Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

74,735,227

Max blood points amount spent on one character

3,779,026

Highest prestige level

18

Mystery boxes opened

561

Time played

223h 31m

Time played in last two weeks

0m

Blood points per hour

334,361

Estimated playtime per role

68% Survivor

Killer 32%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

38

Survivor full load-out matches

69

Ultra rare addon warded without a protection ward

14

Survivor rank
Iridescent I

Iridescent I

Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

64

Killer full load-out matches

73

Ultra rare offering burned

1

Killer rank
Gold I

Gold I

3 / 5 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
66 968 TTV MY A** 71 960 306 1 613 106 465
66 969 Assassy Crazy 71 959 192 856 241 1 083
66 970 twowayzzz 71 955 953 239 506 2 653
66 971 user00santy 71 954 371 283 187 773
66 972 Rain Light 71 951 876 94 625 2 618
66 973 DanielTheManiel24.TTV 71 949 498 434 549 2 185
66 974 Hepatitis Bee 71 946 167 2 167 440 1 287

Currently at

66 971 place

user00santy needs another

1 582 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

754

Obsessions healed

186

Survivors healed while you are injured

126

Survivors healed while rest are injured

193

Survivors unhooked

749

Survivors saved (from dying state/hook) in endgame

7

Knocked (In dying state) survivors healed

75

Survivors healed that come to you first

76

Protection hits for unhooked survivors

51

Protection hits for carried survivors

12

Survivors saved using pallet

4

Survivors affected with boon totems

2,259

Survivors affected with speed boost

13

Recovered from dying state

86

Take a hit with the Endurance status effect

44

Survivors healed in the Basement

10

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

79

Repaired generators

799

Repaired damaged generators

314

Successful skill checks

11,077

Exit gates opened

91

Hex totems cleansed

38

Hex totems blessed

2

Chests opened

108

Chests opened in basement

4

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

2

Matches in that picked up and used special item

57

Great skill checks while injured

117

Swap held Survivor items for new ones from chests (counts once per chest)

0

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

969

Hits dodged by vaults

49

Basic attacks and projectiles dodged

1,088

Escapes after stunning killer using pallet

193

Escapes from killer gasp

13

Hooks sabotaged

9

Chases escaped after being injured in this chase

523

Chases lost by hiding in locker

0

Revealed killer aura

729

Unhooked yourself

11

Amount of screams

3,076

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

126

Perform a fast vault within 3 seconds of getting hit

0

Pallet stun the Killer while holding a rare, common, or uncommon item

0

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

196

Escapes crawling (In dying state) through exit gates

4

Escapes through hatch

24

Escapes through hatch crawling (In dying state)

2

Escapes with new item

21

Escapes with somebody else item

8

Escapes being injured with for over half a match

9

Escapes while being downed at most once

124

Escapes after unhooked yourself

5

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

168

Escapes healthy or injured through hatch

22

Escaped by

88% Exit Gates

Hatch 12%

Find and use the Hand or Eye of Vecna and escape a Trial

4

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

1

The Game (Bathroom)

8

Mount Ormond Resort (Chalet/Main Building)

3

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

4

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

4

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

3

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

3

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

2

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

8

Killer statistics

Killer statistics

Kills

Kills

Hooks

297

Obsessions sacrificed

77

Kills (Memento mories)

2

Kills (Memento mories) or sacrifices after last generator

40

All survivors sacrificed or killed (Memento Mori) before the last generator

61

Hooks

Hooks

Different survivors hooked in basement

65

Basement trees (3 or 4 survivors hooked in basement in this same time)

15

Survivors hooked while all remaining were injured

13

Survivors hooked before single generator was repaired

145

Survivors hooked in endgame

19

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

171

Generators damaged with Undetectable effect

1

Survivors grabbed while repairing a generator

2

Survivors grabbed while cleansing a totem

0

Generators protection

86% Protected

Unprotected 14%

Hit survivors with a basic attack while you are Undetectable

8

Survivors injured while in the basement

14

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

15

Oblivious effect applied

24

Survivors with Exposed effect downed

19

Survivors downed while carrying another survivor

5

Make unique survivors scream

364

Survivors hit with haste effect

73

Injure or down survivors who are Hindered

62

Survivors that holding Special Item hit

9

Survivors downed next to a raised pallet

365

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

50

Hatches closed

21

Survivors hit after they drop a pallet during chase

248

Survivors hit while carrying another survivor

17

Survivors detected using killer instinct

0

Killer vaults in chase

191

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

0

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

163

Intoxicated survivors downed (The Clown)

28

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

230

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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