Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

39,935,846

Max blood points amount spent on one character

2,799,169

Highest prestige level

10

Mystery boxes opened

94

Time played

277h 18m

Time played in last two weeks

0m

Blood points per hour

144,017

Estimated playtime per role

62% Survivor

Killer 38%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

30

Survivor full load-out matches

172

Ultra rare addon warded without a protection ward

7

Survivor rank
Silver III

Silver III

2 / 5 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

98

Killer full load-out matches

146

Ultra rare offering burned

1

Killer rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
91 214 SZOKET 32 179 663 865 117 535
91 215 Kid A 32 178 001 326 32 207
91 216 OverduePixels 32 175 292 932 7 21
91 217 SaiinzZ 32 173 775 450 166 781
91 218 Freezyx 32 173 603 299 159 778
91 219 Maram 32 167 503 85 1 004 5 019
91 220 AleksiBteachernokj 32 164 116 389 144 760

Currently at

91 217 place

SaiinzZ needs another

1 517 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

672

Obsessions healed

161

Survivors healed while you are injured

95

Survivors healed while rest are injured

167

Survivors unhooked

687

Survivors saved (from dying state/hook) in endgame

22

Knocked (In dying state) survivors healed

56

Survivors healed that come to you first

60

Protection hits for unhooked survivors

71

Protection hits for carried survivors

20

Survivors saved using pallet

4

Survivors affected with boon totems

980

Survivors affected with speed boost

0

Recovered from dying state

42

Take a hit with the Endurance status effect

71

Survivors healed in the Basement

0

Heals completed after all generators have been completed

2

Safe unhooks while broken

6

Protection hits during End Game

2

Objective actions

Objective actions

Items depleted

194

Repaired generators

961

Repaired damaged generators

737

Successful skill checks

10,315

Exit gates opened

91

Hex totems cleansed

47

Hex totems blessed

0

Chests opened

61

Chests opened in basement

0

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

3

Matches in that picked up and used special item

55

Great skill checks while injured

45

Swap held Survivor items for new ones from chests (counts once per chest)

2

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

329

Finished repairs of generators while injured

6

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

635

Hits dodged by vaults

46

Basic attacks and projectiles dodged

1,067

Escapes after stunning killer using pallet

145

Escapes from killer gasp

17

Hooks sabotaged

10

Chases escaped after being injured in this chase

468

Chases lost by hiding in locker

0

Revealed killer aura

526

Unhooked yourself

1

Amount of screams

1,991

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,320

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

31

Pallet stun the Killer while holding a rare, common, or uncommon item

17

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

202

Escapes crawling (In dying state) through exit gates

7

Escapes through hatch

9

Escapes through hatch crawling (In dying state)

1

Escapes with new item

13

Escapes with somebody else item

1

Escapes being injured with for over half a match

10

Escapes while being downed at most once

105

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

186

Escapes healthy or injured through hatch

8

Escaped by

96% Exit Gates

Hatch 4%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

1

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

3

Dead Dawg Saloon (Upstairs Saloon)

5

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

3

Eyrie of Crows (Inside Eyrie)

6

Garden of Joy (Upstairs Main Building)

3

Shattered Square (Upstairs Main Building)

3

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

4

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

0

Killer statistics

Killer statistics

Kills

Kills

Hooks

478

Obsessions sacrificed

120

Kills (Memento mories)

8

Kills (Memento mories) or sacrifices after last generator

109

All survivors sacrificed or killed (Memento Mori) before the last generator

73

Hooks

Hooks

Different survivors hooked in basement

92

Basement trees (3 or 4 survivors hooked in basement in this same time)

18

Survivors hooked while all remaining were injured

42

Survivors hooked before single generator was repaired

238

Survivors hooked in endgame

64

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

205

Generators damaged with Undetectable effect

0

Survivors grabbed while repairing a generator

9

Survivors grabbed while cleansing a totem

2

Generators protection

73% Protected

Unprotected 27%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

3

Oblivious effect applied

13

Survivors with Exposed effect downed

58

Survivors downed while carrying another survivor

12

Make unique survivors scream

455

Survivors hit with haste effect

272

Injure or down survivors who are Hindered

66

Survivors that holding Special Item hit

53

Survivors downed next to a raised pallet

615

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

20

Hatches closed

33

Survivors hit after they drop a pallet during chase

291

Survivors hit while carrying another survivor

36

Survivors detected using killer instinct

481

Killer vaults in chase

165

Survivors grabbed while performing a vault

0

Meters fallen

46

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

26

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

3

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

13

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

233

Trials where all survivors suffered from madness 3 (The Doctor)

15

Hatchets thrown (The Huntress)

0

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

3

Survivors hit with Lethal Rush (The Blight)

70

Max Lacerations dealt (The Trickster)

132

Survivors with Broken effect downed

26

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

1

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

49

Intoxicated survivors downed (The Clown)

31

Survivors downed after phase walk (The Spirit)

82

Deep wounded survivors downed (The Legion)

102

Survivors downed while having max Sickness (The Plague)

9

Marked survivors downed (The Ghostface)

2

Survivors downed with Demon Fury (The Oni)

69

Survivors downed while speared (The Deathslinger)

97

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

5

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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