Total blood points earned

475,779,179

Max blood points amount spent on one character

32,045,495

Time played

1788h 6m

Time played in last two weeks

6h 9m

Blood points per hour

266,081

Estimated playtime per role

76% Survivor

Killer 24%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

495

Survivor full load-out matches

2,611

Ultra rare addon warded without a protection ward

165

Survivor rank
Bronze III

Bronze III

3 / 4 pips
Adept progress 57%

29 / 51

Survivor
Got 29 Left 22
Killer

Killer

Killer perfect matches (5 000 points each category)

426

Killer full load-out matches

448

Ultra rare offering burned

71

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 40%

17 / 42

Killer
Got 17 Left 25

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
19 376 BLOOM 474 724 928 3 551 3 147 11 834
19 377 DawsterZ 474 712 188 5 805 2 871 10 004
19 378 Java 474 698 578 7 858 2 457 8 825
19 379 Seraph 474 663 783 1 805 1 612 7 076
19 380 cxsey 474 657 900 2 797 1 746 6 710
19 381 ZyRoxツ 474 656 377 4 207 1 529 5 889
19 382 474 629 637 7 343 2 640 9 056

Currently at

19 379 place

Seraph needs another

34 795 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

7,830

Obsessions healed

1,899

Survivors healed while you are injured

2,085

Survivors healed while rest are injured

2,688

Survivors unhooked

6,908

Survivors saved (from dying state/hook) in endgame

275

Knocked (In dying state) survivors healed

1,103

Survivors healed that come to you first

748

Protection hits for unhooked survivors

559

Protection hits for carried survivors

451

Survivors saved using pallet

146

Survivors affected with boon totems

13,906

Survivors affected with speed boost

83

Recovered from dying state

1,020

Take a hit with the Endurance status effect

916

Survivors healed in the Basement

39

Heals completed after all generators have been completed

257

Safe unhooks while broken

34

Protection hits during End Game

97

Objective actions

Objective actions

Highest prestige level

100

Mystery boxes opened

2,107

Items depleted

2,096

Repaired generators

7,090

Repaired damaged generators

5,205

Successful skill checks

97,623

Exit gates opened

600

Hex totems cleansed

221

Hex totems blessed

2

Chests opened

572

Chests opened in basement

47

Escapes when playing without any perk and repaired generator(s)

45

Matches with 300+ seconds of repairing generators

306

Matches in that picked up and used special item

1,361

Great skill checks while injured

1,576

Swap held Survivor items for new ones from chests (counts once per chest)

61

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

8

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

8

Healing or repairing skill checks

4,672

Finished repairs of generators while injured

169

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

9,336

Hits dodged by vaults

683

Basic attacks and projectiles dodged

13,609

Escapes after stunning killer using pallet

1,766

Escapes from killer gasp

280

Hooks sabotaged

358

Chases escaped after being injured in this chase

4,970

Chases lost by hiding in locker

162

Revealed killer aura

3,812

Unhooked yourself

57

Amount of screams

30,096

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

6

Reveal the Killer's aura for a total of 60 seconds in a single trial

4,080

Blind killer using flashlight

1,461

Perform a fast vault within 3 seconds of getting hit

838

Pallet stun the Killer while holding a rare, common, or uncommon item

600

Trials where you've revealed or seen the Killer's aura 11+ times

377

Escapes

Escapes

Total escapes

1,614

Escapes crawling (In dying state) through exit gates

158

Escapes through hatch

127

Escapes through hatch crawling (In dying state)

23

Escapes with new item

198

Escapes with somebody else item

36

Escapes being injured with for over half a match

188

Escapes while being downed at most once

1,071

Escapes after unhooked yourself

19

Escapes as obsession without getting a hit as last survivor

4

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

1,329

Escapes healthy or injured through hatch

104

Escaped by

92% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

3

Escapes while broken

7

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

8

Campbell's Chapel (Upstairs Main Building)

13

Family Residence (Main Building)

6

Sanctum of Wrath (Upstairs on Shrine)

5

Mother's Dwelling (Upstairs Cottage)

6

Temple of Purgation (Main Building Basement)

5

The Pale Rose (Steamboat)

9

The Game (Bathroom)

6

Mount Ormond Resort (Chalet/Main Building)

8

Dead Dawg Saloon (Upstairs Saloon)

21

Treatment Theatre (Operation Theatre)

21

Midwich Elementary School

10

Raccoon City Police Station (1st Floor Main Hall)

22

Eyrie of Crows (Inside Eyrie)

14

Garden of Joy (Upstairs Main Building)

11

Shattered Square (Upstairs Main Building)

4

Shelter Woods (by Command Centre)

6

Toba Landing repair (Upstairs Main Building)

17

Nostromo Wreckage (Mess Hall)

13

Greenville Square (Movie theatre)

4

Forgotten Ruins (Torture Room)

3

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

32

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,805

Obsessions sacrificed

427

Kills (Memento mories)

183

Kills (Memento mories) or sacrifices after last generator

451

All survivors sacrificed or killed (Memento Mori) before the last generator

154

Hooks

Hooks

Different survivors hooked in basement

284

Basement trees (3 or 4 survivors hooked in basement in this same time)

32

Survivors hooked while all remaining were injured

224

Survivors hooked before single generator was repaired

1,009

Survivors hooked in endgame

254

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

1,493

Generators damaged with Undetectable effect

322

Survivors grabbed while repairing a generator

116

Survivors grabbed while cleansing a totem

9

Generators protection

58% Protected

Unprotected 42%

Hit survivors with a basic attack while you are Undetectable

367

Survivors injured while in the basement

34

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

184

Oblivious effect applied

583

Survivors with Exposed effect downed

368

Survivors downed while carrying another survivor

95

Make unique survivors scream

3,107

Survivors hit with haste effect

849

Injure or down survivors who are Hindered

87

Survivors that holding Special Item hit

227

Survivors downed next to a raised pallet

2,755

Survivors downed in Exit Gate

31

Survivors downed withit 30 seconds of breaking pallet or wall

3

Preventing escape

Preventing escape

Survivors grabbed from locker

192

Hatches closed

146

Survivors hit after they drop a pallet during chase

1,142

Survivors hit while carrying another survivor

279

Survivors detected using killer instinct

985

Killer vaults in chase

396

Survivors grabbed while performing a vault

35

Meters fallen

1,772

Merciless Victories with 3 Universal Perks

5

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

214

Blink attacks (The Nurse)

1,376

Survivors grabbed after triple blink (The Nurse)

1

Obsessions hooked

168

Matches finished with one or more Hex totems remaining

5

Traps triggered (The Hag)

99

Trials where each survivor was hit after teleport (The Hag)

3

Shocks (The Doctor)

505

Trials where all survivors suffered from madness 3 (The Doctor)

93

Hatchets thrown (The Huntress)

2,430

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

961

Max Lacerations dealt (The Trickster)

81

Survivors with Broken effect downed

61

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

286,329

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

19

Survivors downed after phase walk (The Spirit)

104

Deep wounded survivors downed (The Legion)

49

Survivors downed while having max Sickness (The Plague)

75

Marked survivors downed (The Ghostface)

253

Survivors downed with Demon Fury (The Oni)

267

Survivors downed while speared (The Deathslinger)

98

Survivors downed with Victor clinging (The Twins)

14

Survivors downed while contaminated (The Nemesis)

1

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

43

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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