Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

297,903,313

Max blood points amount spent on one character

35,108,000

Highest prestige level

16

Mystery boxes opened

2,101

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

Survivor 99%
Killer 1%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor overall

Survivor overall

Survivor Wins (5 000 points each category)

719

Survivor rank

Ash IV

Survivor full load-out matches

3,132

Ultra rare addon warded without a protection ward

1,121

Items depleted

3,108

Survivor Adepts

Adepts got 29
Adepts left 22
details
Killer overall

Killer overall

Killer Wins (5 000 points each category)

21

Killer rank

Ash IV

Killer full load-out matches

31

Ultra rare offering burned

2

Killer Adepts

Adepts got 9
Adepts left 33
details
Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

9,510

Obsessions healed

2,096

Survivors healed while you are injured

2,140

Survivors healed while rest are injured

2,537

Survivors unhooked

15,988

Survivors saved (from dying state/hook) in endgame

768

Knocked (In dying state) survivors healed

1,816

Survivors healed that come to you first

158

Protection hits for unhooked survivors

1,711

Protection hits for carried survivors

471

Survivors saved using pallet

56

Survivors affected with boon totems

24,741

Survivors affected with speed boost

554

Recovered from dying state

20

Take a hit with the Endurance status effect

15

Survivors healed in the Basement

3

Heals completed after all generators have been completed

21

Safe unhooks while broken

9

Protection hits during End Game

11

Objective actions

Objective actions

Repaired generators

17,693

Repaired damaged generators

6,230

Successful skill checks

128,637

Exit gates opened

2,354

Hex totems cleansed

1,621

Hex totems blessed

60

Chests opened

1,429

Chests opened in basement

292

Escapes when playing without any perk and repaired generator(s)

57

Matches with 300+ seconds of repairing generators

31

Matches in that picked up and used special item

33

Great skill checks while injured

319

Swap held Survivor items for new ones from chests (counts once per chest)

12

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

1

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

1

Healing or repairing skill checks

655

Finished repairs of generators while injured

29

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

13,504

Hits dodged by vaults

1,498

Basic attacks and projectiles dodged

17,359

Escapes after stunning killer using pallet

1,548

Escapes from killer gasp

242

Hooks sabotaged

578

Chases escaped after being injured in this chase

3,099

Chases lost by hiding in locker

6

Revealed killer aura

896

Unhooked yourself

86

Amount of screams

1,189

Reveal the Killer's aura for a total of 60 seconds in a single trial

3,120

Blind killer using flashlight

10

Perform a fast vault within 3 seconds of getting hit

77

Pallet stun the Killer while holding a rare, common, or uncommon item

49

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

4,802

Escapes crawling (In dying state) through exit gates

360

Escapes through hatch

265

Escapes through hatch crawling (In dying state)

35

Escapes with new item

626

Escapes with somebody else item

45

Escapes being injured with for over half a match

659

Escapes while being downed at most once

2,081

Escapes after unhooked yourself

25

Escapes as obsession without getting a hit as last survivor

21

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

24

Escapes after fixing last generator as lone survivor

2

Escapes through exit gates

4,177

Escapes healthy or injured through hatch

230

Escaped by

Exit Gates 94%
Hatch 6%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

38

Campbell's Chapel (Upstairs Main Building)

48

Family Residence (Main Building)

41

Sanctum of Wrath (Upstairs on Shrine)

62

Mother's Dwelling (Upstairs Cottage)

41

Temple of Purgation (Main Building Basement)

52

The Pale Rose (Steamboat)

34

The Game (Bathroom)

62

Mount Ormond Resort (Chalet/Main Building)

70

Dead Dawg Saloon (Upstairs Saloon)

50

Treatment Theatre (Operation Theatre)

56

Midwich Elementary School

61

Raccoon City Police Station (1st Floor Main Hall)

21

Eyrie of Crows (Inside Eyrie)

21

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

6

Killer statistics

Killer statistics

Kills

Kills

Sacrifices & kills

194

Obsessions sacrificed

32

Kills (Memento mories)

3

Kills (Memento mories) or sacrifices after last generator

37

All survivors sacrificed or killed (Memento Mori) before the last generator

33

Hooks

Hooks

Different survivors hooked in basement

38

Basement trees (3 or 4 survivors hooked in basement in this same time)

4

Survivors hooked while all remaining were injured

12

Survivors hooked before single generator was repaired

35

Survivors hooked in endgame

6

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

47

Generators damaged with Undetectable effect

0

Survivors grabbed while repairing a generator

11

Survivors grabbed while cleansing a totem

3

Generators protection

Protected 78%
Unprotected 22%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

13

Oblivious effect applied

0

Survivors with Exposed effect downed

22

Survivors downed while carrying another survivor

0

Make unique survivors scream

7

Survivors hit with haste effect

0

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

0

Survivors downed next to a raised pallet

49

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

3

Hatches closed

17

Survivors hit after they drop a pallet during chase

85

Survivors hit while carrying another survivor

9

Survivors detected using killer instinct

15

Killer vaults in chase

0

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

19

Uncloak attacks (The Wraith)

32

Blink attacks (The Nurse)

69

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

6

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

48

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

29

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

53

Survivors put to sleep (The Nightmare)

32

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

18

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

3

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

7

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

3

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

5

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

Save your daily progress with Dead by Stats account!

We will save your data every day and present it in clear way inline & on charts equalizing to most recent stats!

REGISTER NOW
Support us!