Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

31,325,601

Max blood points amount spent on one character

2,010,000

Highest prestige level

48

Mystery boxes opened

103

Time played

113h 46m

Time played in last two weeks

20h 3m

Blood points per hour

275,350

Estimated playtime per role

80% Survivor

Killer 20%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

40

Survivor full load-out matches

66

Ultra rare addon warded without a protection ward

0

Survivor rank
Iridescent I

Iridescent I

Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

9

Killer full load-out matches

28

Ultra rare offering burned

4

Killer rank
Ash III

Ash III

2 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
87 743 Gio 30 589 169 501 597 2 466
87 744 philomena cunk 30 587 555 178 318 1 174
87 745 The Variable 30 586 592 716 51 239
87 746 Kukollol_ 30 585 973 119 167 605
87 747 bala 30 585 813 222 212 1 264
87 748 PixelAffection 30 583 437 0 233 1 067
87 749 The Independent Variable 30 581 698 445 409 1 370

Currently at

87 746 place

Kukollol_ needs another

619 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

398

Obsessions healed

79

Survivors healed while you are injured

39

Survivors healed while rest are injured

50

Survivors unhooked

588

Survivors saved (from dying state/hook) in endgame

23

Knocked (In dying state) survivors healed

61

Survivors healed that come to you first

25

Protection hits for unhooked survivors

34

Protection hits for carried survivors

3

Survivors saved using pallet

0

Survivors affected with boon totems

82

Survivors affected with speed boost

0

Recovered from dying state

10

Take a hit with the Endurance status effect

16

Survivors healed in the Basement

0

Heals completed after all generators have been completed

22

Safe unhooks while broken

0

Protection hits during End Game

11

Objective actions

Objective actions

Items depleted

18

Repaired generators

613

Repaired damaged generators

271

Successful skill checks

4,738

Exit gates opened

74

Hex totems cleansed

37

Hex totems blessed

0

Chests opened

78

Chests opened in basement

1

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

602

Matches in that picked up and used special item

9

Great skill checks while injured

125

Swap held Survivor items for new ones from chests (counts once per chest)

0

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

771

Finished repairs of generators while injured

44

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

520

Hits dodged by vaults

56

Basic attacks and projectiles dodged

224

Escapes after stunning killer using pallet

95

Escapes from killer gasp

11

Hooks sabotaged

23

Chases escaped after being injured in this chase

157

Chases lost by hiding in locker

0

Revealed killer aura

5

Unhooked yourself

3

Amount of screams

669

Reveal the Killer's aura for a total of 60 seconds in a single trial

120

Blind killer using flashlight

1

Perform a fast vault within 3 seconds of getting hit

39

Pallet stun the Killer while holding a rare, common, or uncommon item

3

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

169

Escapes crawling (In dying state) through exit gates

10

Escapes through hatch

18

Escapes through hatch crawling (In dying state)

1

Escapes with new item

34

Escapes with somebody else item

2

Escapes being injured with for over half a match

8

Escapes while being downed at most once

63

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

141

Escapes healthy or injured through hatch

17

Escaped by

89% Exit Gates

Hatch 11%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

0

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

3

Killer statistics

Killer statistics

Kills

Kills

Hooks

119

Obsessions sacrificed

26

Kills (Memento mories)

10

Kills (Memento mories) or sacrifices after last generator

16

All survivors sacrificed or killed (Memento Mori) before the last generator

26

Hooks

Hooks

Different survivors hooked in basement

18

Basement trees (3 or 4 survivors hooked in basement in this same time)

2

Survivors hooked while all remaining were injured

7

Survivors hooked before single generator was repaired

101

Survivors hooked in endgame

2

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

39

Generators damaged with Undetectable effect

8

Survivors grabbed while repairing a generator

3

Survivors grabbed while cleansing a totem

4

Generators protection

87% Protected

Unprotected 13%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

71

Oblivious effect applied

21

Survivors with Exposed effect downed

27

Survivors downed while carrying another survivor

0

Make unique survivors scream

8

Survivors hit with haste effect

0

Injure or down survivors who are Hindered

3

Survivors that holding Special Item hit

0

Survivors downed next to a raised pallet

89

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

7

Preventing escape

Preventing escape

Survivors grabbed from locker

0

Hatches closed

11

Survivors hit after they drop a pallet during chase

41

Survivors hit while carrying another survivor

2

Survivors detected using killer instinct

22

Killer vaults in chase

1

Survivors grabbed while performing a vault

0

Meters fallen

9

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

1

Uncloak attacks (The Wraith)

34

Blink attacks (The Nurse)

45

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

6

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

78

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

27

Survivors put to sleep (The Nightmare)

132

Reverse bear-traps put on survivors (The Pig)

2

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

3

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

6

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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