Overall statistics
Account overall
Total blood points earned
274,975,833
Max blood points amount spent on one character
26,656,261
Highest prestige level
100
Mystery boxes opened
1,672
Time played
2308h 46m
Time played in last two weeks
11h 13m
Blood points per hour
119,101
Estimated playtime per role
30% Survivor
Killer 70%
Discovered hidden guardian ath the Yamaoka Estate (Tanuki)
3
Highest bloodweb level
50
Survivor
Survivor perfect matches (5 000 points each category)
92
Survivor full load-out matches
39
Ultra rare addon warded without a protection ward
14
Bronze IV
26 / 51
SurvivorKiller
Killer perfect matches (5 000 points each category)
1,406
Killer full load-out matches
1,280
Ultra rare offering burned
21
Ash IV
19 / 42
KillerLeaderboards
Currently at
34 439 place
Scare Daniel needs another
4 340 bloodpoints
to level up
Estimated time
1h
Survivor statistics
Altruism actions
Health states healed
2,073
Obsessions healed
419
Survivors healed while you are injured
558
Survivors healed while rest are injured
722
Survivors unhooked
2,562
Survivors saved (from dying state/hook) in endgame
97
Knocked (In dying state) survivors healed
339
Survivors healed that come to you first
107
Protection hits for unhooked survivors
239
Protection hits for carried survivors
156
Survivors saved using pallet
11
Survivors affected with boon totems
5,280
Survivors affected with speed boost
6
Recovered from dying state
74
Take a hit with the Endurance status effect
41
Survivors healed in the Basement
1
Heals completed after all generators have been completed
5
Safe unhooks while broken
0
Protection hits during End Game
0
Objective actions
Items depleted
918
Repaired generators
3,277
Repaired damaged generators
1,204
Successful skill checks
21,660
Exit gates opened
320
Hex totems cleansed
191
Hex totems blessed
11
Chests opened
641
Chests opened in basement
70
Escapes when playing without any perk and repaired generator(s)
44
Matches with 300+ seconds of repairing generators
9
Matches in that picked up and used special item
210
Great skill checks while injured
112
Swap held Survivor items for new ones from chests (counts once per chest)
4
Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped
0
Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped
0
Healing or repairing skill checks
450
Finished repairs of generators while injured
2
Chests opened with a key
1
Boldness actions
Vaults in chase
3,635
Hits dodged by vaults
320
Basic attacks and projectiles dodged
5,457
Escapes after stunning killer using pallet
498
Escapes from killer gasp
66
Hooks sabotaged
89
Chases escaped after being injured in this chase
1,118
Chases lost by hiding in locker
4
Revealed killer aura
1,142
Unhooked yourself
19
Amount of screams
3,626
Reveal the Killer's aura for a total of 60 seconds in a single trial
2,640
Blind killer using flashlight
2
Perform a fast vault within 3 seconds of getting hit
100
Pallet stun the Killer while holding a rare, common, or uncommon item
17
Trials where you've revealed or seen the Killer's aura 11+ times
166
Escapes
Total escapes
754
Escapes crawling (In dying state) through exit gates
100
Escapes through hatch
76
Escapes through hatch crawling (In dying state)
20
Escapes with new item
236
Escapes with somebody else item
11
Escapes being injured with for over half a match
114
Escapes while being downed at most once
365
Escapes after unhooked yourself
9
Escapes as obsession without getting a hit as last survivor
0
Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit
2
Escape through hatch using key
0
Escapes after fixing last generator as lone survivor
1
Escapes through exit gates
578
Escapes healthy or injured through hatch
56
Escaped by
90% Exit Gates
Hatch 10%
Find and use the Hand or Eye of Vecna and escape a Trial
1
Escapes while broken
0
Escapes from maps
Disturbed Ward (Upstairs Main Building)
7
Campbell's Chapel (Upstairs Main Building)
7
Family Residence (Main Building)
9
Sanctum of Wrath (Upstairs on Shrine)
6
Mother's Dwelling (Upstairs Cottage)
10
Temple of Purgation (Main Building Basement)
9
The Pale Rose (Steamboat)
4
The Game (Bathroom)
7
Mount Ormond Resort (Chalet/Main Building)
10
Dead Dawg Saloon (Upstairs Saloon)
15
Treatment Theatre (Operation Theatre)
6
Midwich Elementary School
14
Raccoon City Police Station (1st Floor Main Hall)
5
Eyrie of Crows (Inside Eyrie)
9
Garden of Joy (Upstairs Main Building)
3
Shattered Square (Upstairs Main Building)
2
Shelter Woods (by Command Centre)
0
Toba Landing repair (Upstairs Main Building)
2
Nostromo Wreckage (Mess Hall)
1
Greenville Square (Movie theatre)
2
Forgotten Ruins (Torture Room)
1
Fallen Refuge
0
Raccoon City Police Exit Opened and Escaped
3
Killer statistics
Kills
Hooks
6,029
Obsessions sacrificed
1,400
Kills (Memento mories)
250
Kills (Memento mories) or sacrifices after last generator
1,430
All survivors sacrificed or killed (Memento Mori) before the last generator
508
Hooks
Different survivors hooked in basement
807
Basement trees (3 or 4 survivors hooked in basement in this same time)
67
Survivors hooked while all remaining were injured
622
Survivors hooked before single generator was repaired
2,962
Survivors hooked in endgame
844
Territory protection
Generators damaged with at least one survivor hooked
3,848
Generators damaged with Undetectable effect
486
Survivors grabbed while repairing a generator
198
Survivors grabbed while cleansing a totem
35
Generators protection
59% Protected
Unprotected 41%
Hit survivors with a basic attack while you are Undetectable
515
Survivors injured while in the basement
45
Downs and effects
Survivors with Oblivious effect downed
1,281
Oblivious effect applied
4,407
Survivors with Exposed effect downed
639
Survivors downed while carrying another survivor
246
Make unique survivors scream
4,914
Survivors hit with haste effect
1,530
Injure or down survivors who are Hindered
310
Survivors that holding Special Item hit
645
Survivors downed next to a raised pallet
8,095
Survivors downed in Exit Gate
10
Survivors downed withit 30 seconds of breaking pallet or wall
5
Preventing escape
Survivors grabbed from locker
420
Hatches closed
566
Survivors hit after they drop a pallet during chase
4,674
Survivors hit while carrying another survivor
925
Survivors detected using killer instinct
5,368
Killer vaults in chase
1,826
Survivors grabbed while performing a vault
73
Meters fallen
658
Merciless Victories with 3 Universal Perks
0
Killer abilities
Killer abilities actions
Survivors trapped and picked up (The Trapper)
65
Uncloak attacks (The Wraith)
1,490
Blink attacks (The Nurse)
653
Survivors grabbed after triple blink (The Nurse)
0
Obsessions hooked
233
Matches finished with one or more Hex totems remaining
3
Traps triggered (The Hag)
288
Trials where each survivor was hit after teleport (The Hag)
8
Shocks (The Doctor)
1,570
Trials where all survivors suffered from madness 3 (The Doctor)
172
Hatchets thrown (The Huntress)
4,253
Survivors put to sleep (The Nightmare)
1,374
Reverse bear-traps put on survivors (The Pig)
199
Survivors sent to Cage of Atonement (The Executioner)
51
Survivors hit with Lethal Rush (The Blight)
285
Max Lacerations dealt (The Trickster)
375
Survivors with Broken effect downed
435
Condemned survivors (The Onryō)
594
Slams of one Survivor into another (The Mastermind)
136
Damage Survivor pursued by a Guard (The Knight)
34
Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)
52
Survivors hit during Tail attack (The Xenomorph)
132
Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)
13
Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)
163
Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)
0
Hit a Survivor using Hellfire (The Dark Lord)
291
Damage Survivor pursued by a Guard (The First)
2
Perfectly times grab attacks (The Ghoul)
4
Survivors immobilized to a wall (The Slasher)
0
Survivors interrupted in Security Office (The Animatronic)
0
Killer abilities downs
Survivors downed with chainsaw (The Hillbilly)
6,089
Survivors downed by 24m+ hatchet throw (The Huntress)
5
Survivors downed with chainsaw (The Cannibal)
232
Intoxicated survivors downed (The Clown)
101
Survivors downed after phase walk (The Spirit)
108
Deep wounded survivors downed (The Legion)
177
Survivors downed while having max Sickness (The Plague)
169
Marked survivors downed (The Ghostface)
179
Survivors downed with Demon Fury (The Oni)
368
Survivors downed while speared (The Deathslinger)
250
Survivors downed with Victor clinging (The Twins)
26
Survivors downed while contaminated (The Nemesis)
537
Survivors downed with Dire Crows (The Artist)
65
Survivors downed during Nightfall (The Dredge)
184
Down survivor you recently teleported to (The Singularity)
91
Down survivor using UVX (The Unknown)
68
Whip downs (The Krause)
18
Killer abilities chart
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