Total blood points earned

195,356,526

Max blood points amount spent on one character

9,002,828

Time played

698h 1m

Time played in last two weeks

5h 0m

Blood points per hour

279,874

Estimated playtime per role

47% Survivor

Killer 53%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

113

Survivor full load-out matches

214

Ultra rare addon warded without a protection ward

28

Survivor rank
Ash III

Ash III

2 / 3 pips
Adept progress 98%

50 / 51

Survivor
Got 50 Left 1
Killer

Killer

Killer perfect matches (5 000 points each category)

455

Killer full load-out matches

484

Ultra rare offering burned

64

Killer rank
Ash III

Ash III

1 / 3 pips
Adept progress 98%

41 / 42

Killer
Got 41 Left 1

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
111 384 kowlmi46 6 211 084 113 25 81
111 385 shadowtag 6 210 459 176 33 108
111 386 ORPHANMAKER 6 210 214 197 9 51
111 387 ZombieCrusher 6 209 801 51 19 116
111 388 镜晞大王66 6 209 549 78 19 33
111 389 The Garfball 6 207 861 108 21 87
111 390 Don Quixote 6 205 653 128 15 71

Currently at

111 387 place

ZombieCrusher needs another

413 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,810

Obsessions healed

434

Survivors healed while you are injured

364

Survivors healed while rest are injured

715

Survivors unhooked

1,895

Survivors saved (from dying state/hook) in endgame

32

Knocked (In dying state) survivors healed

175

Survivors healed that come to you first

178

Protection hits for unhooked survivors

176

Protection hits for carried survivors

27

Survivors saved using pallet

10

Survivors affected with boon totems

10,868

Survivors affected with speed boost

160

Recovered from dying state

195

Take a hit with the Endurance status effect

127

Survivors healed in the Basement

160

Heals completed after all generators have been completed

57

Safe unhooks while broken

5

Protection hits during End Game

22

Objective actions

Objective actions

Highest prestige level

57

Mystery boxes opened

1,228

Items depleted

264

Repaired generators

2,258

Repaired damaged generators

899

Successful skill checks

31,539

Exit gates opened

233

Hex totems cleansed

113

Hex totems blessed

1

Chests opened

201

Chests opened in basement

33

Escapes when playing without any perk and repaired generator(s)

83

Matches with 300+ seconds of repairing generators

5

Matches in that picked up and used special item

241

Great skill checks while injured

1,233

Swap held Survivor items for new ones from chests (counts once per chest)

41

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

8

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

8

Healing or repairing skill checks

662

Finished repairs of generators while injured

19

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

2,268

Hits dodged by vaults

185

Basic attacks and projectiles dodged

3,442

Escapes after stunning killer using pallet

371

Escapes from killer gasp

29

Hooks sabotaged

39

Chases escaped after being injured in this chase

1,392

Chases lost by hiding in locker

17

Revealed killer aura

1,485

Unhooked yourself

43

Amount of screams

7,712

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

4

Reveal the Killer's aura for a total of 60 seconds in a single trial

11,880

Blind killer using flashlight

66

Perform a fast vault within 3 seconds of getting hit

556

Pallet stun the Killer while holding a rare, common, or uncommon item

153

Trials where you've revealed or seen the Killer's aura 11+ times

26

Escapes

Escapes

Total escapes

491

Escapes crawling (In dying state) through exit gates

52

Escapes through hatch

46

Escapes through hatch crawling (In dying state)

8

Escapes with new item

99

Escapes with somebody else item

8

Escapes being injured with for over half a match

57

Escapes while being downed at most once

334

Escapes after unhooked yourself

12

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

393

Escapes healthy or injured through hatch

38

Escaped by

91% Exit Gates

Hatch 9%

Find and use the Hand or Eye of Vecna and escape a Trial

4

Escapes while broken

6

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

3

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

3

Sanctum of Wrath (Upstairs on Shrine)

4

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

4

The Pale Rose (Steamboat)

2

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

3

Dead Dawg Saloon (Upstairs Saloon)

4

Treatment Theatre (Operation Theatre)

10

Midwich Elementary School

4

Raccoon City Police Station (1st Floor Main Hall)

4

Eyrie of Crows (Inside Eyrie)

5

Garden of Joy (Upstairs Main Building)

9

Shattered Square (Upstairs Main Building)

4

Shelter Woods (by Command Centre)

4

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

6

Greenville Square (Movie theatre)

4

Forgotten Ruins (Torture Room)

5

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

12

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,998

Obsessions sacrificed

458

Kills (Memento mories)

265

Kills (Memento mories) or sacrifices after last generator

433

All survivors sacrificed or killed (Memento Mori) before the last generator

230

Hooks

Hooks

Different survivors hooked in basement

266

Basement trees (3 or 4 survivors hooked in basement in this same time)

46

Survivors hooked while all remaining were injured

299

Survivors hooked before single generator was repaired

927

Survivors hooked in endgame

169

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

1,349

Generators damaged with Undetectable effect

178

Survivors grabbed while repairing a generator

55

Survivors grabbed while cleansing a totem

15

Generators protection

68% Protected

Unprotected 32%

Hit survivors with a basic attack while you are Undetectable

214

Survivors injured while in the basement

79

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

255

Oblivious effect applied

582

Survivors with Exposed effect downed

199

Survivors downed while carrying another survivor

63

Make unique survivors scream

2,853

Survivors hit with haste effect

634

Injure or down survivors who are Hindered

316

Survivors that holding Special Item hit

599

Survivors downed next to a raised pallet

2,799

Survivors downed in Exit Gate

23

Survivors downed withit 30 seconds of breaking pallet or wall

15

Preventing escape

Preventing escape

Survivors grabbed from locker

260

Hatches closed

154

Survivors hit after they drop a pallet during chase

1,489

Survivors hit while carrying another survivor

162

Survivors detected using killer instinct

2,762

Killer vaults in chase

1,138

Survivors grabbed while performing a vault

46

Meters fallen

2,686

Merciless Victories with 3 Universal Perks

5

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

67

Uncloak attacks (The Wraith)

152

Blink attacks (The Nurse)

62

Survivors grabbed after triple blink (The Nurse)

1

Obsessions hooked

103

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

148

Trials where each survivor was hit after teleport (The Hag)

5

Shocks (The Doctor)

74

Trials where all survivors suffered from madness 3 (The Doctor)

13

Hatchets thrown (The Huntress)

620

Survivors put to sleep (The Nightmare)

119

Reverse bear-traps put on survivors (The Pig)

129

Survivors sent to Cage of Atonement (The Executioner)

30

Survivors hit with Lethal Rush (The Blight)

332

Max Lacerations dealt (The Trickster)

417

Survivors with Broken effect downed

138

Condemned survivors (The Onryō)

63

Slams of one Survivor into another (The Mastermind)

16

Damage Survivor pursued by a Guard (The Knight)

112

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

89

Survivors hit during Tail attack (The Xenomorph)

77

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

12

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

182

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

1

Hit a Survivor using Hellfire (The Dark Lord)

58

Damage Survivor pursued by a Guard (The First)

40

Perfectly times grab attacks (The Ghoul)

91

Survivors immobilized to a wall (The Slasher)

3

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

102

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

102

Intoxicated survivors downed (The Clown)

101

Survivors downed after phase walk (The Spirit)

37

Deep wounded survivors downed (The Legion)

123

Survivors downed while having max Sickness (The Plague)

70

Marked survivors downed (The Ghostface)

79

Survivors downed with Demon Fury (The Oni)

83

Survivors downed while speared (The Deathslinger)

158

Survivors downed with Victor clinging (The Twins)

12

Survivors downed while contaminated (The Nemesis)

89

Survivors downed with Dire Crows (The Artist)

52

Survivors downed during Nightfall (The Dredge)

24

Down survivor you recently teleported to (The Singularity)

138

Down survivor using UVX (The Unknown)

33

Whip downs (The Krause)

59

Killer abilities chart

Killer abilities chart

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