Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

39,934,357

Max blood points amount spent on one character

5,240,000

Highest prestige level

5

Mystery boxes opened

11

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

34% Survivor

Killer 66%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

24

Survivor full load-out matches

91

Ultra rare addon warded without a protection ward

7

Survivor rank
Gold IV

Gold IV

5 / 5 pips
Adept progress 6%

3 / 51

Survivor
Got 3 Left 48
Killer

Killer

Killer perfect matches (5 000 points each category)

188

Killer full load-out matches

140

Ultra rare offering burned

0

Killer rank
Silver IV

Silver IV

2 / 5 pips
Adept progress 48%

20 / 42

Killer
Got 20 Left 22

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
85 520 Verily 39 936 984 1 033 106 440
85 521 Downragee.ttv 39 935 366 604 256 1 076
85 522 LEXUS IS300 F-SPORT 39 934 989 232 564 2 431
85 523 Garfieldlord 39 934 357 852 122 543
85 524 szaldol 39 933 978 274 108 604
85 525 Beedle 39 932 421 217 201 885
85 526 Stefutz31 39 930 426 1 013 299 757

Currently at

85 523 place

Garfieldlord needs another

632 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

484

Obsessions healed

107

Survivors healed while you are injured

81

Survivors healed while rest are injured

201

Survivors unhooked

457

Survivors saved (from dying state/hook) in endgame

19

Knocked (In dying state) survivors healed

53

Survivors healed that come to you first

49

Protection hits for unhooked survivors

28

Protection hits for carried survivors

6

Survivors saved using pallet

2

Survivors affected with boon totems

1,213

Survivors affected with speed boost

0

Recovered from dying state

52

Take a hit with the Endurance status effect

25

Survivors healed in the Basement

4

Heals completed after all generators have been completed

33

Safe unhooks while broken

2

Protection hits during End Game

9

Objective actions

Objective actions

Items depleted

225

Repaired generators

543

Repaired damaged generators

179

Successful skill checks

6,163

Exit gates opened

59

Hex totems cleansed

23

Hex totems blessed

0

Chests opened

54

Chests opened in basement

2

Escapes when playing without any perk and repaired generator(s)

36

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

23

Great skill checks while injured

220

Swap held Survivor items for new ones from chests (counts once per chest)

10

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,132

Finished repairs of generators while injured

47

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

372

Hits dodged by vaults

36

Basic attacks and projectiles dodged

610

Escapes after stunning killer using pallet

76

Escapes from killer gasp

9

Hooks sabotaged

4

Chases escaped after being injured in this chase

230

Chases lost by hiding in locker

3

Revealed killer aura

629

Unhooked yourself

4

Amount of screams

1,567

Reveal the Killer's aura for a total of 60 seconds in a single trial

4,500

Blind killer using flashlight

12

Perform a fast vault within 3 seconds of getting hit

97

Pallet stun the Killer while holding a rare, common, or uncommon item

63

Trials where you've revealed or seen the Killer's aura 11+ times

407

Escapes

Escapes

Total escapes

122

Escapes crawling (In dying state) through exit gates

10

Escapes through hatch

5

Escapes through hatch crawling (In dying state)

2

Escapes with new item

28

Escapes with somebody else item

4

Escapes being injured with for over half a match

5

Escapes while being downed at most once

76

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

107

Escapes healthy or injured through hatch

3

Escaped by

96% Exit Gates

Hatch 4%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

1

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

3

Killer statistics

Killer statistics

Kills

Kills

Hooks

852

Obsessions sacrificed

184

Kills (Memento mories)

86

Kills (Memento mories) or sacrifices after last generator

137

All survivors sacrificed or killed (Memento Mori) before the last generator

57

Hooks

Hooks

Different survivors hooked in basement

57

Basement trees (3 or 4 survivors hooked in basement in this same time)

1

Survivors hooked while all remaining were injured

169

Survivors hooked before single generator was repaired

376

Survivors hooked in endgame

69

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

528

Generators damaged with Undetectable effect

212

Survivors grabbed while repairing a generator

14

Survivors grabbed while cleansing a totem

2

Generators protection

62% Protected

Unprotected 38%

Hit survivors with a basic attack while you are Undetectable

364

Survivors injured while in the basement

15

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

120

Oblivious effect applied

359

Survivors with Exposed effect downed

113

Survivors downed while carrying another survivor

23

Make unique survivors scream

1,445

Survivors hit with haste effect

239

Injure or down survivors who are Hindered

116

Survivors that holding Special Item hit

201

Survivors downed next to a raised pallet

1,324

Survivors downed in Exit Gate

16

Survivors downed withit 30 seconds of breaking pallet or wall

50

Preventing escape

Preventing escape

Survivors grabbed from locker

76

Hatches closed

44

Survivors hit after they drop a pallet during chase

569

Survivors hit while carrying another survivor

52

Survivors detected using killer instinct

1,156

Killer vaults in chase

288

Survivors grabbed while performing a vault

15

Meters fallen

2,057

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

222

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

386

Matches finished with one or more Hex totems remaining

11

Traps triggered (The Hag)

125

Trials where each survivor was hit after teleport (The Hag)

5

Shocks (The Doctor)

71

Trials where all survivors suffered from madness 3 (The Doctor)

14

Hatchets thrown (The Huntress)

428

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

77

Survivors sent to Cage of Atonement (The Executioner)

11

Survivors hit with Lethal Rush (The Blight)

25

Max Lacerations dealt (The Trickster)

13

Survivors with Broken effect downed

60

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

5

Damage Survivor pursued by a Guard (The Knight)

6

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

72

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

12

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

12

Survivors immobilized to a wall (The Slasher)

2

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

23

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

7

Intoxicated survivors downed (The Clown)

4

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

30

Survivors downed while having max Sickness (The Plague)

12

Marked survivors downed (The Ghostface)

82

Survivors downed with Demon Fury (The Oni)

72

Survivors downed while speared (The Deathslinger)

39

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

52

Survivors downed with Dire Crows (The Artist)

11

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

17

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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