslinger)

2

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

46

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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