Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

37,689,750

Max blood points amount spent on one character

5,000,000

Highest prestige level

4

Mystery boxes opened

87

Time played

386h 42m

Time played in last two weeks

8h 52m

Blood points per hour

97,465

Estimated playtime per role

37% Survivor

Killer 63%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

43

Survivor full load-out matches

94

Ultra rare addon warded without a protection ward

5

Survivor rank
Bronze IV

Bronze IV

2 / 4 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

173

Killer full load-out matches

237

Ultra rare offering burned

1

Killer rank
Ash III

Ash III

1 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
83 424 C4skorpion 37 698 385 1 472 16 78
83 425 LAmTheGoose 37 697 275 721 55 234
83 426 gay son 37 693 103 58 291 1 512
83 427 кекич 37 689 750 688 138 503
83 428 Pikminicus 37 689 162 638 166 725
83 429 Nova Mortis 37 688 721 339 109 599
83 430 딸기주스한잔 37 687 446 591 46 192

Currently at

83 427 place

кекич needs another

3 353 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

386

Obsessions healed

86

Survivors healed while you are injured

90

Survivors healed while rest are injured

152

Survivors unhooked

509

Survivors saved (from dying state/hook) in endgame

15

Knocked (In dying state) survivors healed

58

Survivors healed that come to you first

38

Protection hits for unhooked survivors

28

Protection hits for carried survivors

13

Survivors saved using pallet

2

Survivors affected with boon totems

511

Survivors affected with speed boost

2

Recovered from dying state

35

Take a hit with the Endurance status effect

36

Survivors healed in the Basement

3

Heals completed after all generators have been completed

29

Safe unhooks while broken

3

Protection hits during End Game

8

Objective actions

Objective actions

Items depleted

150

Repaired generators

503

Repaired damaged generators

190

Successful skill checks

7,136

Exit gates opened

71

Hex totems cleansed

21

Hex totems blessed

0

Chests opened

95

Chests opened in basement

2

Escapes when playing without any perk and repaired generator(s)

9

Matches with 300+ seconds of repairing generators

302

Matches in that picked up and used special item

50

Great skill checks while injured

176

Swap held Survivor items for new ones from chests (counts once per chest)

47

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

2,302

Finished repairs of generators while injured

65

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

512

Hits dodged by vaults

58

Basic attacks and projectiles dodged

617

Escapes after stunning killer using pallet

113

Escapes from killer gasp

16

Hooks sabotaged

21

Chases escaped after being injured in this chase

271

Chases lost by hiding in locker

0

Revealed killer aura

159

Unhooked yourself

2

Amount of screams

1,559

Reveal the Killer's aura for a total of 60 seconds in a single trial

780

Blind killer using flashlight

121

Perform a fast vault within 3 seconds of getting hit

101

Pallet stun the Killer while holding a rare, common, or uncommon item

109

Trials where you've revealed or seen the Killer's aura 11+ times

252

Escapes

Escapes

Total escapes

138

Escapes crawling (In dying state) through exit gates

3

Escapes through hatch

12

Escapes through hatch crawling (In dying state)

1

Escapes with new item

32

Escapes with somebody else item

8

Escapes being injured with for over half a match

22

Escapes while being downed at most once

85

Escapes after unhooked yourself

2

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

123

Escapes healthy or injured through hatch

11

Escaped by

91% Exit Gates

Hatch 9%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

3

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

3

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

0

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Hooks

688

Obsessions sacrificed

170

Kills (Memento mories)

114

Kills (Memento mories) or sacrifices after last generator

127

All survivors sacrificed or killed (Memento Mori) before the last generator

59

Hooks

Hooks

Different survivors hooked in basement

61

Basement trees (3 or 4 survivors hooked in basement in this same time)

6

Survivors hooked while all remaining were injured

169

Survivors hooked before single generator was repaired

436

Survivors hooked in endgame

61

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

532

Generators damaged with Undetectable effect

60

Survivors grabbed while repairing a generator

17

Survivors grabbed while cleansing a totem

2

Generators protection

65% Protected

Unprotected 35%

Hit survivors with a basic attack while you are Undetectable

88

Survivors injured while in the basement

12

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

65

Oblivious effect applied

197

Survivors with Exposed effect downed

29

Survivors downed while carrying another survivor

34

Make unique survivors scream

1,120

Survivors hit with haste effect

170

Injure or down survivors who are Hindered

152

Survivors that holding Special Item hit

88

Survivors downed next to a raised pallet

1,119

Survivors downed in Exit Gate

26

Survivors downed withit 30 seconds of breaking pallet or wall

11

Preventing escape

Preventing escape

Survivors grabbed from locker

68

Hatches closed

45

Survivors hit after they drop a pallet during chase

572

Survivors hit while carrying another survivor

105

Survivors detected using killer instinct

887

Killer vaults in chase

629

Survivors grabbed while performing a vault

18

Meters fallen

2,033

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

6

Blink attacks (The Nurse)

355

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

122

Matches finished with one or more Hex totems remaining

4

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

697

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

16

Survivors sent to Cage of Atonement (The Executioner)

8

Survivors hit with Lethal Rush (The Blight)

6

Max Lacerations dealt (The Trickster)

7

Survivors with Broken effect downed

57

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

10

Damage Survivor pursued by a Guard (The Knight)

74

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

163

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

1

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

1

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

24

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

152

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

66

Intoxicated survivors downed (The Clown)

74

Survivors downed after phase walk (The Spirit)

12

Deep wounded survivors downed (The Legion)

127

Survivors downed while having max Sickness (The Plague)

19

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

35

Survivors downed with Dire Crows (The Artist)

2

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

5

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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