Steam avatar

fuchi

76561199054483833

Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

132,272,362

Max blood points amount spent on one character

13,640,610

Highest prestige level

41

Mystery boxes opened

588

Time played

979h 58m

Time played in last two weeks

0m

Blood points per hour

134,976

Estimated playtime per role

100% Survivor

Killer 0%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

6

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

102

Survivor full load-out matches

315

Ultra rare addon warded without a protection ward

16

Survivor rank
Bronze III

Bronze III

2 / 4 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

3

Killer full load-out matches

1

Ultra rare offering burned

0

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
54 697 daylily 132 278 668 1 141 731 3 126
54 698 MAKS 132 275 245 1 575 635 2 470
54 699 Paint Licker 132 272 782 1 815 435 1 852
54 700 fuchi 132 272 362 19 1 305 4 849
54 701 tsuna 132 271 782 1 712 480 2 223
54 702 maaczo 132 267 558 1 778 471 2 072
54 703 Zonclan 132 267 514 1 092 714 2 692

Currently at

54 700 place

fuchi needs another

420 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,882

Obsessions healed

527

Survivors healed while you are injured

458

Survivors healed while rest are injured

976

Survivors unhooked

3,447

Survivors saved (from dying state/hook) in endgame

168

Knocked (In dying state) survivors healed

373

Survivors healed that come to you first

345

Protection hits for unhooked survivors

309

Protection hits for carried survivors

27

Survivors saved using pallet

6

Survivors affected with boon totems

7,537

Survivors affected with speed boost

31

Recovered from dying state

475

Take a hit with the Endurance status effect

322

Survivors healed in the Basement

42

Heals completed after all generators have been completed

78

Safe unhooks while broken

15

Protection hits during End Game

31

Objective actions

Objective actions

Items depleted

762

Repaired generators

4,849

Repaired damaged generators

1,955

Successful skill checks

70,501

Exit gates opened

675

Hex totems cleansed

143

Hex totems blessed

2

Chests opened

588

Chests opened in basement

102

Escapes when playing without any perk and repaired generator(s)

110

Matches with 300+ seconds of repairing generators

16

Matches in that picked up and used special item

480

Great skill checks while injured

1,251

Swap held Survivor items for new ones from chests (counts once per chest)

225

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

589

Finished repairs of generators while injured

15

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

6,145

Hits dodged by vaults

452

Basic attacks and projectiles dodged

5,037

Escapes after stunning killer using pallet

763

Escapes from killer gasp

111

Hooks sabotaged

60

Chases escaped after being injured in this chase

2,730

Chases lost by hiding in locker

17

Revealed killer aura

4,356

Unhooked yourself

39

Amount of screams

18,007

Reveal the Killer's aura for a total of 60 seconds in a single trial

7,260

Blind killer using flashlight

116

Perform a fast vault within 3 seconds of getting hit

1,284

Pallet stun the Killer while holding a rare, common, or uncommon item

492

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

1,305

Escapes crawling (In dying state) through exit gates

75

Escapes through hatch

71

Escapes through hatch crawling (In dying state)

11

Escapes with new item

311

Escapes with somebody else item

47

Escapes being injured with for over half a match

81

Escapes while being downed at most once

745

Escapes after unhooked yourself

12

Escapes as obsession without getting a hit as last survivor

10

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

1,159

Escapes healthy or injured through hatch

60

Escaped by

95% Exit Gates

Hatch 5%

Find and use the Hand or Eye of Vecna and escape a Trial

4

Escapes while broken

7

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

10

Campbell's Chapel (Upstairs Main Building)

15

Family Residence (Main Building)

14

Sanctum of Wrath (Upstairs on Shrine)

11

Mother's Dwelling (Upstairs Cottage)

9

Temple of Purgation (Main Building Basement)

13

The Pale Rose (Steamboat)

8

The Game (Bathroom)

7

Mount Ormond Resort (Chalet/Main Building)

23

Dead Dawg Saloon (Upstairs Saloon)

10

Treatment Theatre (Operation Theatre)

32

Midwich Elementary School

10

Raccoon City Police Station (1st Floor Main Hall)

19

Eyrie of Crows (Inside Eyrie)

14

Garden of Joy (Upstairs Main Building)

16

Shattered Square (Upstairs Main Building)

7

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

10

Nostromo Wreckage (Mess Hall)

16

Greenville Square (Movie theatre)

8

Forgotten Ruins (Torture Room)

12

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

30

Killer statistics

Killer statistics

Kills

Kills

Hooks

19

Obsessions sacrificed

2

Kills (Memento mories)

7

Kills (Memento mories) or sacrifices after last generator

9

All survivors sacrificed or killed (Memento Mori) before the last generator

1

Hooks

Hooks

Different survivors hooked in basement

1

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

2

Survivors hooked before single generator was repaired

10

Survivors hooked in endgame

4

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

5

Generators damaged with Undetectable effect

4

Survivors grabbed while repairing a generator

2

Survivors grabbed while cleansing a totem

0

Generators protection

31% Protected

Unprotected 69%

Hit survivors with a basic attack while you are Undetectable

5

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

8

Oblivious effect applied

10

Survivors with Exposed effect downed

4

Survivors downed while carrying another survivor

1

Make unique survivors scream

47

Survivors hit with haste effect

0

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

2

Survivors downed next to a raised pallet

32

Survivors downed in Exit Gate

2

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

6

Hatches closed

5

Survivors hit after they drop a pallet during chase

22

Survivors hit while carrying another survivor

3

Survivors detected using killer instinct

46

Killer vaults in chase

28

Survivors grabbed while performing a vault

0

Meters fallen

63

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

7

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

2

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

0

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

8

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

2

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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