Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

148,330,316

Max blood points amount spent on one character

19,885,475

Highest prestige level

20

Mystery boxes opened

956

Time played

1083h 58m

Time played in last two weeks

8m

Blood points per hour

2,281

Estimated playtime per role

Survivor 48%
Killer 53%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor overall

Survivor overall

Survivor Wins (5 000 points each category)

104

Survivor rank

Bronze II, 3 pipes

Survivor full load-out matches

114

Ultra rare addon warded without a protection ward

48

Items depleted

501

Survivor Adepts

Adepts got 24
Adepts left 27
details
Killer overall

Killer overall

Killer Wins (5 000 points each category)

449

Killer rank

Ash IV

Killer full load-out matches

525

Ultra rare offering burned

253

Killer Adepts

Adepts got 32
Adepts left 10
details
Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,464

Obsessions healed

345

Survivors healed while you are injured

336

Survivors healed while rest are injured

476

Survivors unhooked

2,062

Survivors saved (from dying state/hook) in endgame

90

Knocked (In dying state) survivors healed

243

Survivors healed that come to you first

107

Protection hits for unhooked survivors

294

Protection hits for carried survivors

91

Survivors saved using pallet

12

Survivors affected with boon totems

1,665

Survivors affected with speed boost

0

Recovered from dying state

65

Take a hit with the Endurance status effect

94

Survivors healed in the Basement

2

Heals completed after all generators have been completed

13

Safe unhooks while broken

1

Protection hits during End Game

6

Objective actions

Objective actions

Repaired generators

2,850

Repaired damaged generators

2,067

Successful skill checks

26,045

Exit gates opened

238

Hex totems cleansed

92

Hex totems blessed

0

Chests opened

157

Chests opened in basement

27

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

606

Matches in that picked up and used special item

45

Great skill checks while injured

130

Swap held Survivor items for new ones from chests (counts once per chest)

0

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

606

Finished repairs of generators while injured

18

Chests opened with a key

2

Boldness actions

Boldness actions

Vaults in chase

2,254

Hits dodged by vaults

247

Basic attacks and projectiles dodged

4,422

Escapes after stunning killer using pallet

614

Escapes from killer gasp

60

Hooks sabotaged

50

Chases escaped after being injured in this chase

918

Chases lost by hiding in locker

5

Revealed killer aura

456

Unhooked yourself

14

Amount of screams

2,383

Reveal the Killer's aura for a total of 60 seconds in a single trial

480

Blind killer using flashlight

30

Perform a fast vault within 3 seconds of getting hit

19

Pallet stun the Killer while holding a rare, common, or uncommon item

4

Trials where you've revealed or seen the Killer's aura 11+ times

35

Escapes

Escapes

Total escapes

546

Escapes crawling (In dying state) through exit gates

32

Escapes through hatch

42

Escapes through hatch crawling (In dying state)

6

Escapes with new item

56

Escapes with somebody else item

10

Escapes being injured with for over half a match

73

Escapes while being downed at most once

316

Escapes after unhooked yourself

4

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

2

Escapes after fixing last generator as lone survivor

2

Escapes through exit gates

472

Escapes healthy or injured through hatch

36

Escaped by

Exit Gates 92%
Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

3

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

7

Campbell's Chapel (Upstairs Main Building)

5

Family Residence (Main Building)

3

Sanctum of Wrath (Upstairs on Shrine)

6

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

7

The Pale Rose (Steamboat)

7

The Game (Bathroom)

11

Mount Ormond Resort (Chalet/Main Building)

7

Dead Dawg Saloon (Upstairs Saloon)

13

Treatment Theatre (Operation Theatre)

8

Midwich Elementary School

11

Raccoon City Police Station (1st Floor Main Hall)

4

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

5

Shattered Square (Upstairs Main Building)

3

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

3

Killer statistics

Killer statistics

Kills

Kills

Sacrifices & kills

2,520

Obsessions sacrificed

631

Kills (Memento mories)

378

Kills (Memento mories) or sacrifices after last generator

800

All survivors sacrificed or killed (Memento Mori) before the last generator

374

Hooks

Hooks

Different survivors hooked in basement

526

Basement trees (3 or 4 survivors hooked in basement in this same time)

41

Survivors hooked while all remaining were injured

166

Survivors hooked before single generator was repaired

1,323

Survivors hooked in endgame

451

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

1,413

Generators damaged with Undetectable effect

24

Survivors grabbed while repairing a generator

61

Survivors grabbed while cleansing a totem

13

Generators protection

Protected 65%
Unprotected 35%

Hit survivors with a basic attack while you are Undetectable

16

Survivors injured while in the basement

10

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

363

Oblivious effect applied

517

Survivors with Exposed effect downed

337

Survivors downed while carrying another survivor

89

Make unique survivors scream

995

Survivors hit with haste effect

406

Injure or down survivors who are Hindered

50

Survivors that holding Special Item hit

54

Survivors downed next to a raised pallet

2,684

Survivors downed in Exit Gate

5

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

71

Hatches closed

249

Survivors hit after they drop a pallet during chase

3,104

Survivors hit while carrying another survivor

351

Survivors detected using killer instinct

1,307

Killer vaults in chase

994

Survivors grabbed while performing a vault

0

Meters fallen

68

Merciless Victories with 3 Universal Perks

1

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

220

Blink attacks (The Nurse)

43

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

21

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

329

Trials where all survivors suffered from madness 3 (The Doctor)

19

Hatchets thrown (The Huntress)

1,139

Survivors put to sleep (The Nightmare)

325

Reverse bear-traps put on survivors (The Pig)

23

Survivors sent to Cage of Atonement (The Executioner)

71

Survivors hit with Lethal Rush (The Blight)

64

Max Lacerations dealt (The Trickster)

363

Survivors with Broken effect downed

86

Condemned survivors (The Onryō)

5

Slams of one Survivor into another (The Mastermind)

17

Damage Survivor pursued by a Guard (The Knight)

149

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

56

Survivors hit during Tail attack (The Xenomorph)

107

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

115

Survivors downed by 24m+ hatchet throw (The Huntress)

3

Survivors downed with chainsaw (The Cannibal)

115

Intoxicated survivors downed (The Clown)

4

Survivors downed after phase walk (The Spirit)

10

Deep wounded survivors downed (The Legion)

41

Survivors downed while having max Sickness (The Plague)

507

Marked survivors downed (The Ghostface)

59

Survivors downed with Demon Fury (The Oni)

193

Survivors downed while speared (The Deathslinger)

34

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

486

Survivors downed with Dire Crows (The Artist)

83

Survivors downed during Nightfall (The Dredge)

32

Down survivor you recently teleported to (The Singularity)

5

Down survivor using UVX (The Unknown)

1

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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