Total blood points earned

117,378,234

Max blood points amount spent on one character

12,172,018

Time played

841h 54m

Time played in last two weeks

0m

Blood points per hour

139,421

Estimated playtime per role

75% Survivor

Killer 25%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

180

Survivor full load-out matches

402

Ultra rare addon warded without a protection ward

24

Survivor rank
Ash III

Ash III

3 / 3 pips
Adept progress 18%

9 / 51

Survivor
Got 9 Left 42
Killer

Killer

Killer perfect matches (5 000 points each category)

146

Killer full load-out matches

60

Ultra rare offering burned

4

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 10%

4 / 42

Killer
Got 4 Left 38

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
63 691 百晓生 117 389 481 1 473 446 1 750
63 692 Butcher 117 386 976 2 347 527 2 223
63 693 Persephenia 117 382 886 776 445 1 948
63 694 ashll 117 378 234 655 595 2 420
63 695 3> 117 375 663 1 031 1 007 3 862
63 696 Pennywhice 117 374 175 3 073 241 971
63 697 pepsi 117 373 519 816 473 1 725

Currently at

63 694 place

ashll needs another

4 652 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,773

Obsessions healed

619

Survivors healed while you are injured

922

Survivors healed while rest are injured

1,040

Survivors unhooked

2,811

Survivors saved (from dying state/hook) in endgame

90

Knocked (In dying state) survivors healed

527

Survivors healed that come to you first

269

Protection hits for unhooked survivors

277

Protection hits for carried survivors

165

Survivors saved using pallet

36

Survivors affected with boon totems

4,733

Survivors affected with speed boost

78

Recovered from dying state

344

Take a hit with the Endurance status effect

284

Survivors healed in the Basement

4

Heals completed after all generators have been completed

8

Safe unhooks while broken

2

Protection hits during End Game

4

Objective actions

Objective actions

Highest prestige level

31

Mystery boxes opened

666

Items depleted

410

Repaired generators

2,420

Repaired damaged generators

1,654

Successful skill checks

32,095

Exit gates opened

272

Hex totems cleansed

89

Hex totems blessed

1

Chests opened

442

Chests opened in basement

65

Escapes when playing without any perk and repaired generator(s)

16

Matches with 300+ seconds of repairing generators

3

Matches in that picked up and used special item

178

Great skill checks while injured

845

Swap held Survivor items for new ones from chests (counts once per chest)

6

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

8

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

1

Healing or repairing skill checks

20

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

3,709

Hits dodged by vaults

361

Basic attacks and projectiles dodged

5,224

Escapes after stunning killer using pallet

651

Escapes from killer gasp

191

Hooks sabotaged

166

Chases escaped after being injured in this chase

1,635

Chases lost by hiding in locker

80

Revealed killer aura

5,281

Unhooked yourself

41

Amount of screams

10,645

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

2

Reveal the Killer's aura for a total of 60 seconds in a single trial

420

Blind killer using flashlight

365

Perform a fast vault within 3 seconds of getting hit

139

Pallet stun the Killer while holding a rare, common, or uncommon item

69

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

595

Escapes crawling (In dying state) through exit gates

44

Escapes through hatch

52

Escapes through hatch crawling (In dying state)

7

Escapes with new item

159

Escapes with somebody else item

37

Escapes being injured with for over half a match

87

Escapes while being downed at most once

366

Escapes after unhooked yourself

10

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

499

Escapes healthy or injured through hatch

45

Escaped by

91% Exit Gates

Hatch 9%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

3

Campbell's Chapel (Upstairs Main Building)

7

Family Residence (Main Building)

7

Sanctum of Wrath (Upstairs on Shrine)

4

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

6

The Game (Bathroom)

11

Mount Ormond Resort (Chalet/Main Building)

8

Dead Dawg Saloon (Upstairs Saloon)

3

Treatment Theatre (Operation Theatre)

10

Midwich Elementary School

6

Raccoon City Police Station (1st Floor Main Hall)

9

Eyrie of Crows (Inside Eyrie)

6

Garden of Joy (Upstairs Main Building)

9

Shattered Square (Upstairs Main Building)

7

Shelter Woods (by Command Centre)

3

Toba Landing repair (Upstairs Main Building)

10

Nostromo Wreckage (Mess Hall)

6

Greenville Square (Movie theatre)

3

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

10

Killer statistics

Killer statistics

Kills

Kills

Hooks

655

Obsessions sacrificed

159

Kills (Memento mories)

81

Kills (Memento mories) or sacrifices after last generator

129

All survivors sacrificed or killed (Memento Mori) before the last generator

76

Hooks

Hooks

Different survivors hooked in basement

76

Basement trees (3 or 4 survivors hooked in basement in this same time)

10

Survivors hooked while all remaining were injured

58

Survivors hooked before single generator was repaired

318

Survivors hooked in endgame

80

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

463

Generators damaged with Undetectable effect

157

Survivors grabbed while repairing a generator

28

Survivors grabbed while cleansing a totem

3

Generators protection

70% Protected

Unprotected 30%

Hit survivors with a basic attack while you are Undetectable

208

Survivors injured while in the basement

2

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

23

Oblivious effect applied

256

Survivors with Exposed effect downed

59

Survivors downed while carrying another survivor

32

Make unique survivors scream

1,102

Survivors hit with haste effect

406

Injure or down survivors who are Hindered

16

Survivors that holding Special Item hit

35

Survivors downed next to a raised pallet

911

Survivors downed in Exit Gate

2

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

44

Hatches closed

66

Survivors hit after they drop a pallet during chase

330

Survivors hit while carrying another survivor

93

Survivors detected using killer instinct

550

Killer vaults in chase

126

Survivors grabbed while performing a vault

1

Meters fallen

42

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

502

Blink attacks (The Nurse)

4

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

1,478

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

182

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

1

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

2

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

180

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

23

Survivors downed with Demon Fury (The Oni)

2

Survivors downed while speared (The Deathslinger)

63

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

10

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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