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Mimek_

76561199053958477

Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

37,067,133

Max blood points amount spent on one character

2,690,000

Highest prestige level

10

Mystery boxes opened

6

Time played

156h 1m

Time played in last two weeks

47h 8m

Blood points per hour

237,584

Estimated playtime per role

51% Survivor

Killer 49%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

34

Survivor full load-out matches

45

Ultra rare addon warded without a protection ward

0

Survivor rank
Iridescent I

Iridescent I

Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

72

Killer full load-out matches

103

Ultra rare offering burned

0

Killer rank
Silver I

Silver I

4 / 5 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
87 985 FaiarnitGS 30 343 813 501 122 486
87 986 Adapt [FaZe] 30 342 586 489 116 479
87 987 Tiberius-Rancor 30 341 430 567 53 262
87 988 Mimek_ 30 337 944 300 71 343
87 989 xDuniul 30 336 584 184 161 911
87 990 Lasafo xd 30 333 233 295 240 694
87 991 Ic3pie 30 328 310 559 120 589

Currently at

87 988 place

Mimek_ needs another

3 486 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

334

Obsessions healed

79

Survivors healed while you are injured

54

Survivors healed while rest are injured

98

Survivors unhooked

289

Survivors saved (from dying state/hook) in endgame

6

Knocked (In dying state) survivors healed

12

Survivors healed that come to you first

32

Protection hits for unhooked survivors

5

Protection hits for carried survivors

1

Survivors saved using pallet

0

Survivors affected with boon totems

359

Survivors affected with speed boost

0

Recovered from dying state

15

Take a hit with the Endurance status effect

45

Survivors healed in the Basement

23

Heals completed after all generators have been completed

34

Safe unhooks while broken

6

Protection hits during End Game

12

Objective actions

Objective actions

Items depleted

125

Repaired generators

398

Repaired damaged generators

147

Successful skill checks

5,320

Exit gates opened

30

Hex totems cleansed

27

Hex totems blessed

0

Chests opened

36

Chests opened in basement

2

Escapes when playing without any perk and repaired generator(s)

14

Matches with 300+ seconds of repairing generators

600

Matches in that picked up and used special item

19

Great skill checks while injured

116

Swap held Survivor items for new ones from chests (counts once per chest)

8

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,157

Finished repairs of generators while injured

26

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

474

Hits dodged by vaults

38

Basic attacks and projectiles dodged

476

Escapes after stunning killer using pallet

85

Escapes from killer gasp

4

Hooks sabotaged

1

Chases escaped after being injured in this chase

225

Chases lost by hiding in locker

3

Revealed killer aura

154

Unhooked yourself

2

Amount of screams

1,299

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,020

Blind killer using flashlight

23

Perform a fast vault within 3 seconds of getting hit

108

Pallet stun the Killer while holding a rare, common, or uncommon item

80

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

88

Escapes crawling (In dying state) through exit gates

4

Escapes through hatch

7

Escapes through hatch crawling (In dying state)

0

Escapes with new item

21

Escapes with somebody else item

3

Escapes being injured with for over half a match

6

Escapes while being downed at most once

52

Escapes after unhooked yourself

2

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

77

Escapes healthy or injured through hatch

7

Escaped by

92% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

1

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

0

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

0

Killer statistics

Killer statistics

Kills

Kills

Hooks

310

Obsessions sacrificed

74

Kills (Memento mories)

89

Kills (Memento mories) or sacrifices after last generator

77

All survivors sacrificed or killed (Memento Mori) before the last generator

21

Hooks

Hooks

Different survivors hooked in basement

26

Basement trees (3 or 4 survivors hooked in basement in this same time)

5

Survivors hooked while all remaining were injured

54

Survivors hooked before single generator was repaired

166

Survivors hooked in endgame

26

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

132

Generators damaged with Undetectable effect

23

Survivors grabbed while repairing a generator

14

Survivors grabbed while cleansing a totem

0

Generators protection

52% Protected

Unprotected 48%

Hit survivors with a basic attack while you are Undetectable

91

Survivors injured while in the basement

9

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

33

Oblivious effect applied

184

Survivors with Exposed effect downed

60

Survivors downed while carrying another survivor

10

Make unique survivors scream

549

Survivors hit with haste effect

60

Injure or down survivors who are Hindered

17

Survivors that holding Special Item hit

161

Survivors downed next to a raised pallet

541

Survivors downed in Exit Gate

17

Survivors downed withit 30 seconds of breaking pallet or wall

96

Preventing escape

Preventing escape

Survivors grabbed from locker

52

Hatches closed

21

Survivors hit after they drop a pallet during chase

246

Survivors hit while carrying another survivor

30

Survivors detected using killer instinct

524

Killer vaults in chase

113

Survivors grabbed while performing a vault

10

Meters fallen

1,034

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

11

Blink attacks (The Nurse)

6

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

88

Matches finished with one or more Hex totems remaining

8

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

97

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

3

Survivors sent to Cage of Atonement (The Executioner)

19

Survivors hit with Lethal Rush (The Blight)

12

Max Lacerations dealt (The Trickster)

16

Survivors with Broken effect downed

36

Condemned survivors (The Onryō)

780

Slams of one Survivor into another (The Mastermind)

1

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

105

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

53

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

3

Damage Survivor pursued by a Guard (The First)

122

Perfectly times grab attacks (The Ghoul)

10

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

1

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

19

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

2

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

38

Down survivor using UVX (The Unknown)

12

Whip downs (The Krause)

4

Killer abilities chart

Killer abilities chart

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