Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

122,289,631

Max blood points amount spent on one character

7,380,000

Highest prestige level

10

Mystery boxes opened

199

Time played

449h 33m

Time played in last two weeks

20m

Blood points per hour

272,027

Estimated playtime per role

28% Survivor

Killer 72%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

19

Survivor full load-out matches

365

Ultra rare addon warded without a protection ward

21

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

470

Killer full load-out matches

647

Ultra rare offering burned

9

Killer rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 7%

3 / 42

Killer
Got 3 Left 39

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
75 577 MKX ⁴⁴ 52 167 366 1 059 150 681
75 578 Reemis 52 167 066 409 408 1 757
75 579 Bentameche 52 162 514 1 272 147 764
75 580 TheVetAirman 52 159 275 922 191 792
75 581 i love ghostface 52 152 760 0 425 2 296
75 582 Junyarinpa 52 150 882 816 284 1 411
75 583 Maskentyp 52 149 338 882 44 118

Currently at

75 580 place

TheVetAirman needs another

3 239 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

671

Obsessions healed

171

Survivors healed while you are injured

150

Survivors healed while rest are injured

283

Survivors unhooked

588

Survivors saved (from dying state/hook) in endgame

10

Knocked (In dying state) survivors healed

56

Survivors healed that come to you first

77

Protection hits for unhooked survivors

45

Protection hits for carried survivors

25

Survivors saved using pallet

4

Survivors affected with boon totems

2,418

Survivors affected with speed boost

0

Recovered from dying state

48

Take a hit with the Endurance status effect

43

Survivors healed in the Basement

58

Heals completed after all generators have been completed

33

Safe unhooks while broken

0

Protection hits during End Game

3

Objective actions

Objective actions

Items depleted

582

Repaired generators

911

Repaired damaged generators

320

Successful skill checks

13,409

Exit gates opened

105

Hex totems cleansed

46

Hex totems blessed

0

Chests opened

178

Chests opened in basement

2

Escapes when playing without any perk and repaired generator(s)

28

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

286

Great skill checks while injured

286

Swap held Survivor items for new ones from chests (counts once per chest)

83

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

95

Finished repairs of generators while injured

2

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

850

Hits dodged by vaults

53

Basic attacks and projectiles dodged

1,099

Escapes after stunning killer using pallet

146

Escapes from killer gasp

18

Hooks sabotaged

16

Chases escaped after being injured in this chase

466

Chases lost by hiding in locker

6

Revealed killer aura

963

Unhooked yourself

10

Amount of screams

3,001

Reveal the Killer's aura for a total of 60 seconds in a single trial

4,260

Blind killer using flashlight

19

Perform a fast vault within 3 seconds of getting hit

118

Pallet stun the Killer while holding a rare, common, or uncommon item

103

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

210

Escapes crawling (In dying state) through exit gates

33

Escapes through hatch

17

Escapes through hatch crawling (In dying state)

1

Escapes with new item

47

Escapes with somebody else item

4

Escapes being injured with for over half a match

17

Escapes while being downed at most once

137

Escapes after unhooked yourself

4

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

160

Escapes healthy or injured through hatch

16

Escaped by

92% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

0

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

3

Dead Dawg Saloon (Upstairs Saloon)

4

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

4

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

4

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,864

Obsessions sacrificed

462

Kills (Memento mories)

200

Kills (Memento mories) or sacrifices after last generator

349

All survivors sacrificed or killed (Memento Mori) before the last generator

200

Hooks

Hooks

Different survivors hooked in basement

371

Basement trees (3 or 4 survivors hooked in basement in this same time)

111

Survivors hooked while all remaining were injured

292

Survivors hooked before single generator was repaired

912

Survivors hooked in endgame

195

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

1,002

Generators damaged with Undetectable effect

397

Survivors grabbed while repairing a generator

81

Survivors grabbed while cleansing a totem

12

Generators protection

70% Protected

Unprotected 30%

Hit survivors with a basic attack while you are Undetectable

1,004

Survivors injured while in the basement

136

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

230

Oblivious effect applied

738

Survivors with Exposed effect downed

328

Survivors downed while carrying another survivor

135

Make unique survivors scream

2,904

Survivors hit with haste effect

365

Injure or down survivors who are Hindered

96

Survivors that holding Special Item hit

454

Survivors downed next to a raised pallet

3,043

Survivors downed in Exit Gate

45

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

240

Hatches closed

139

Survivors hit after they drop a pallet during chase

1,202

Survivors hit while carrying another survivor

320

Survivors detected using killer instinct

2,150

Killer vaults in chase

644

Survivors grabbed while performing a vault

44

Meters fallen

5,302

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

62

Uncloak attacks (The Wraith)

1,009

Blink attacks (The Nurse)

452

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

72

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

359

Trials where each survivor was hit after teleport (The Hag)

6

Shocks (The Doctor)

125

Trials where all survivors suffered from madness 3 (The Doctor)

18

Hatchets thrown (The Huntress)

1,387

Survivors put to sleep (The Nightmare)

299

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

1

Survivors hit with Lethal Rush (The Blight)

341

Max Lacerations dealt (The Trickster)

92

Survivors with Broken effect downed

68

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

5

Damage Survivor pursued by a Guard (The Knight)

94

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

26

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

48

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

126

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

95

Survivors downed after phase walk (The Spirit)

167

Deep wounded survivors downed (The Legion)

122

Survivors downed while having max Sickness (The Plague)

17

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

55

Survivors downed while speared (The Deathslinger)

343

Survivors downed with Victor clinging (The Twins)

20

Survivors downed while contaminated (The Nemesis)

401

Survivors downed with Dire Crows (The Artist)

113

Survivors downed during Nightfall (The Dredge)

15

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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