Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

126,863,967

Max blood points amount spent on one character

12,860,000

Highest prestige level

41

Mystery boxes opened

4

Time played

492h 59m

Time played in last two weeks

10h 34m

Blood points per hour

257,339

Estimated playtime per role

68% Survivor

Killer 32%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

7

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

240

Survivor full load-out matches

812

Ultra rare addon warded without a protection ward

161

Survivor rank
Bronze IV

Bronze IV

2 / 4 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

181

Killer full load-out matches

105

Ultra rare offering burned

9

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 21%

9 / 42

Killer
Got 9 Left 33

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
114 270 Cappie'sChair 944 534 7 3 10
114 271 mao zedong 943 995 0 10 49
114 272 Adel with 0 iq 943 762 0 11 52
114 273 The Homie, Claimer of Ass 942 526 13 4 30
114 274 billbo1556 941 814 13 2 7
114 275 Yappie :) 939 440 2 28 131
114 276 Wanruie 936 117 0 24 59

Currently at

114 273 place

The Homie, Claimer of Ass needs another

1 236 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,542

Obsessions healed

536

Survivors healed while you are injured

391

Survivors healed while rest are injured

851

Survivors unhooked

2,457

Survivors saved (from dying state/hook) in endgame

94

Knocked (In dying state) survivors healed

344

Survivors healed that come to you first

231

Protection hits for unhooked survivors

144

Protection hits for carried survivors

78

Survivors saved using pallet

18

Survivors affected with boon totems

7,903

Survivors affected with speed boost

2

Recovered from dying state

216

Take a hit with the Endurance status effect

132

Survivors healed in the Basement

52

Heals completed after all generators have been completed

194

Safe unhooks while broken

25

Protection hits during End Game

110

Objective actions

Objective actions

Items depleted

604

Repaired generators

2,099

Repaired damaged generators

711

Successful skill checks

27,955

Exit gates opened

204

Hex totems cleansed

69

Hex totems blessed

2

Chests opened

873

Chests opened in basement

60

Escapes when playing without any perk and repaired generator(s)

86

Matches with 300+ seconds of repairing generators

3,901

Matches in that picked up and used special item

137

Great skill checks while injured

928

Swap held Survivor items for new ones from chests (counts once per chest)

429

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

6,798

Finished repairs of generators while injured

135

Chests opened with a key

302

Boldness actions

Boldness actions

Vaults in chase

1,739

Hits dodged by vaults

134

Basic attacks and projectiles dodged

3,007

Escapes after stunning killer using pallet

376

Escapes from killer gasp

34

Hooks sabotaged

73

Chases escaped after being injured in this chase

1,147

Chases lost by hiding in locker

7

Revealed killer aura

4,942

Unhooked yourself

26

Amount of screams

5,069

Reveal the Killer's aura for a total of 60 seconds in a single trial

26,820

Blind killer using flashlight

303

Perform a fast vault within 3 seconds of getting hit

338

Pallet stun the Killer while holding a rare, common, or uncommon item

268

Trials where you've revealed or seen the Killer's aura 11+ times

1,518

Escapes

Escapes

Total escapes

542

Escapes crawling (In dying state) through exit gates

45

Escapes through hatch

60

Escapes through hatch crawling (In dying state)

8

Escapes with new item

164

Escapes with somebody else item

9

Escapes being injured with for over half a match

22

Escapes while being downed at most once

371

Escapes after unhooked yourself

8

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

5

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

437

Escapes healthy or injured through hatch

52

Escaped by

89% Exit Gates

Hatch 11%

Find and use the Hand or Eye of Vecna and escape a Trial

2

Escapes while broken

27

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

3

Campbell's Chapel (Upstairs Main Building)

4

Family Residence (Main Building)

4

Sanctum of Wrath (Upstairs on Shrine)

5

Mother's Dwelling (Upstairs Cottage)

4

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

4

The Game (Bathroom)

5

Mount Ormond Resort (Chalet/Main Building)

3

Dead Dawg Saloon (Upstairs Saloon)

8

Treatment Theatre (Operation Theatre)

4

Midwich Elementary School

4

Raccoon City Police Station (1st Floor Main Hall)

4

Eyrie of Crows (Inside Eyrie)

7

Garden of Joy (Upstairs Main Building)

4

Shattered Square (Upstairs Main Building)

3

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

3

Nostromo Wreckage (Mess Hall)

6

Greenville Square (Movie theatre)

3

Forgotten Ruins (Torture Room)

2

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

8

Killer statistics

Killer statistics

Kills

Kills

Hooks

781

Obsessions sacrificed

131

Kills (Memento mories)

61

Kills (Memento mories) or sacrifices after last generator

119

All survivors sacrificed or killed (Memento Mori) before the last generator

36

Hooks

Hooks

Different survivors hooked in basement

68

Basement trees (3 or 4 survivors hooked in basement in this same time)

17

Survivors hooked while all remaining were injured

236

Survivors hooked before single generator was repaired

333

Survivors hooked in endgame

65

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

264

Generators damaged with Undetectable effect

330

Survivors grabbed while repairing a generator

77

Survivors grabbed while cleansing a totem

1

Generators protection

55% Protected

Unprotected 45%

Hit survivors with a basic attack while you are Undetectable

532

Survivors injured while in the basement

27

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

36

Oblivious effect applied

73

Survivors with Exposed effect downed

102

Survivors downed while carrying another survivor

32

Make unique survivors scream

1,207

Survivors hit with haste effect

126

Injure or down survivors who are Hindered

98

Survivors that holding Special Item hit

441

Survivors downed next to a raised pallet

1,202

Survivors downed in Exit Gate

26

Survivors downed withit 30 seconds of breaking pallet or wall

2

Preventing escape

Preventing escape

Survivors grabbed from locker

44

Hatches closed

51

Survivors hit after they drop a pallet during chase

325

Survivors hit while carrying another survivor

57

Survivors detected using killer instinct

1,035

Killer vaults in chase

423

Survivors grabbed while performing a vault

15

Meters fallen

1,642

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

39

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

31

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

136

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

58

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

207

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

17

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

33

Condemned survivors (The Onryō)

164

Slams of one Survivor into another (The Mastermind)

72

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

1

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

32

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

146

Survivors downed with Victor clinging (The Twins)

3

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

6

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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